
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Premodern | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Rules Q&A
Merchant Scroll
Sorcery
Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.
Guerric on
Fish are friends
4 months ago
One more thing I forgot! Don't sleep on some inexpensive (in real world $ and mana) tutors that blue has. They're not all overpriced like Mystical Tutor. Solve the Equation gets you any instant or sorcery you want. Merchant Scroll is great for getting a counterspell. Fabricate, Whir of Invention, and Reshape can get you artifacts. Long-Term Plans will put anything you want three cards down in your library, which is great when you are in the color that can easily draw into it. You don't even have to show it to your opponents! You'll love the consistency just a few of these cards brings.
Barjack521 on
Taniwha Edh
6 months ago
have you considered the versatility of Solve the Equation over something like Merchant Scroll?
BOXES_O_MOXES on
Ardenn-Esior Caw Blade [Pauper EDH] "Contest Deck"
7 months ago
Thanks for the reply. I'm confused though. There is quite a bit of card draw and tutoring in the deck. Granted, this is an older build that hasn't underwent any changes since Commander Legends. This was a contest deck built solely for that purpose with what I believed to be at the time the best cards for this deck in specific.
When you note, "I don't see a lot of draw in this". I'm wondering if you really looked the deck over. I noted in early playtesting that it was lacking draw so I added as much as I could without concentrating solely on drawing cards. Examples below.
And on top of these, Flicker effects can blink Archaeomancer or Mnemonic Wall to get you back your Ghostly Flicker plus an Anticipate, Impulse, Ponder, Preordain etc over and over.
So I mean, There's plenty of draw and pseudo "draw" with transmute and tutor effects. There have been some other cards printed since that should probably be reviewed but I didn't intend on this being a deck I would really spend a lot of my time on. It was built primarily to showcase partner commanders. Especially those being newly released.
I'd be more than happy to hear out any changes that you think should be made. As far as I can tell the best pauper draw spells that are in this deck's color pie are already included in the deck. (Providing they were available for use when CMDR Legends was released).
king-saproling on
Bounce n draw with a special lil falcon
7 months ago
Cool deck! You might like these: Drift of Phantasms, Merchant Scroll, Step Through, Vedalken AEthermage, Apprentice Wizard, Springleaf Drum, Sea Gate Oracle, Augur of Bolas, Repulse, Drag Under, Capsize, Salvager of Secrets, Mnemonic Wall, Scrivener, Rush of Knowledge.
Also I noticed you're running Treasure Cruise, which is banned in pauper. If your group doesn't care about the banlist, you might also consider running Peregrine Drake as it combos with things like Displace + Archaeomancer.
TiberiusS on
Kalamax Magecraft Spellslinger (Budget)
7 months ago
Hi, I like the decklist. I was wondering if there was any reason why you run copy spells that don't trigger any of your infinite combos like Teach by Example and Galvanic Iteration? I get the single Kalamax and double magecraft triggers they give but they seem kind of situational and I was curious whether or not its better than more hard disruption/protection or something that will make your infinite combos more consistent? I was also wondering whether or not you've considered any of the following: Whispers of the Muse, Fire / Ice, Merchant Scroll, Muddle the Mixture, Drift of Phantasms
Kurppa on
Niv-Mizzet, Wheel of Pings
8 months ago
Cool to know more about how the deck developed to it's current state. In the "concept" section you do mention that it's a more combo focused so i guess i could've taken that into account.
well you could maybe use a few tutors, along with the transmute package, or replace some of them it one of these: Parallel Thoughts, Long-Term Plans or Gamble. Paralell thoughts is pretty underused, and considering how much draw you have, it could be good - the same with long-term plans. gamble is... well a gamble, but since you have a large hand the odds get better. parallel thoughts is a bit overkill, since you really only need just one of 2 cards, and the other 5 just take up space.
Merchant Scroll and Mystical Tutor can grab any of your transmute or others spells, and are instants.
the transmute cards are less expensive mana wise, but less versatile. if you have merchant scroll in hand, you can spend 5 mana to get a combo piece, compared to just transmuting for 3 and possibly comboing that turn.
but yeah the transmute cards are reliable.
hopefully those align with your current plan with the deck better.
tiffanyann on Unique Commanders
10 months ago
Oh God here we go.
Brine Hag WTF IS THIS
Dire Fleet Ravager YES.
Elaborate Firecannon MUST INCLUDE
Fathom Fleet ANYTHING
Forerunner of the Coalition COP DFR
Gyruda, Doom of Depths SHOULD WE DO ALL EVEN HAHA NO
multimedia on
Copysaurus
1 year ago
Hey, you're missing one of the best cards with Kalamax and magecraft, Narset's Reversal . Use Kalamax copy of Reversal to send the original Reversal back to your hand and resolve the copies. With Kalamax it becomes a repeatable Fork that can be major disruption for your opponents. Reversal also combos with Twinning Staff to make infinite copies of Reversal.
Chord of Calling is very good if you want to play big creatures with Kalamax. For nine mana you can tutor for and cheat two 6 CMC or less creatures onto the battlefield. This interaction is popular with the Kiki + Pestermite combo as a win condition. You would be better off playing a few big creatures and instant Chord that has interaction with Kalamax then eight big creatures which is a lot.
Mystical Tutor is an instant tutor to get any two instant or sorceries. Worldly Tutor can get any two creatures. Solve the Equation can also get any instant or sorcery. Merchant Scroll can get any blue instant. Long-Term Plans can tutor for any two cards and with so much draw with Kalamax Plans has less of a drawback. Noxious Revival and/or Reclaim can recur any two cards.
If wanting to make lots of mana than Storm-Kiln Artist can help. His magecraft is excellent with Kalamax and a Fork which creates infinite treasures for infinite mana. Comet Storm becomes a win condition with infinite treasures. Artist is really good with the strategy of repeatedly casting/copying instants by making treasures which is better than just making mana especially with Narset's Reversal . Creating two treasures just by casting Reversal and then if copying an instant you make more treasures as Reversal copies the spell on the stack. Roiling Regrowth is another Harrow for more basic land ramp.
Nature's Claim and/or Force of Vigor is powerful removal with Kalamax. City of Brass , Mana Confluence , Reflecting Pool , Forbidden Orchard , Exotic Orchard are some rainbow land upgrades.
Good luck with your deck.
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