Soul Foundry

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Tokens

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Soul Foundry

Artifact

Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand. (The exiled card is imprinted on this artifact.)

, : Create a token that's a copy of the imprinted creature card. X is the converted mana cost of that card.

Sirplop on Synergies with Unbound Flourishing in Modern

1 month ago

I believe both Soul Foundry and Prototype Portal work with Unbound Flourishing. Not sure how well they'd work in a deck based around X costs, though. You can always imprint soul foundry onto prototype portal and make a bunch of them, though.

trippy_mcfly on Cumly Cube

2 months ago

Introducing Cumly Cube 1.1! 6 months ago, Cumly Cube was launched to resounding approval. However, in response to feedback from fans, several cards in the pool were deemed unplayable, uninteresting, or overpowered. For Cumly Cube's six month anniversary, I have chosen to update the card pool. Here are the changes, provided with brief justifications:

REMOVED:

  • Abomination: too weak in power level
  • Anger of the Gods: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Birthing Pod: synergizes poorly with the rest of the card pool
  • Black Dragon: too weak in power level
  • Black Lotus: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Bloodcurdling Scream: too weak in power level
  • Cavalier of Night: too on-theme for a black card
  • Cinderclasm: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Dack Fayden: too powerful
  • District Guide: synergizes poorly with the rest of the card pool
  • Dockside Extortionist: too strong in multiplayer games considering the dominance of the "treasure matters" archetype in this card pool
  • Dread Reaper: too weak in power level
  • Edric, Spymaster of Trest: too powerful
  • Eviscerator: too weak in power level
  • Grim Strider: too weak in power level
  • Hypnox: too weak in power level
  • Jungle Creeper: too weak in power level
  • Mind Bomb: too weak in power level
  • Mox Emerald: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Jet: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Pearl: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Ruby: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Sapphire: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Nicol Bolas, the Deceiver: too weak in power level
  • Nix: too weak in power level
  • Obelisk of Alara: too weak in power level
  • Patagia Golem: too weak in power level
  • Phantasmagorian: too weak in power level
  • Prismite: too weak in power level
  • Rootcoil Creeper: synergizes poorly with the rest of the card pool
  • Shattering Blow: too strong of an answer to the artifact archetype
  • Shatterskull Smashing  Flip: MDFCs are interesting cards, but it does not make sense to have only one in the card pool
  • Smelt: too strong of an answer to the artifact archetype
  • Smog Elemental: too weak in power level
  • Spirit of the Night: too weak in power level
  • Storm Spirit: too weak in power level
  • Tibalt's Trickery: introduces too much variance for an enjoyable experience
  • Unholy Strength: too weak in power level
  • Vampiric Link: too on-theme for a black card
  • Wooded Bastion: this was included on error instead of its Golgari counterpart

ADDED:

eliakimras on Ghired - Precon Primal Genesis - Heavy Upgrade

6 months ago

If I can suggest something, Mirri, Weatherlight Duelist is great in a deck where you can tap and untap her at will, but not here. If you want some protection from attacks, Ghostly Prison and Reconnaissance serve you better (activating Reconnaisance during your "end of combat" step effectively gives your creatures vigilance).

I see you run Akroma's Will, Boros Charm, Heroic Intervention and Flawless Maneuver. Unless you play in a boardwipe-heavy meta, you can remove the Charm and Intervention for Gamble (if you can trade into it) and Helm of the Host. 9 mana is expensive to tech into, but it is a instant win condition with many of your cards, unlike Soul Foundry.

How reliable is Momentous Fall in your deck? The more I play, the more I value repeated draw on permanents (like Keeper of Fables) over single-use instant or sorceries (and I started as a blue control mage - dark times indeed). But if the Keeper is not working for you, bring back Eladamri's Call to get the creature you need from your deck, even if it is just to ramp into Ghired.

