Vines of Vastwood

Vines of Vastwood

Instant

Kicker {{G}} (You may pay an additional {{G}} as you cast this spell.)

Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.

Latest Decks as Commander

Vines of Vastwood Discussion

Grubbernaut on Infection

4 weeks ago

In pauper, I recommend going mono G and subbing Blight Mamba for Blighted Agent . You definitely want Vines of Vastwood , Rancor , and I'm also partial to Land Grant for free thinning. You could also consider Seal of Strength , as you can cast it any time and then use it when needed.

If you're going to stay UG, definitely add Brainstorm , Ponder , and Ash Barrens . Cut all bounce spells; you don't care about your opponent's creatures, especially if you're going with U for unblockable spells like Distortion Strike .

Cheers!

otttism on Thrasta and Erayo's brunch

1 month ago

wallisface Thank you so much for the recommendations. I found Veil of Summer and Vines of Vastwood to be good protection to side board in like you said.

As for dropping the amount of Dryad Arbor , I agree.

Ghalta, Primal Hunger is certainly a “win more” card. To replace it I have put in two Fog and two Kenrith's Transformation to help stave off any complicated threats as well as prevent combat damage while building up for an explosive turn to push out Thrasta, Tempest's Roar .

wallisface on I was hoping to get …

1 month ago

My thoughts:

  • You probably want a full playset of Aspect of Hydra , as it will be the card that wins you a lot of games

  • You can probably go down to 20 lands (probably even less, most stompy decks run 18). It feels like you don't need soo many copies of Blossoming Defense and Vines of Vastwood either (I'd suggest a total of 4 of these, not 6).

  • for additional creatures to fill the gaps created from the above, consider cards like Barkhide Troll and Ghalta, Primal Hunger (you probably don't want to run more than 2 copies of Ghalta).

TheMeadiator on Enchanted Elf Ball 2.0

2 months ago

For protection, a lot of people would recommend Lightning Greaves or Swiftfoot Boots since they are artifacts and can fit in anything! But if you're looking for green protection, I recently discovered the affordable options of Ranger's Guile and Canopy Cover . There's also Asceticism , but people are more likely to target that than to counter Ranger's Guile. Oh Vines of Vastwood is good instant protection too!

There's lots more protection in white, but it's not a colour I'm overly familiar with! Good luck with your build!

cows5467 on Omnath, King of the Forests

2 months ago

This looks so cool. Omnath is by far my favorite Commander and actually the only one I have fully built at the moment. One thing I've found is that Omnath tends to draw a lot of removal so you may want some more protection for him. Lightning Greaves is good, but I personally prefer Canopy Cover because it also helps Omnath get through for damage more easily. Instant speed options like Vines of Vastwood can also work really well.

Lanzo493 on Modern Infect (semi-budget)

3 months ago

I would honestly take out 2 Snakeskin Veil for 2 Distortion Strike , then replace the last 1 for a full playset of Blossoming Defense . You've got plenty of better hexproof options with Vines of Vastwood and Blossoming Defense . Infect is all about killing your opponent by turn 3. If you give them enough time to get blockers out, it won't matter anymore, so the bigger pump spells are better. If you ever get fetchlands for the deck, you can add Dryad Arbor for a fetch target that can help you survive sacrifice effects. Since Infect is such a fast deck, a pretty budget land you can run is Botanical Sanctum . It'll do wonders for your manabase.

TheVectornaut on Revised RG wolves

4 months ago

ryangemus, Lightning Bolt is an insane card, to be honest, and is more of a mainboard play than Vines of Vastwood in most cases. If you had deathtouch from something like Wren's Run Packmaster or Garruk Relentless  Flip, I'd consider dropping red from the deck entirely since DT turns every Fight into a Murder and Immerwolf isn't that insane in a world dominated by Metallic Mimic s. As it stands though, Bolt is providing possibly your most efficient answer to enemy threats. For Giant Growth vs. Vines, it really depends on how much removal you're dealing with. More removal means Vines, Defense, Apostle's Blessing , and Mutagenic Growth become better. More creatures mean Growths, Might of Old Krosa , Groundswell , etc. become better. If you do choose more combat tricks, I'd definitely run the full 4 of Partisan.

All that being said, I think I'd rather remove Howlpack Resurgence before either instant. It's typically a worse lord than Immerwolf , and like the unblockable wolves, its trample benefit becomes worse the wider your deck goes. More than anything though, there's now a bit of a glut on 3-drops here, and dropping some for more 1's and 2's could smooth the curve. You can always sideboard in extra lord effects in games where you're getting hammered by Anger of the Gods sweepers or just need the extra damage to overcome a stalemate.

ryangemus on Revised RG wolves

4 months ago

TheVectornaut Thanks so much for the help once again buddy! I've taken a bunch of your suggestions and love how it's looking. I was thinking about taking out both copies of Prey Upon out and adding another copy of Setessan Tactics , and use the other space to start making some room for like 3 copies of Vines of Vastwood . To fit in the vines I was going to put one in place of one of the other Prey Upon and then remove one copy of Asceticism , then either one copy of Lightning Bolt or Giant Growth . I'm kind of stuck between which one to remove, because bolt offers good versatility, but I also would not really missing the effect of the giant growth because I would still have three copies of it and could also kick the vines. Maybe drop a copy of bolt to sideboard and bring it in for instead of a copy of vines if I feel I won't really need it?

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