Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Horizons (MH1) Rare
Vintage Masters (VMA) Rare
Judgment (JUD) Rare
Promo Set (000) Rare

Combos Browse all


Creature — Incarnation

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.

Browse Alters

Genesis Discussion

BMHKain on Help Wanted for Atla(s) Palani ...

1 day ago

Atlas' Codex of Biological Transcendence of Time

Commander / EDH* BMHKain


(Not even Mayael the Anima can't sing an Aria to save her life anymore.)

NOTICE BEFORE QUESTION: Initially, this was meant to be a Mayael the Anima deck all around; even conforming to newer; & better standards. Then, after several thoughts over her, I wanted to make a WAY better Mayael the Anima -Deck. Atla Palani, Nest Tender was just that. Saccing Eggs to find some of the Most Powerful that Mayael can also do. But I believe that after what I get after all this, Mayael will only be an Afterthought. Questions? Well, here we go...

Q1: In terms of Range of Power; The Magic No. is 4 Power. Namely Stuff w/ Great Effects; 4+ Powered Powerhouses, & just great effects. What do you think is the best out of the ones Printed as of currently? There are so many, I can't mention them all...

Q2: Oh, almost forgot. Assuming the Sac Engines needed to make Egg Tokens that create Monsters w/ incredible power, what exactly would you want to cut & proceed? Also: SACRIFICES MUST BE MADE. (As of this being posted: this has 107 Cards.)

Q3 FINAL: While I've an optimal amount of Instants, I have 3 SORCERIES. Does this deck need anymore of them, or is it just fine?

Finally, I have to ask: Am I doing too many Help Wanted Deck Help Threads? I'm just curious; that & I couldn't remember what I was initially going to say; that, & I'm apparently doing too little to help my case of trying all I can to help my problems; & from there, for such great people like you.

Hope this helps! :D

multimedia on Nikya, the New Way

1 week ago

Hey, 64 creatures? I understand Nikya doesn't let you cast noncreature spells, but 64 is kind of overkill.

Temur Sabertooth lets you take some advantage of Nikya's ramp by bouncing her to your hand to then use the ramp on a noncreature spell such as Primal Surge. Some noncreature spells within the budget to consider adding:

Other cards within the budget to consider adding:

Cards to consider cutting:

  • 3x Mountain
  • 2x Forest
  • Hungering Hydra
  • Zhur-Taa Druid
  • Fertilid
  • Primeval Protector
  • Nessian Wilds Ravager
  • Cyclops of Eternal Fury
  • Burning Sun's Avatar
  • Nessian Game Warden
  • Heroes' Bane
  • Stone-Seeder Hierophant
  • Arbor Colossus
  • Waker of the Wilds
  • Dictate of Karametra

multimedia on Ride with the Wind

2 weeks ago

Hey, nice upgrade of the precon.

I think you're relying too much on basic lands thus going to have problems with color fixing. I see Fetch lands, but there's no Shock lands? Adding Command Tower , Overgrown Tomb , Stomping Ground and Blood Crypt can help the manabase. I don't see Sol Ring ? Is there a reason you're not playing Sol?

Consider Life from the Loam ? It's very good with Windgrace's ability to discard a land to draw another card. Loam can keep your hand full of lands to get value from Windgrace. It's damn efficient since with dredge it can keep coming back to your hand.

Consider Anger ? It can be discarded with Windgrace and there's plenty of ways here to get a Mountain in your control. Depths and Inkmoth can benefit from more sources of haste. This is helpful if using Windgrace to reanimate these lands. Genesis is good with dredge and it can be discarded by Windgrace. It's a repeatable way to recur creatures.

Consider Gamble ? I presume since there's no Demonic Tutor here that this card is not within the budget? Gamble can also tutor for any one card. Consider Abrupt Decay and Chaos Warp ? All Commander decks need some kind of instant low mana cost (1-3 CMC) removal. It sucks, but decks need to make room for some of these cards.

Consider Jokulhaups and main deck Obliterate ? They're nasty with Windgrace since they don't destroy Planeswalkers and he can reanimate your lands that are destroyed. Consider Pernicious Deed ? Deed doesn't destroy Planeswalkers or lands, but everything else and you can control how much mana you put into it.

Cards to consider cutting:

  • Gods' Eye, Gate to the Reikai
  • Oran-Rief, the Vastwood
  • Swamp
  • Uncage the Menagerie
  • Sword of the Animist
  • Dual Casting
  • Path of Discovery
  • Undergrowth Champion
  • Corpsejack Menace
  • Parallel Lives
  • Unbound Flourishing
  • Primal Vigor
  • Primordial Hydra

I don't think cards that interact with +1/+1 counters for creatures are good enough with Windgrace because Windgrace is not a creature making these cards dead cards with just him. Cards such as Evolution and Season interact with counters not just with creatures, but also with Planeswalkers this makes them much better with Windgrace and worth playing. Good luck with your deck.

Profet93 on Azusa, Lost but Seeking

4 weeks ago

List seems cool. Curious why you run dampening sphere with cradle but I take it thats a meta call.