Lastly, unless you play against nonbasic land hate, I believe you should include Gavony Township, and Kessig Wolf Run in your deck. They are mana sinks stapled on lands for when you have unused mana laying around or don't want to commit your cards in hand. If you're worried about not having the proper colored mana with that many lands, Skyshroud Elf fix you for all and costs while ramping you for . Also, you can run Mossfire Valley and Sungrass Prairie to filter colorless into colored mana.

Stardragon on

6 months ago

KBK7101- High Market is a maybe im still trying to get the mana base good enough but it may have a place after tinkering. As for O-Kagachi vs Kyodai neither mesh well with the whole death trigger in fact i wish there as a commander in five colors with Teysa Karlov first ability and Moldervine Reclamation in one card would be perfect... perhaps a bit to broken?

RambIe- I would say there a kami theme per say maybe you could call it a sub theme? If there is a kami theme it more in the background and is not as important as making this deck work. the same could be said for the all that dragon support yes it 12 dragons but it also only has 12 dragons as Teneb, the Harvester was already in the deck. However Palace Siege, Haven of the Spirit Dragon and The Kami War  Flip will defiantly find a place in the deck. As for Bladewing the Risen and Korvold, Fae-Cursed King I considered them but haven't really found a place for them the rest don't really help with what im looking for

Massacar- Mirror Gallery will find a place can always use legendary rule removal redundancy. Soul Foundry most likly will not be added as I just cut Mimic Vat for the same reason it makes me exile a Star/Sky dragon to make a copy and if the artifacts get destroyed i lose those creature permanently, while vat negates somewhat but putting the old one into the graveyard i still am weary on exiling them.

Necrosis24- I'm not looking for this to be competitive just looking for it to fun, functional and could win me some games.

Bramble Sovereign, Flameshadow Conjuring, Molten Echoes and Mirror March are all great adds and add more red to the deck is minor thing but it bother me that the basically the only red were the command and the two star/sky dragons. As for all the "Legendary Rule doesn't apply" cards yes if i don't have them free on death triggers if i have them big flying disposable minion army either way i win (though having them on board has more pluses than them just blowing up but either way is fine).

As for Reflections of Littjara i like it

As for Infinite Reflection and Echoing Equation will need some time to consider them.

And for Avenger of Zendikar + Mystic Reflection I like the consecpt but not sure if i can squeeze them in

Massacar on

6 months ago

Just a couple possible suggestions.

Soul Foundry for another reliable and repeatable way to create tokens of your dragons.

Mirror Gallery for additional redundancy for removing the legendary rule.

eliakimras on Ghired - Precon Primal Genesis - Heavy Upgrade

6 months ago

Hey, m4rs, I'm back with some spicy tech for your deck, this time regarding the big tokens themselves:

My suggestion, whenever possible, is to run creatures over other spell types for the same effect: they synergize better with your deck, despite being more vulnerable to boardwipes. (It makes you more explosive, which is better the higher you go on power level).

Now, as always, I want to suggest some removals:

  • I love Mimic Vat in battlecruiser games, but it doesn't pull the same weight on quick games. (It hurts to write it, but my beloved Soul Foundry might also only belong to Christmasland, since, if you don't have the mana to cast AND copy the creature right away, your opponents might see the danger incoming and remove the artifact before you get any value off it.)

  • Flamerush Rider requiring an attacking creature target right away means that your options are too limited. In my opinion, Delina, Wild Mage and Rionya, Fire Dancer are better cards for the effect.

  • Tendershoot Dryad might not belong here, since Ghired cares about quality, not exactly quantity of the tokens.

  • Esika's Chariot. I understand it already comes with its tokens for crewing, but getting a token copy of TOKEN creatures AFTER combat is too narrow for my taste (and you don't have noncreature tokens). Again, Rionya and Delina are better suited for this job.

  • Sword of Hearth and Home is good protection stapled to decent blink and ramp effects, but the ramp comes too late for Ghired to care, the blink is unreliable and the protection can be better executed by Shalai, Voice of Plenty, Saryth, the Viper's Fang (trample + deathtouch is nasty), Privileged Position or Asceticism.

