|Commander / EDH||Legal|
Printings View all
|Archenemy: Nicol Bolas (E01)||Common|
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Commander 2014 (C14)||Common|
|Ravnica: City of Guilds (RAV)||Common|
Combos Browse all
Target player draws three cards. Then that player discards two cards unless he or she discards a land card.
Compulsive Research Discussion
2 months ago
Fact or Fiction and Thirst for Knowledge are two cards I recommend, right off the bat. Chart a Course is good when you're already attacking. Windfall is great, especially since you're already running Narset, Parter of Veils . Compulsive Research and Archmage's Charm are good if paired with Taigam, Ojutai Master 's rebound ability. Similarly, the less-common one-mana cantrips may be much better if they're rebounding. Consider Serum Visions , Sleight of Hand , Gitaxian Probe and Opt . Similarly, casting Leap or Shadow Rift will give your general two turns worth of evasion, all while netting you a card.
If you're looking for more repeated sources of card advantage, planeswalkers may be your best bet. Teferi, Hero of Dominaria is an excellent card in EDH, and I've had good success with it. Jace, the Mind Sculptor is a card that a lot of people s--- on in EDH, saying it's just a Brainstorm a turn. This is true enough, but a Brainstorm a turn is excellent if you pair it with your fetch lands. Windswept Heath , Marsh Flats and Arid Mesa are also worth adding, simply for the shuffle-effect and the deck-thinning; I see you're not running any basic Plains , but that can be changed. Narset Transcendent is great. Jace Beleren is alright, as is Jace's Archivist .
I cannot recommend cutting Path to Exile enough. In Modern it's alright, but in EDH, where everyone is doing big, dangerous things, ramping your opponents is outright dangerous. Adding something like Supreme Verdict or Wrath of God may be better.
Consider more two-mana rocks: Casting one of these turn two means your general likely comes down turn three. Azorius Signet , Mind Stone , Thought Vessel , Fellwar Stone and the soon-to-release Arcane Signet are all good ideas for inclusion.
Depending on your meta, Retribution of the Meek may be a good idea. It kills most fatty blockers your opponents might have, and leaves Taigam, Ojutai Master on the board. But if your meta is similar to mine (Storm/Combo, Stax, and not much else), it may just end up being a dead card.
It strikes me that your general incentivizes you to use your mana during your main phase, unlike most blue generals. Playing at instant speed is still pretty powerful, though, and I see you've included Mana Drain , Counterspell and friends. Consider running As Foretold , which allows you to cast counter magic for free on your opponents' turns as well while tapping out. Currently, you'd need either Force of Will or Pact of Negation to do that.
Good luck with deck building!
2 months ago
Several of your combo pieces do not synergie well with Adeliz, the Cinder Wind 's ability. E.g. Ghitu Journeymage is almost only useful during the combo. Outside of it they are not evasive enough to get past opponents' creatures to reliably make use of the commander's +1/+1s. Wizards such as Neurok Invisimancer or Thalakos Seer can make the +1/+1s count every turn, and are instagibs once you are comboing off.
Also, why no Stonybrook Banneret ? It fits both perfectly in a wizard tribe deck and synergies with the commander's abilities due to Islandwalk well.
Two other cards that fit well within this deck are Compulsive Research and Deep Analysis . Once you are comboing with two Archaeomancer / Izzet Chronarch / Salvager of Secrets / Scrivener you can mill your opponents with those two cards.
3 months ago
Kaervek's Torch isn't actually in the deck though, so without that I don't see any ways to actually hurt your opponent here, other than milling them out with Compulsive Research and Stream of Thought .
Jace's Erasure would be a cheap way to capitalize off of all your draw and win. Without having to splash another color. And if you don't mind being a mill player. ;)
And finally, Dawn's Reflection is also mentioned in the descrip but does not appear in the deck.
3 months ago
Hilarious. Just an FYI, when Emrakul hits the graveyard her trigger goes on the stack and you have a chance to respond. Since Goryo's is an instant, you can bring her back with it in response to her trigger. The rest of your yard will get shuffled in but she'll be on the field so she won't.
I'd also recommend cutting the charms you have for either A) hand attack to take out their hand attack (such as Thoughtseize or Inquisition of Kozilek ) or B) more ways to dig for your pieces and/or put them in the graveyard (such as Cathartic Reunion or Compulsive Research .
You could also consider Sundial of the Infinite . If you use Goryo's to bring something back, when you go to end step the delayed trigger goes on the stack and you have to exile it when it resolves. You can respond to that trigger by activating Sundial, and the trigger goes away since the turn just ends. You can abuse the same mechanic if you do decide to put in TTB. As an added bonus, as long as you wait until the trigger goes on the stack before activating sundial, you don't have to do it every turn. Once the trigger goes on the stack, the game considers Goryo's completed, even if said trigger never resolves.
4 months ago
6 months ago
You sure six instants/sorceries is enough to ever flip Docent of Perfection reliably?
You could swap some of the enchantments and artifacts out for cards that do similar things in spell form. Pacifism could be Swords to Plowshares and Skywise Teachings could become Midnight Haunting . Your artifacts don't seem to contribute much - the Banner is too slow and the Spike seems counterintuitive if you're going for a token swarm - so they could become more inxpensive card draw or removal. Azorius Charm , Compulsive Research and Disenchant are all good options. And see if you can swamp Anticipate out for Impulse - it's a strict upgrade!
7 months ago
1) Not a fan of infinite combos!
1a and 3) I originally put in Mnemonic wall/ Dream stalker but because they arent Wizard or Human, I took them out. This is because I put in Path of Ancestry for scrying.
2) Yup, originally had it in and I took it out because I'd thought 1 was enough. On this idea, should I be going for the Wincon 1 combo all the time?
3)Darting merfolk only bounces herself so she has less versatility than the Shrieking Drake or Dream Stalker. The idea I had originally was for my commander to be the main target of bounce/flicker effects.
4)Although bouncing is good, I suppose you mean this combo must be paired with the Peregrine Drake? I guess I could see it as a way to stall the game. At the end of the day, my main wincon is to mill the opponents out.
5)I thought it would be interesting to put in a cantrip that is mill-themed haha. I'd opt for Opt instead because its instant speed and I dont have copies of serum visions/preordain.
I have Secrets of the Golden City already inside. However, instead of the traditional Counsel of the Soratami/ Divination, I used Vision Skeins , Words of Wisdom because they are at instant speed, and helps in the game plan a little. I also used Taigam's Scheming , Contingency Plan , Sift , Strategic Planning , Compulsive Research because they help to run through my deck faster, and also has a discard clause for Delirium trigger.
7 months ago
I like your deck idea here. As for your suggestions, I think I would try to switch in Snake Umbra , Ophidian Eye , and Tandem Lookout for some of your loot effects, like Frantic Search , Amass the Components , and Compulsive Research . I think you should also consider running some little unblockable dudes, like Metathran Soldier , who will benefit from these enchantments.
Compulsive Research occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%