As an additional cost to cast Eldritch Evolution, sacrifice a creature.
Search your library for a creature card with converted mana cost X or less, where X is 2 plus the sacrificed creature's converted mana cost. Put that card onto the battlefield, then shuffle your library. Exile Eldritch Evolution.
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|Commander / EDH||Legal|
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Eldritch Evolution Discussion
1 week ago
Hey I know we were talking some green creature tutors for you. Here some options that are "budget" options, in order of cheapest to most expensive
1 week ago
Nice list! Got some inspiration from it for my own Karador deck. I dont think you need Gift of Immortality , Kaya's Ghostform and Swiftfoot Boots . Sure, your commander are central for your strategy, but the cost reduction does include commander tax, so it will always cost you 3 mana if you fill you yard efficiently. See my list for inspiration, Hermit Druid is a goddamn beast in a Karador list! Reduce your basic land count and include that guy for some serious self mill. I use 6 basics because i don't want it to be auto win, but feel free to go down to 1-2 basics to really abuse the hermit :). Eldritch Evolution targeting Karador (you can always recast him for 3) plays any creature with cmc 10 or lower from your deck. Yosei, the Morning Star with a sac outlet lets you Stasis your opponent while tapping down all their stuff. Nethroi, Apex of Death can mutate from your graveyard, so as long as you mill that guy you have a way to play any amount of creatures with total power 10 from your graveyard any time you have Karador out :). Stitcher's Supplier is a great self mill card especially with a sac outlet.
Commander / EDH*
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1 week ago
Elvish Piper and/or Quicksilver Amulet are very strong in casual ramp builds running a lot of large creatures. Assuming they resolve, they also let your other creatures slip past countermagic without needing other silver bullet cards. Ruric Thar, the Unbowed is certainly a decent way to punish noncreature decks if there are enough of those around. Akroma, Angel of Fury feels almost too narrow to me but she's certainly not bad. The first creature that comes to my mind for such a slot is Etali, Primal Storm . It's relatively cheap, can cascade into other threats, and is particularly spicy in multiplayer games.
In my deck at least, Planar Portal is almost exclusively used to fetch the single copy of Primal Surge or a safety Vexing Shusher if I'm suspicious of rogue counterspells. However, I don't play against nearly as much countermagic as you seem to, so I wouldn't count on a 6-drop artifact with a game-ending activated ability resolving in the first place. Something cheaper like Eldritch Evolution or a delirium Traverse the Ulvenwald would be easier to resolve, at least in theory. Or, you could just run more copies of the cards you want to tutor so that you naturally draw them instead. Building a toolbox may allow more options but it can be less consistent than a more traditional approach. Speaking of toolbox cards, Klothys, God of Destiny falls in that category here. She's quite strong in a midrange shell but doesn't offer much that would help in ramp (unless your table is running a lot of fetchlands). The graveyard exile would mostly be valuable as tech against decks making use of their yard for shenanigans and I'd only want her in those matchups.
2 weeks ago
Absolutely! It actually does exceedingly well. The decks usually function at a tournament level of consistency with 4 CoCos and 4 of another spell, albeit Finale of Devastation , Eldritch Evolution , Postmortem Lunge , or whatever it is. Even though it is riskier to add in 4 more spells with the wishes, it is still so worth it to have them in the deck. The Glittering Wish es are obviously core, and win the game whenever they come around. Sure, a Collected Company could hit a Wish and fizzle, but it could also do the same with any of my remaining lands, or the other 3 CoCos. You gotta spend money if you wanna make money!
2 weeks ago
1 month ago
Aura Shards , Guardian Project , Chord of Calling , Conjurer's Closet , Eldrazi Displacer , Eldritch Evolution , Ephemerate , Ghostway , Luminous Broodmoth and Recruiter of the Guard could all be good for this deck.
1 month ago
As for Blasting Station I know I could do the combo without it, and for the longest time I did, the only problem is I then have to wait a whole turn cycle with the combo on the field which opens me up to blow outs and has lost me games, being able to win the second it hits the field seems to work a lot better. I can also use infinite mana from scepter combo to play my commanders an infinite number of times and feed them into the station.
As for Eldritch Evolution I had never thought of using that card as a way to easily get Muse but that is a good idea and something to consider, I personally prefer rocks to dorks they seem to last longer in my meta and I hardly ever get attacks in so I don't often lean on Tymna for draw.
Honestly not really, I could add them and I have considered it but as you can see I don't have wheels or Notion Thief I would have to change the deck around quite a bit to make it worthwhile. As for the agent it is something to think about.
Don't worry about stepping on my toes any advice is appreciated, thats why I'm out here seeking it. Thank you for the kind words though
1 month ago
Hi Nerdytimesorwhatever, first of all I wanted to thank you, I used to have a mid range Korvold with very slow combos it was nice but then I found this list.
I have been slowly changing my deck and started having the same mentality as you. I´m from Costa Rica and I think our meta is slow, my deck is destroying a lot of tables and I´m having a blast with CEDH.
You Rock and Thank you for sharing this list, you saved me from making a Jhoira, Weatherlight Captain to be able to compete in CEDH.