  • Response / Resurgence is single-use. Aurelia, the Warleader's effect is repeatable.

  • What are your experiences with Warstorm Surge? I usually leave it out of my deck if I have access to Terror of the Peaks, since 6 mana is a lot in my games and the Terror is tutorable by cards you already run.

Massacar on Esper Iron Giants

6 months ago

I know it's not quite as clean as some of your other pieces, but what about Phyrexian Reclamation as a reliable way to ensure you can pull creature pieces back from the grave in cases where you might not have the whip etc.?

Additionally Mimic Vat and Soul Foundry could prove useful ways to abuse copies of the pieces you like to recur

eliakimras on Ghired - Precon Primal Genesis - Heavy Upgrade

7 months ago

Hey! Kinda late, but I would like to suggest some stuff:

(Disclaimer: I have a budget way lower than yours, but I've been tinkering with Ghired for almost two years - he's my favorite commander. I'll break the suggested upgrades down into categories for better organization.)

Haste enablers:

Ramp: Run at least 15 ramp cards to make your deck flow smoother and faster.

Direct damage:

Extra combats: You don't have to worry about your opponents' answers if they never get to their turn, so...

Boardwipes:

Card draw: Alongside ramp, it is my main concern with Ghired. I want to be able to rebuild my board after a boardwipe.

  • Garruk's Uprising is a better Colossal Majesty, even giving evasion to your creatures.

  • I believe that Camaraderie can be substituted for Shamanic Revelation as the latter cost less mana. Mouth / Feed is another option that creates its own big token. Return of the Wildspeaker can either draw cards or buff creatures for an alpha strike.

  • Keeper of Fables triggers all other power-based card draw, while giving easy draw triggers to all your trampling creatures. Elder Gargaroth is a buffed, more versatile version of it. And remember: both can be cloned for extra juicy draw or extra tokens.

  • Sylvan Library is an overall great card filter for your regular draws. It gets better with shufflers like fetchlands and tutors.

  • Since your deck is focused on attacking and getting extra combat steps, Etali, Primal Storm might be a fun way to play your opponents' cards while lowering their life points.

Some cards I suggest you to remove:

  • Sundering Growth: you already have enough flexible removal. You will almost never be in a situation in which the token to copy and the artifact/enchantment to remove are optimal choices. Since you're running Eladamri's Call, Reclamation Sage might be worth including (and cloned for the enjoyment of your friends).
  • Starnheim Unleashed: one token is too little for a whole card slot in the deck. If you're foretelling, it costs a lot of mana to be worthwhile. The game might be over before that.
  • Growing Ranks: waiting a whole rotation to get a token which does not even have haste is not ideal.
  • Ghired's Belligerence, Full Flowering: good for a late game play, mostly dead until then. I like those, but I removed them in favor of more mid-game cards, since I might not last until 9+ mana.
  • Trostani, Selesnya's Voice: while on-theme, it does little to advance your win condition.
  • Thunderfoot Baloth: not an amazing buff. Your creatures are big already, and Garruk's Uprising takes care of the evasion.
  • Feldon of the Third Path: all-star when there is a lot of graveyard filling - there is none in this deck. (I really tried to keep him on my deck because I like the card, but most of the time there was no creature in my graveyard.)
  • Eldrazi Displacer: are you using it for a combo? I couldn't identify it.

Some cool lands for you to try out: (landbase is my favorite part of deckbuilding)

I hope I've been of some help to you. I didn't suggest many token-related cards because I believe that, as long as you have decent ramp, draw and removal in your deck, you can win to your heart's content. Wanna throw in a Godsire? Do it. Prefer to clone your opponents' creatures with Hate Mirage? Go ahead. But the fundamentals of the deck is what makes it flow consistently. Have fun and smash 'em all (and run Doubling Season for extra fun) ;-)

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