Hour of Eternity
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
|Have (2)||vashaclarens , CompleteWaste|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Hour of Eternity Discussion
1 month ago
Nightmare Shepherd is one of the best as it adds a lot of functionality with no upfront cost and allows you to exploit sacrifice mechanics like evoke. Creating token clones with etb/ltb can easily become overpowered, especially when combined with populate. In fact I built a great ETB Roon EDH deck around it using cards like Yosei, the Morning Star, Protean Hulk and Wayfaring Temples that clone themselves. Token clone generation is amazing because it's essentially ETB blinking as a side effect. You have some cards that do it already listed under abuse but I think the mechanic is good enough and has enough viable cards that it might be worth making a new category for it.
Token clone makers
Stolen Identity Blade of Selves Mirror Mockery Zndrsplt's Judgment Repudiate / Replicate Hour of Eternity Supplant Form Dance of Many Minion Reflector Bramble Sovereign Progenitor Mimic Anointed Procession Quasiduplicate Rhys the Redeemed Back from the Brink Dual Nature Mimic Vat Rite of Replication Song of the Worldsoul Helm of the Host Doubling Season Parallel Lives Battle for Bretagard Mechanized Production Orvar, the All-Form Prototype Portal Saheeli, the Gifted Saheeli's Artistry Seance Second Harvest Soul Foundry Spitting Image Splinter Twin Replication Technique Saheeli Rai Mirror March Mirrorworks Molten Echoes Mythos of Illuna Sublime Epiphany Flamerush Rider Felhide Spiritbinder Littjara Mirrorlake God-Pharaoh's Gift Hofri Ghostforge Kiki-Jiki, Mirror Breaker Followed Footsteps Nightmare Shepherd Osgir, the Reconstructor Echo Storm Cackling Counterpart Esika's Chariot Feldon of the Third Path Flameshadow Conjuring Trickster's Talisman & of course anything with populate.
Also some other blink type cards:
Blink-Yorion, Sky Nomad Conditional bounce- Cunning Evasion ETB clone- Wall of Stolen Identity Graveyard blink- Cauldron of Souls, Twilight Shepherd, Adarkar Valkyrie ETB Abuse- Jalira, Master Polymorphist, Proteus Staff, Master Transmuter. Listing the ones that specifically clone or blink artifacts in their own group might be helpful too.
1 year ago
This deck performs very well with some decently large deficiencies. I think you need to cut some weaker cards (sorceries and creatures mostly) and add in more Ninjas and ninja synergies.
Artifacts, Enchantments, Instants, Planeswalkers, and Lands: I would definitely cut Briber's Purse, Fatal Push, and Vraska, Scheming Gorgon while also giving thought to the merits of including Skygames, Bontu's Monument, Forge of Heroes, Unclaimed Territory, and of, or at least the Amonkhet, cycling lands.
The cards I have recommended are either slow, have low to zero synergy with the rest of the deck, or are typically weak in commander.
Cards to Add Creatures: Ninjas, ninjas, and more ninjas (plus some cheaper unblockables for good measure). There are 19 Ninjas in mtg history (excluding changelings). You have 11 in this deck. I think you ought to have more. The cheapest are Mistblade Shinobi, Okiba-Gang Shinobi, Skullsnatcher, Throat Slitter, and Walker of Secret Ways. Higure, the Still Wind and Ink-Eyes, Servant of Oni are both reasonable splurges in terms of powerful Ninjas to acquire. Now for other creatures to enable Ninjitsu. First off, I could have included Changeling Outcast in the last section since it is also a Ninja and you should absolutely be running it in here. Other small unblockables for you to Ninjitsu into are Gudul Lurker, Slither Blade, Tormented Soul, Faerie Seer, Mothdust Changeling, Gingerbrute, Dimir Infiltrator, Baleful Strix, Invisible Stalker, Augury Owl, Sage Owl, Spire Owl, and Cloud of Faeries. All of these cards are less than 3 cmc, and are either entirely unblockable or have good etb/ltb or dealing combat damage synergy (and are mostly pretty cheap too). I'd recommend adding at least 3 or 4 of them in addition to the above ninjas.
