Creature — Elemental Incarnation
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
|Have (3)||orzhov_is_relatively_okay819 , sepheroth119 , jecder|
|Want (2)||Mlord , Cool_Cat|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
1 month ago
Love seeing an updated Rosheen deck. I run one as well. List looks solid, one card that has done work for me is Tilonalli's Summoner. With hydra’s it’s generally a go tall strategy, but sometimes you need to go wide and summoner helps with that. You have Pest Infestation which helps as well. Also, Vigor is a house in this deck.
1 month ago
I bet you will have fun with Vigor :)
Ohran Frostfang could provide some protection to your creatures and get incremential carddraw.
1 month ago
griffstick i like this card. And it take a good shot in other Decks i own, but its so hard to find cuts in this Deck. I'm crying with every cool Human creature i take out for another Utility. I want to play some more Spotremoval but still thinking about the cuts. Maybe if I'm able to find a Card to get out for Shield of the Oversoul I'll give it a try
Housegheist Both Cards are really nice. Vigor is a Powerhouse and definitly on my List for this Deck. Vanquisher's Banner is also a very nice card. But i'll find it a little bit slow in my actual meta. But I will try it again.
2 months ago
Hey, you're welcome, nice changes.
Vigor prevents enrage from happening since it prevents damage dealt to Vron. It's a replacement effect which replaces the damage that is dealt with +1/+1 counters since damage isn't dealt enrage doesn't trigger. Rite of Passage works how you want with Vron because it doesn't prevent damage, but also puts a +1/+1 counter when damage is dealt.
Goblin Bombardment could replace many different cards simply because it's a win condition with Vron that's only two mana. Bombardment is also another card to infinite combo with Polyraptor and it can prevent ending the game in a draw with Marauding Raptor + Polyraptor. Anara, Wolvid Familiar could replace Cacophodon. Is Cacophodon part of a combo that I'm not seeing? Crop Rotation could replace Steel Wall.
Rishkar's Expertise and Return of the Wildspeaker are in the precon and they can draw a lot of cards because Vron starts at 5 power. Return being an instant can be cast not on your turn to fill your hand of cards to choose from to cast on your next turn. These spells are excellent with Klauth, Unrivaled Ancient and Old Gnawbone who can make a ton of mana to cast all the cards you draw.
Expertise and Return are actually better spells here than Kindred Summons because with Vron no matter what you're drawing at least 5 cards. Summons requires that you control many Dragons to get the same amount of value. One advantage of Summons is instant speed to potentially reveal both Gnawbone + Charger, cheating them onto the battlefield, but without a way to arrange these Dragons to the top of your library that will be rare.
Sword of Hours is in the precon and it does a lot with Vron since it's a source of repeatable die roll and a way to make Vron bigger with +1/+1 counters. Some budget lands to consider adding in place of some basic lands: Naya Panorama, Jund Panorama, Bonders' Enclave, Rogue's Passage.
Some changes to consider:
- Goblin Bombardment --> Vigor
- Anara, Wolvid Familiar --> Cacophodon
- Crop Rotation --> Phyrexian Walker
- Sword of Hours --> Steel Wall
- Return of the Wildspeaker or Rishkar's Expertise --> Lathliss, Dragon Queen
- Naya Panorama --> 1x Mountain
- Jund Panorama --> 1x Mountain
- Bonders' Enclave --> Temple of the Dragon Queen
- Rogue's Passage --> 1x Forest
4 months ago
I think I would more or less do the same with the commanders you have laid out so I don't have much to offer there. Instead here are some deck ideas I have planned/currently working on:
- Adamaro, First to Desire: Mono-Red group hug
- Rakdos, Lord of Riots | Hamza, Guardian of Arashin: Morph
- Sakashima of a Thousand Faces&Krark, the Thumbless: Focused on Brothers Yamazaki
- Barrin, Master Wizard: Modular-control deck (Arcbound Ravager)
- Firesong and Sunspeaker: Angel Spellslinging
- Daughter of Autumn: Damage Redirection Deck (Pariah/Vigor)
- General Jarkeld: Block everything! (Hundred-Handed One)
- Kentaro, the Smiling Cat: No plains in the deck, maybe cat tribal
- Baru, Fist of Krosa | Korlash, Heir to Blackblade: Utilize grandeur
- Korvold, Fae-Cursed King: Food token and Stuffy Doll with Gyome, Master Chef and Asmoranomardicadaistinaculdacar as the secret commanders.
- Kogla, the Titan Ape: King Kong theme (2005 Peter Jackson)
- Yidaro, Wandering Monster: Battle Cruiser (Unpredictable Cyclone/Sneak Attack)
- Any tribal deck because tribal is my favorite
4 months ago
Cauldron of Souls makes your creatures virtually immortal and has fun synergy with Altar of Dementia.
4 months ago
Hey, nice version so far with a high budget. Cutting Garruk's Uprising was a mistake, the card is really good in creature decks.
Apex Altisaur and Thorn Mammoth are upgrades for Ravager Wurm and Foe-Razer Regent for repeatable fight. You don't really need Regent since you have Vigor which has a much better ability to put counters on creatures you control. Vrondiss, Rage of Ancients from the new Draconic Rage Commander precon is a target for fight and good with Vigor. He can also be a repeatable source of big tokens to abuse Greater Good, Terror of the Peaks and Garruk's Uprising.
Quartzwood Crasher is a five drop to pair with Garruk's Uprising, another repeatable source of big tokens and it's combat damage trigger goes well when you can double the power of a creature with trample. Garruk, Primal Hunter and Garruk, Unleashed can be repeatable sources of tokens for attacking and fighting. With fight it's easier to protect them to get to their ultimates.
Arcane Signet is a ramp upgrade for Rampant Growth. Harrow is an upgrade for Kodama's Reach. Karplusan Forest, Grove of the Burnwillows, Cragcrown Pathway Flip are three more Gruul dual lands that always ETB untapped to consider adding. Cinder Glade is an upgrade for Temple of Abandon.
Some cards to consider cutting:
- Temple of the False God
- Temple of Abandon
- Rampant Growth
- Kodama's Reach
- Golden Guardian Flip
- Ravager Wurm
- Zilortha, Strength Incarnate
- Nylea, Keen-Eyed
- Foe-Razer Regent
Good luck with your deck.