Glaring Spotlight

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Glaring Spotlight

Artifact

Creatures your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. 3, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and are unblockable this turn.

TheOfficialCreator on

1 month ago

Additionally, Glaring Spotlight.

LeonSpires on Arcades: The Writing on the Wall

2 months ago

@ amarthaler Thank you for the compliment and checking out my list. I took a look at your list it also looks like a lot of fun.

I recently built the deck so I haven't done much playtesting yet. I am not sure what cards I need to cut to add other cards so all suggestions are welcome.

I like Robe of Stars, Treefolk Umbra, and Stoneskin. I'll try and work them in at some point.

Glaring Spotlight strikes me as a worse Akroma's Will but I might give it a go. I wish Fortified Area was errata to say defender and not just wall. Concerted Effort is too group hug for my tastes.

amarthaler on Arcades: The Writing on the Wall

2 months ago

Great build! Here's some of my personal favorites in my Wall Tribal deck:

Highly recommend Robe of Stars and/or Treefolk Umbra to keep Arcades safe from wipes.

Stoneskin is a sneaky punisher, as well as Glaring Spotlight for a fun finisher!

Fortified Area is just plain fun as is Concerted Effort.

amarthaler on Bear Pride

2 months ago

Great deck - I love the fact the Commander is not Ayula and the theme is interesting. I've saved it in a folder and may build a similar one in the future!

I don't have any suggestions really, you have a good deck list going. Some staples I may consider putting in my own build:

There's nothing worse than having an army of creatures in tribal decks and they all get chump blocked!

DreadKhan on Pagan

4 months ago

Arcane Lighthouse can let you ignore some protection on a creature, letting you grab what you want. There is also Detection Tower and Glaring Spotlight, none are necessary if people never use those abilities though.

It's a bit harder to work with than for Merieke, but Retreat to Coralhelm isn't bad with some manner of sac outlet, or perhaps with some haste source like Lightning Greaves, so you can steal something nasty, swing with it, play a land to untap Rubinia and then use her to steal a great blocker. Not sure if the feel would be off, but Martyr's Bond really likes stuff like Miren, the Moaning Well, or any other card that involves sacrificing something of yours. While most religions have had persecutions in various times and places, not many have been as targeted as the Druids were, or the Wiccans.

Would Mother of Runes fit your deck's theme? There are a few arts to choose from, not sure if any have a Druidic vibe, but Mother is a great way to protect key creatures, or make them harder to block. TBH, the OG art does kind of remind me of a 'nice witch' type, the kind very good at helping and protecting.

Felidar Retreat is a pretty solid landfall payoff that has some synergy, not sure if Druids like Felidars or not, but cats are at least associated with Wicca in pop culture.

Hope some of these are relevant to what you're trying to do!

Andramalech on Budget Balmor

5 months ago

This is a really good build you have put together here, my buddy Xxere is building something similar. Cards like Rite of Replication and Keiga, the Tide Star can really sweep for game. Love that you included Glaring Spotlight because that can be so choice in matchups. Good luck!

amarthaler on Within these walls, we will outlast them!

5 months ago

Nice build! I love wall tribal, and with Bant colors there's a ton of possibilities. One major downside to wall tribal is, as you mentioned in your description, the fact that they need to be able to deal damage as well. I recommend running more than two cards in your 99 which allow you to assign damage equal to a defender's toughness. The reason I say this is in most playgroups, you'll run into folks waiting to cast removal on your enchantments (or Arcades himself). That being said, run a lot of counter spells or flicker!

Here's a small sample of cards that I especially like in my wall deck:

Rolling Stones or Huatli, the Sun's Heart for an additional two defender enhancements. Glaring Spotlight or Ghostway for protection. Wave of Reckoning might be less niche than Slaughter the Strong, but both are nice cards. Tetsuko Umezawa, Fugitive and Stoneskin are always a fun combo.

Please stop by my build as well as provide some feedback as well! https://tappedout.net/mtg-decks/12-06-22-edh-arcades-the-strategist/

Thanks for sharing your deck

amarthaler on EDH Arcades, the Strategist

6 months ago

Update!

Out: Wall of Roots and Secret Door

In: Robe of Stars and Glaring Spotlight

I'd like to play test Robe of Stars and Glaring Spotlight in this deck to increase protection of my creatures. To make room for these two cards, I removed what I think are the weaker Defenders in the deck in terms of payoff.

Load more