Other cards: This section is mostly for general things that you could do to make this deck more consistent and enjoyable to pilot, but there are a couple specific synergies I think you're missing out on. They're both pretty intertwined so I'll just address them together. I think you could be putting in a few more cards that are good to reveal off of Yuriko's trigger and ways to manipulate the top of your library so you get those card when they are most impactful. I am referring to cards like Treasure Cruise, Sibsig Muckdraggers, Temporal Trespass, Dig Through Time, Draco, Consign / Oblivion, Murderous Cut, Far / Away, Curtains' Call, Into the Story, Submerge, Commandeer, Commit / Memory, Discovery / Dispersal, Rags / Riches, In Garruk's Wake, and any other high cost card that has an alternate mana cost, mana reducing ability, split card, or is a high impact card. Then you could also throw in a few ways to manipulate the top of your library like Brainstorm, Ponder, Serum Visions, Tamiyo's Epiphany, and Crystal Ball. The only other synegystic thing you could put in here is making your other creatures Ninjas as well with Conspiracy, Xenograft, Arcane Adaptation, and Amorphous Axe.
Otherwise, you could probably add in some more ramp (Sol Ring, Mind Stone, Star Compass, etc.), card draw (see cantrips above and Last Thoughts), board wipes (could probably replace Bontu's Last Reckoning with some of the ones from the last section or just add those ones or some other good boardwipes) and spot removal or counterspells (I don't see a lot of good ways to deal w/ non-creature permanents in here).
Frd123 on uwu vs wuw
2 years ago
I have some suggestions, you can run Quicksilver Amulet to cheat creatures from hand or Thran Temporal Gateway , if you up the number of historic permanents. Or even Arcane Artisan for a similar effect.
2 years ago
I think 7 mana is way too much for modern. Hwoever If your set on this route I'd suggest some eldrazi. A 4/4 Ulamog, the Ceaseless Hunger is still scary even something like Pathrazer of Ulamog is good. Some other options are Nimble Obstructionist as you can stop a fetch land with it and draw a card with its cue effect then it can come back as a 4/4 flyer Voice of Resurgence seems pretty nasty in the deck. Theres also Hour of Eternity
2 years ago
so i don't know why your running Trinket Mage, doesn't hit like anything in your deck.
Eldrazi Displacer can only be activated with like three of your lands, so i don't think its worth running.
Infinite Reflection is a whole lotta fun, powerful, dumb stuff
Day of dragons is insane in this deck. Basically you get a whole bunch of 5/5 flyers, hit you opponents with em, then flicker it to get a bunch of etbs from your minions, and then get the 5/5s back. Also makes you basically immune to board wipes, including your own. Angel of Despair Luminate Primordial and Ashen Rider are good high end to help you beat down your opponents with high value etbs.
if you like gonti then Jace's Mindseeker is for you.
if you can find one Blade of Selves is really good
3 years ago
Cackling Counterpart, Clone Legion, Cogwork Assembler, Fated Infatuation, Followed Footsteps, God-Pharaoh's Gift, Heat Shimmer, Helm of the Host, Hour of Eternity, Kiki-Jiki, Mirror Breaker, Mechanized Production, Mimic Vat, Minion Reflector, Mirror Mockery, Mirrorpool, Mirrorworks, Nemesis Trap, Progenitor Mimic, Prototype Portal, Rhys the Redeemed, Rite of Replication, Saheeli Rai, Saheeli's Artistry, Seance, Second Harvest, Soul Foundry, Soul Separator, Spitting Image, Stolen Identity, The Scarab God, and Twinflame.
Since I did not know exactly what you were looking to do, I included options allowing you to copy artifacts (in case it's an artifact creature you want to copy), as well as create copies of cards in your graveyard or hand.
3 years ago
Accounting of Hours
Legendary Enchantment- Saga
Destroy all creatures with power 3 or less. (Hour of Revelation)
Until end of turn God creatures lose indestructible. Target god you control fights another creature. (Hour of Glory)
Search your library for a desert card and create three 2/2 black zombie creature tokens. Transform Accounting of Hours. (Hour of Promise)
Downfall of Amonkhet
Creatures you control gain eternalize (their externalize cost is equal to their mana cost). You may eternalize up to 5 creatures in your graveyard, if you do you lose 5 life. (Hour of Eternity)
Exile all cards from all graveyards, then each player sacrifices all nonland permanents they control and discards their hand. (Hour of Devastation)
Exile all cards in your library except for the bottom five, then each player shuffles their graveyard into their hand and draws 7 cards. (Bye Bye Amonkhet)
The words on parentheses wouldn't actually be on the card, they're just there for the people that don't know the hours. Anyway, I think this would be a really good card.
Challenge: Create a sage based on either:
A) The destruction of Ulamog and Kozilek on Zendikar
B) The trapping Emrakul in the moon on Innastrad