Mutavault

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mutavault

Land

: Add .

: This becomes a 2/2 creature with all creature types until end of turn. This is still a land.

nuperokaso on Tadpole's Legion ⚔

5 months ago

Lands to add:

Some Soldiers to consider:

SufferFromEDHD on the other Neheb

8 months ago

<3 Null Brooch <3

Squee, Goblin Nabobfoil is crucial in discard strategies

Cursed Scroll consistent damage from a colorless source

Gamble + Increasing Ambition tutors that fit within the theme

Mutavault solid minotaur

Balaam__ on Balaam__

1 year ago

@NonetheWeisser I quite like your It Was Summoned From the Depths deck. I didn’t want to post this on the deck page because it isn’t relevant to the way it plays, but I figured I’d mention it in case you’re interested.

Enclosing a card name in double square brackets in your description will turn them into clickable links. Mutavault becomes Mutavault and so forth. Again, disregard this if it doesn’t interest you. In any case, the deck is great.

SufferFromEDHD on The Dark Brotherhood - Rogues & Riches

1 year ago

Mutavault not as good as Changeling Outcast but a close second.

BioProfDude on New to Pioneer. *HELP*

1 year ago

Also, keep in mind that Mutavault is all creature types. Thus, your anthem effect from Supreme Phantom applies.

Additionally, Hengegate Pathway  Flip effectively works as your basic lands, except you get the turn 1 flexibility in case you end up needing one color over the other. I would strongly suggest 4x Hengegate Pathway  Flip and remove 2x each of Plains and Island.

BioProfDude on New to Pioneer. *HELP*

1 year ago

Well, I agree that additional dual lands are good, but Port Town is one of the worst. I'd suggest maybe 2x Cavern of Souls as you are heavy on spirits, and replace Port Town with 4x Seachrome Coast, and add 4x Adarkar Wastes. Probably 2x to 4x Hengegate Pathway  Flip would also be useful. I'd also add 2x Eiganjo, Seat of the Empire, 1x Otawara, Soaring City, and 2x Mutavault as your Supreme Phantom anthem will apply to an activated Mutavault because it is "all creature types."

I don't see any removal and that's needed in Pioneer. Probably 3x or 4x Get Lost would help. Probably 2x Sheltered by Ghosts would also be useful and would be great protection for your Spell Queller.

Honestly, I'd lose the 3x Lunarch Veteran  Flip, max out on Spell Queller and add 2x Mockingbird.

Just some thoughts-- hope this helps! +1 from me!

I would add that Curious Obsession is a good card, but I don't know that it is great in this deck. Try it out, but I could see cutting it to make room for the removal.

Load more
Have (2) Gilenborn , metalmagic
Want (1) AdamsDecent