Vines of Vastwood

Vines of Vastwood

Instant

Kicker {{G}} (You may pay an additional {{G}} as you cast this spell.)

Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.

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Vines of Vastwood Discussion

legendofa on Incredible budget combo elves

6 days ago

If you're having problems with people killing your mana elves, I would suggest some more protection on top of the Vines of Vastwood, like Ranger's Guile, Blossoming Defense, or Heroic Intervention, depending on how much money you're willing to spend.

What sort of decks do you regularly go up against?

SueMe on Hogaak: My Favorite (Infinite) Combo Deck

2 weeks ago

Hey, welcome kingc0rn!

I see what you're saying. I probably wouldn't use Hatred in particular, due to the mana cost (also the potential feel-bads of removal in response). A couple more solid options would probably be Boon of Boseiju, or even Vines of Vastwood, which doubles as protection (and triples as a counterspell for auras, haha).

Interesting idea! I'll consider these.

Welcome back killer_eye!

This is probably something I should add in to my description, since I've had someone else wondering that exact thing.

In a situation where you can filter through your deck, but you have zero mana available, you can:

  1. Cast Lotus Petal into Sacrifice into Phyrexian Altar (hopefully by using Zombie Infestation, you'll have enough sacrifice fodder to pay for the Korozda Guildmage combo).

  2. Flashback Dread Return for Bone Miser, and discard lands until Phyrexian Altar.

  3. Flashback Dread Return for K'rrik, Son of Yawgmoth, and pay 2 life for Sacrifice, and get Phyrexian Altar.

Feel free to let me know, anyone, if there's another line I'm missing!

wallisface on My Selesyna

1 month ago

So i’m a bit confused with the direction you’re trying to take here - it feels like you’re making 3 separate decks and trying to munge them together, with elements of ramp, +1 counters, and stompy. I think you need to pick a path and stick to it without deviation.

So, my big suggestion is, to pick a clear path, and then stick to it

AmoeboidChangeling on Truly Bogle-less Bogles

1 month ago

Nice deck! All I want to add is something you might already know. Shielding Plax doesn't exactly give hexproof, since if you play it on an opponent's creature, it doesn't gain hexproof but instead they won't be able to target their own creature, while you can.

Now this is something that might happen once in every 1000 games or probably even less, but still something that might be good to know. (This is the same kind of effect that Vines of Vastwood has). Sorry if you already knew this, I just like to pass this on to people who play these cards and might not know. Good luck for your games, I hope you'll have some nice scores with this deck!

Drestlin on Hexproof ramp n pump

1 month ago

I've found that having that +3 +4 +5 from Primal Bellow and Blanchwood Armor sinergizes nicely with Dungrove Elder; they are also a nice pump to have against -something/-something in case i don't happen to have a vines to keep a Talara's Battalion down Harrow is also another way to put down Talara's Battalion on turn 3. Always loved the fact that you put lands untapped. Tried to use Cultivate but it's definitely not the same - lmk what i could change it for!

Fog has been a recent addition that i actually have not tested yet (but wanted to post the latest "version" of the deck here), so i could ditch it. i was running 3x Sylvan Caryatid but found them kinda useless both as defense and/or for mana.

Basically, i have run 3x Sylvan Caryatid instead of 3x Silhana Ledgewalker and 1 extra of Rancor Vines of Vastwood and Primal Bellow instead of the 3x Fog. Also a single Fertile Ground for an Abundant Harvest but i feel like the second ones are more useful and flexible. Found that often i have extra Rancor in my hand and that feels meh but agreen Fog might be on the useless side.

What would you change those cards for instead?

lil_cheez on Infectious Hydras

3 months ago

I dig this deck! I'd make some suggestions:.

  • Be careful with Bioshift as it can't target Mistcutter Hydra. I know, it is a corner case, but might happen eventually. Maybe The Ozolith could replace Bioshift, but it is a little more fragile.

  • Avoid Fate in your sideboard is strange, the card is cool but maybe Snakeskin Veil or Blossoming Defense or Vines of Vastwood would just work better, Vines of Vastwood can even counter something that your opponent is trying to play into their own creatures

  • Dash Hopes is cool also but if they pay the life this is not affecting your Infect plan so maybe use something else as interaction

bryanedds on Double Dragon

4 months ago

Consider

zapyourtumor on infect

4 months ago

What is Gaea's Blessing doing here? I'd cut it unless your meta is like 95% mill.

Vines of Vastwood is a protection spell and a pump spell in one thats usually a four of in most green infect lists.

Might of Old Krosa is an alternative to groundswell. Groundswell is definitely better in the first few turns of the game, but later on you hit land drops less consistently so Might is better.

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