Creatures you control have flying, first strike, vigilance, trample, haste, protection from black, and protection from red. ((Remember the acronym debt.) Creatures you control can't be damaged, enchanted, equipped, blocked or targeted by anything black or red. Anything black or red attached to your creatures immediately falls off.)
|Have (2)||Gemini4786 , thirdwhirly|
Combos Browse all
|Commander / EDH||Legal|
- Archangel of Thune trampling a card with protection
- Buffing with silklash spider, vigor and akromas memorial.
- Effects of Jaya Ballard and Goblin Welder
- If I'm running a mono black and I play akroma's memorial, can I still target my own creatures with black spells?
- Protection and dual-color DFC interaction.
Latest Decks as Commander
Akroma's Memorial Discussion
1 month ago
seshiro_of_the_orochi, that is definitely an interesting suggestion, and I actually have been thinking that Pestilence Demon is too expensive to keep in this deck, since it is in this deck specifically to combo with Ankle Shanker , but that is a risky combo to execute without also having either Akroma's Memorial or Gisela, Blade of Goldnight on the battlefield.
1 month ago
2 months ago
1x Tangle Wire
1x Bolt Bend Is this ever reduced for your commander?
1x Taurean Mauler It's okay but sort of unnecessary. Can have an artifact dwarf instead.
1x Torbran, Thane of Red Fell Useless in your deck, replace with a 1 mana dwarf.
1x By Force
1x Wheel of Misfortune Really unreliable, especially if all 4 players still playing.
1x Akroma's Memorial You shouldn't win by combat.
1x Illusionist's Bracers One use of commander should be more than enough to win.
1x Dwarven Thaumaturgist His effect is irrelevent.
1x Mycosynth Lattice Mana fixing for opponents, how generous.
1x Rings of Brighthearth see Illusionist's Bracers above
1x Clock of Omens Primary wincon, and at instant speed.
1x Dwarven Grunt 1 mana dwarves
1x Dwarven Scorcher 1 mana dwarves
1x Dwarven Trader 1 mana dwarves
1x Enslaved Dwarf 1 mana dwarves
1x Liberated Dwarf 1 mana dwarves
1x Proteus Machine Artifact dwarf, slotted for consistency. Unnecessary really, can be replaced with whatever.
1x Feldon of the Third Path Can create an artifact dwarf or maybe pull out a dragon that was discarded/played if game went too long.
1x Possessed Portal Use if winning and clock of omens has been dealt with or you don't have an artifact dwarf.
1x Daretti, Scrap Savant Good for rummaging or returning an artifact, since you always have a treasure in play. Can be replaced with good card draw.
1x Mystic Forge 1/4 of deck is artifacts. Can also fix dead draws to a certain extent. Can be replaced with good card draw.
1x Herald's Horn Call dwarves every time. Can be replaced with good card draw.
1x Final Fortune Can win out of nowhere. Use only if you are certain you can win. Be careful, highly recommended only if opponents appear tapped out.
Other worthy mentions I don't feel like figuring out how to slot in right now:
Outpost Siege Solid red card draw.
Commune with Lava Playable red card advantage.
Maze of Ith Use this as a spell slot, not a land slot. Can untap your own dwarves, or be used defensively.
Scrying Sheets all your lands are snow for whatever reason, so could be okay if you have nothing else to cast in a turn.
Valakut, the Molten Pinnacle with all these mountains, why not?
Command Beacon In case people kill your 1 toughness commander too many times.
Darksteel Citadel More artifacts. ONLY PUT IF you don't have color problems.
Flamekin Village Not sure if haste is important enough, but something to consider.
Inventors' Fair gives you health, but more importantly can tutor an artifact.
Madblind Mountain If you end up with a lot of top deck shenanigans.
Labyrinth of Skophos If you're being attacked.
Kher Keep Chump blockers.
Shinka, the Bloodsoaked Keep Might help seem more intimidating early game?
Sequestered Stash Can return an artifact to your DECK, and then commander can grab it.
Sea Gate Wreckage If you run out of cards and have colorless mana sources.
Quicksand Can dissuade attackers
Nykthos, Shrine to Nyx Big mana
Myriad Landscape Ramp
Mouth of Ronom If you still have too many snow lands.
2 months ago
Hi Moby, thanks for the feedback. Lots of cool suggestions as always. :)
You're not wrong about evasion vs. anthems but I want some anthems so Ulamog, the Ceaseless Hunger is a two hit kill. I agree Obelisk of Urd is not a great fit as it doesn't add much beyond being an anthem and should be replaced by Akroma's Memorial which was previously too expensive but has been reprinted recently and I'll pick one on my next order. Phyrexian Splicer is also interesting looks to be a deceptively powerful one that I'll consider.
Whereas most of the other anthems do more Forsaken Monument is a mana doubler, Vanquisher's Banner and The Immortal Sun are card draw, and Adaptive Automaton is an early body which Eldrazi kind of lack.
I feel the monument cycle don't add enough outside of monocolour and granting trample is a little too conditional in this deck with less than 30 creatures.
You mentioned it in your comments but one of the most powerful things about Eldrazi are the big cast triggers hence why Lithoform Engine and Strionic Resonator are in instead of card like Helm of the Host and Minion Reflector .
P.S. I posted this deck in the discord because Ben ultimated Jace, Architect of Thought while playing on spelltable and wanted to search my deck.
2 months ago
Phyrexian Splicer to switch abilities between creatures
Rhonas's Monument to give things trample.
I'm also surprised that your favourite Akroma's Memorial isn't in there!
4 months ago
4 months ago
I'd actually disagree with things like Ohran Frostfang , Bow of Nylea , etc, that grant deathtouch. With nearly all of your creatures having deathtouch, infect, poisonous, or some combination, it makes the cards redundant. Because of how Fynn is worded, you only need one damage though ti deal two poison, so focus on trample and evasion. Garruk Wildspeaker , Overrun , Gaea's Anthem , Overwhelming Stampede , Kamahl, Heart of Krosa , Garruk, Unleashed are good options, depending on your budget you can also consider Eldrazi Monument , Akroma's Memorial , and just to second, Vorinclex, Monstrous Raider . I would also look into some more ramp, even with a low curve you're going to want to go a lot faster before people can find kill spells to keep nuking Fynn.
Hope this helps
4 months ago
Cool deck!! I love the theme.
Seems like if your deck works then you might end up with a bunch of large creatures without evasion or trample.
This makes me think of Akroma's Memorial , which i probably wouldnt run bc of the cmc. But Turnabout is another useful card to tap down your opponents blockers so you can swing in for the finish, or untap your lands for more mana.
Also i would consider Caged Sun , having a mana doubler can be massively impactful.
Finally Training Grounds would be great. This card used to be way cheaper, now its pretty pricy.
Anyway just some thoughts, cheers and have fun!!!