Steely Resolve

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Steely Resolve

Enchantment

As Steely Resolve enters the battlefield, choose a creature type.

Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

Doombeard1984 on Tall Elves

2 months ago

So I also run a Golgari Elfball deck, and it is great fun to pilot. Couple cards that are real good:

Real nice deck, and have upvoted. Good stuff. Be wary of the Shroud effects though from Eladamri, Lord of Leaves and Steely Resolve as you wont be able to equip your equipment (so Sword and mantle), or use The Ozolith, Thousand-Year Elixirs untap ability, or anything else you have that targets your own Elves. I am sure you are totally on top of it, but have made that mistake myself and been fully undone by it hahaha)

Profet93 on Sliver Overlord - Predatory Super-Organisms

6 months ago

Doombeard1984 +1

How have Steely Resolve and Voidslime been working for you? For the former, do you need the redundancy within the deck? For the latter, is it not difficult to cast given the color restriction?

Have you considered swapping out one of them for Deflecting Swat or even Imp's Mischief? They "counter" counterspells, and can redirect targeted removal, draw, extra turns and more!

SufferFromEDHD on BEAR FORCE ONE

10 months ago

Kindred Summons and Steely Resolve

Dust Bowl is amazing in the late game with a bunch of basic lands.

Azoth2099 on 5C Dragon Value Tribal

1 year ago

coloneldark

Oi!

Some synergies to consider: Cryptic Gateway, Ruby Medallion, Emerald Medallion, Nogi, Draco-Zealot, Sarkhan, Soul Aflame, Taigam, Ojutai Master, Guardian Project, Toski, Bearer of Secrets, Steely Resolve, Thornscape Familiar, Ancient Copper Dragon, Goldspan Dragon, Cavern-Hoard Dragon, Terror of the Peaks, Scion of the Ur-Dragon

I know most of these aren't Dragon's but when you're trying to quickly fill the field with a bunch of big ole chonkers, you need cost reduction and Ramp! I'd also recommend more Rocks and Dorks to that end, as well as a few and/or rituals. I could easily see this build being overwhelmingly threatening within the first 5 turns of the game if tweaked a bit.

RangerOfPower on Omnath locus of mana (opinions needed)

1 year ago

Hi there, Omnath was my first deck that I seriously optimized so I think I can give some good insight.

There are some card choices I love, some I question, and some that make me want to flip over a table.

First, I love your inclusion of mana doublers. Seedborn Muse is by far the most powerful card in the deck followed closely by Nyxbloom Ancient and it seems like you know that. You have a good density of these big mana generation cards already, so just be careful to not go overboard by adding too many of these effects.

As previous commenters suggested, your deck lacks a focused strategy on what you want to do with all that mana. Many builds focus on getting Omnath big and winning with commander damage, but I think using the mana on other resources as a way to win is better. My advice is to question how each individual card interacts with your specific game plan, and if it doesn't advance your plan in the way you desire, then consider replacing it with something that does.

Your card draw choices are questionable. Eye of Vecna for example is very below rate, and we can do much better than just drawing one card a turn. Omnath is a VERY explosive commander, and its card draw should reflect that. Typically, I can expect to draw 10+ cards with a single spell, which usually gives me the gas to win on the next turn. Tutors are also incredibly powerful in Omnath builds because they allow you to more reliably find Seedborn Muse et.al.

If your card draw and tutor package are good enough, you can also cut down on big bombs. This helps consistency by increasing the odds of ramp and draw showing up in your starting hand, which of course is what you want to see. After all, Kozilek, Butcher of Truth does nothing if you can't get to 10 mana.

One other thing I learned when playtesting Omnath is how important protection spells are. In most games, Omnath is the first legitimitely threatening thing to hit the board and is the first thing opponents want to spend removal on. I like running instant speed, one time protection spells like Gaea's Gift so I can get removal out of opponents hands, but cards like Steely Resolve or Lightning Greaves also does the trick. And giving Omnath flash via Vedalken Orrery, Yeva, Nature's Herald, etc. is a more resilient way to make sure your mana pool never empties.

Also, Solidarity of Heroes doesn't work like you think. Omnath give itself +1/+1, but does not use +1/+1 counters.

Be sure to check out my build to see the specific card choices I used. It's not perfect, but the deck has come a long way from when I first built it. I hope some of the lessons I learned here help your deck out too. Happy brewing!


OMNATH I: 9000 Volt Battery

Commander / EDH* RangerOfPower

SCORE: 2 | 537 VIEWS | IN 1 FOLDER


lhetrick13 on Gishath Spared No Expense!!!

1 year ago

SpeedOfLightning - Thanks for taking a quick look at the deck! I wanted to bring the chatter about my deck here so I could find it easily down the road! You mentioned you would recommend cutting Boros Charm as it is similar to Akroma's Will in many of its abilities but just cheaper and less effective. Another suggestion was cutting Steely Resolve for Asceticism as Shroud is inferior to Hexproof and the Regeneration ability is also just an added plus!

With that said, I do see your point about the Boros Charm. At 2 CMC my expectations are low and I do love its utility to double Gishath's power at instant speed or for cheap Invincibility for all creatures at instant speed. I like the idea of having multiple boardwipe protection spells but I will chew on it. In regard to Steely Resolve, when I pick up an Asceticism I will definitely drop either Privileged Position or Steely Resolve to make room. I will need to play with it to see what I like more. Both have pros and cons.

Good stuff so thanks for taking a look! If you have any other thoughts, I am all ears!

You make a good point that it is very mana-cheap! But feel free to try switching in Asceticism as an option.

I'm glad we're having this conversation, as a card was spoiled today that I'll likely replace Polyraptor with. Check out Etali, Primal Conqueror! It has a similar ability to the original Etali, Primal Storm, but triggers when it ETBs! I think this will be a great add to my deck!

SpeedOfLightning on We’re Back! A Dinosaur’s EDH Story

1 year ago

lhetrick13 - Taking a quick look at your deck, I would recommend cutting Boros Charm. Dealing 4 damage can be a bit limiting when considering one of your dinosaurs as it could take them out, and you accomplish a lot of the same with Akroma's Will. I'd recommend removing that or Steely Resolve. Steely Resolve also prevents you from any of your spells (like having target creature fight another creature) from targeting one of your dinosaurs!

You make a good point that it is very mana-cheap! But feel free to try switching in Asceticism as an option.

I'm glad we're having this conversation, as a card was spoiled today that I'll likely replace Polyraptor with. Check out Etali, Primal Conqueror! It has a similar ability to the original Etali, Primal Storm, but triggers when it ETBs! I think this will be a great add to my deck!

lhetrick13 on We’re Back! A Dinosaur’s EDH Story

1 year ago

SpeedOfLightning - I am deliberating a similar conundrum as I would like to add things like Whispersilk Cloak to my deck (Gishath Spared No Expense!!!) but it is getting pretty hard to decide on what to cut. So glad I was able to spread the indecision!

In regard to the mass protection, you are running the best mass protection with Asceticism. Hexproof vs Shroud plus you can regenerate creatures for two mana. Privileged Position offers a bit wider protection as it covers all permanents for the same cost but for you and me, Asceticism is the better of the two. I have been working on picking one up but keep blowing my budget on other needs. Steely Resolve I do like for the cheap cost so I can drop it down very early. I do have a few things that it messes with like Marauding Raptor's ability to trigger Enrage, the double-strike ability of Boros Charm, along with a couples others but for only two mana, you can offer peace of mind knowing your dino hoards are safe!

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