Vigor

Vigor

Creature — Elemental Incarnation

Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

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Trade

Have (2) Azdranax , metalmagic
Want (6) Name , Deaucalion , slashcamp , elifosl , Facelezz , Moixa137

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Mystery Booster: Convention Edition (MYSCON) Rare
Battlebond (BBD) Rare
Duels of the Planeswalkers (DPA) Rare
Lorwyn (LRW) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Vigor occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.34%

Vigor Discussion

Joe_Ken_ on Rishkar +1/+1 counters

3 days ago

Forgotten Ancient is a cheap green creature that grows pretty big and can then distribute the counters.

Yorvo, Lord of Garenbrig is a creature that will quickly grow to be large as you cast more of your green spells.

Vigor will pretty much make all your creatures grow bigger when they’d take damage and makes a bird wipe like Blasphemous Act just not work.

AllenM8 on Doran Treefolk Bash Yo Self Deck

4 days ago

A couple changes I am doing to the deck:

Zetalpa, Primal Dawn for Akroma's Memorial I know not on theme but cool as crap

Anguished Unmaking for Crib Swap

Primal Rage for Vigor

Behind the Scenes for Behemoth Sledge

Fell the Mighty for Terminus

thinkoriginal on Ulasht, the Hate Seed EDH

5 days ago

Ulasht is one of my favorites! There are many lines of play that you can take for powerful endgame plans, and you've got a lot of them in here.

Some changes I would make start with trimming down your mana curve. Your creatures are almost all haymakers. The way it stands, your gameplan is a bit too slow. I would begin by choosing a few big creatures that have the most impact and supporting them, cutting the rest. Avenger of Zendikar is a great card, but works better with a higher land count. Deus of Calamity has no immediate board influence. Same goes for Borborygmos. I do like Hornet Queen, Vigor and I would choose between either Dragon Broodmother OR Dragonlair Spider. Add in Craterhoof Behemoth, or, if that's out of budget, End-Raze Forerunners as a great win condition. Tendershoot Dryad is amazing, too.

Other important additions are mana dorks. They are the most efficient way to ramp into your larger things, while also making Ulasht bigger. Llanowar Elves, Elvish Mystic, Arbor Elf, Fyndhorn Elves, Boreal Druid, Zhur-Taa Druid, Radha, Heir to Keld all want to be in this deck. You're in green, so mana rocks not named Sol Ring or Mana Vault/Crypt can be dropped. Fecundity, too, as you don't have enough sac outlets to really garner a lot of value.

I would also say that your land count is low. Even with a bunch of mana dorks, you'll be mulliganning far more often than is comfortable. Add in a few more dual lands, or even basics, to smooth that out.

Hope some of this helps!

Ketjuul on Becoming the Avatar - Elemental Tribal

2 weeks ago

Thanks for the suggestions!

I will see how Elemental Resonance plays out. Mana doublers are a huge bomb in this version of the deck, so this could perhaps play into this pretty well!

As for Vigor and Magmatic Force, I used to play Vigor and considered running the force, but after much consideration they were just not fast enough or did not have enough impact on the game in the playgroup :)

Brutal_B on Becoming the Avatar - Elemental Tribal

2 weeks ago

Put Elemental Resonance on Horde of Notions. Magmatic Force and Vigor are worthy considerations. I have an elemental deck as well if you wanna check it out.

Gecko83 on Kavu Tribal Edh

3 weeks ago

i think that Vigor should be in here. I know its not tribal but does give some punch to thefriendly and kind Kavu.

Monitor on Welcome to the Junderground

1 month ago

BX223Hunter, that's a pretty sweet idea there. I run the Vigor+Blasphemous Act combo in mine and love it... The only thing is how useful that enchantment will be if you DON'T have Vigor available. There have been plenty of times I use Vigor on its own, and Blasphemous Act on its own. With so many of our critters being small (even though we have big ones too) I'd hesitate to lean into that enchantment effect too much. In that same vein I would 100% use the enchantment version of the card (Enchantment removal is less common than creature removal) and probably lean toward the black one and take out a mountain for it. I'm pretty happy at 35 lands myself, and this deck as it sits has a good distro of its colors. . the deck already needs triple red for Dragon Broodmother but it's really 6 of one, half dozen of the other. All of that being said, this is a seriously fun deck but boy is it obvious when the table needs to get you back on check. Lol.

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