Avg CMC is tight so I don't know if these will fit but maybe Genesis for Kozilek, Butcher of Truth ? You can use survivial to find and toss genesis and get constant recursion. Big daddy K can be used with survivial at instant speed to dodge grave hate. Plus he draw you 4 cards which is very useful in Azusa. 10 CMC might be high for your list but worth considering.

Is lotus petal that useful?

How do you win with the ooze? Same question with Kamahl, although he looks easier to win with.

GhostChieftain on Board wipes & land destruction

1 month ago

Eternal Witness , Finale of Devastation , Creeping Renaissance , Deadwood Treefolk , Genesis , Greenwarden of Murasa , Hatchery Spider , Moldgraf Monstrosity , Nature's Spiral , Noxious Revival , Paleoloth , Praetor's Counsel , Regrowth , Reincarnation , Revive , Seasons Past , Skullwinder , Verdant Confluence , and Wildwood Rebirth are all reasonable options and I am sure I am missing a few since I was going through this quickly at 2 am.

With mono g I would say get 3 or 4 of these and focus on keeping a full grip of cards even if it means cutting a few of your worst wurms to make it so you get to your good wurms faster. A Duskwatch Recruiter  Flip is more helpful to you than something like Duskdale Wurm . Good draw and tutors make a deck much stronger than one just jam packed with big dudes.

There are also a few indestructible creatures that can be used if there are far too many board wipes to recover. Spearbreaker Behemoth , Impervious Greatwurm and Nylea, God of the Hunt are pretty fitting cards for wurms imo.

6 player games can be fun, but you are right, some decks don't really function well with that many. I always prefer 4 player games.

multimedia on Nikya - Gruul Creature Smash [Budget]

1 month ago

If you got the Sultai C19 precon then you have Seedborn Muse and it's repeatable untap effect is very good here because it can untap lands on each opponents' turns.

Budget cards ($2 or less each) to consider adding:



multimedia on Elves, Elves, and More Elves

1 month ago

Hey, nice version of Freyalise.

I would stay away from artifact ramp that doesn't make green mana. It's just not needed, green mana is too important and Elves calling card is making mana so you shouldn't have any trouble doing that. Joraga Treespeaker can be pretty powerful ramp one drop Elf. Arbor Elf is another one drop mana Elf. Land ramp spells are the same, while they can get you a Forest then aren't Elves. Instead play Elves who can land ramp or get you a Forest: Wood Elves , Farhaven Elf , Sylvan Ranger . Any time you can get an effect from a spell with an Elf then play the Elf instead.

Cards to consider cutting:

  • Enter the Unknown
  • Rampant Growth
  • Kodama's Reach
  • Thran Dynamo
  • Lotus Bloom

Quirion Ranger , Wirewood Symbiote and Wirewood Lodge can be busted with Archdruid and Priest to make a lot of green mana even infinite mana with Umbral Mantle or budget Sword of the Paruns . Ranger and Symbiote together combo which can be good with an Elf who has an ETB (enter the battlefield) ability such as Visionary or Reclamation Sage .

Cards to consider cutting:

  • Terramorphic Expanse
  • Evolving Wilds
  • Hunting Triad
  • Multani, Yavimaya's Avatar

Fauna Shaman , Elvish Harbinger , Wirewood Herald and Fierce Empath are Elf creature tutors to tutor for an Elf or a finisher creature. Fauna can be repeatable creature tutor getting into your hand the Elves you want. I like Genesis with Fauna because Fauna can put it into your graveyard which then becomes a repeatable way to recur Elves from your graveyard, board wipe insurance.

Herald can be some more board wipe insurance because when it dies you get to tutor for an Elf. Empath can tutor for Regal Force who's good mass draw card with Elves or Ibex or Vorinclex. Yes, Freyalise's -6 is a mass draw effect, but this effect is a worth having some redundancy since since it's so good with Elves.

Cards to consider cutting:

  • Kalonian Twingrove
  • Kaysa
  • Elvish Piper
  • Drove of Elves
  • Mul Daya Channelers
  • Ambush Commander

Elves have a tendency to run out of steam if you don't have a repeatable draw engine. Consider Beast Whisperer , Lifecrafter's Bestiary , Skullclamp ? Skullcamp is busted draw with Freyalise's ability to make 1/1 Elf tokens. It and Bestiary are artifacts within the budget here that are worth playing.

Cards to consider cutting:

  • Primeval Bounty
  • Vivien of the Arkbow
  • Nissa, Voice of Zendikar

I offer more advice if you would like it. Good luck with your deck.

Chhris on Advice for Windgrace Win Cons

1 month ago

So, I love my Windgrace deck:

Bad Real Estate

Commander / EDH* Chhris


But I am noticing that it struggles to really guide itself into its win conditions whilst defending its own board state. My current strategy is to outvalue my opponents in the long run, via Genesis retrieval or playing Avenger of Zendikar or Worm Harvest repeatedly. I find I either never really "go off" or run out of steam in killing 1 or 2 people, or spend my whole game nuking everyone else stuff and not advancing myself. Any insights would be much appreciated.

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Genesis occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%