Winding Canyons

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Winding Canyons

Land

: Add to your mana pool.

, : Until end of turn, you may play creature cards as though they had flash.

NV_1980 on Katilda, Prime Humans

1 month ago

Hi brythonhale,

I really like Katilda's ability that turns all humans into potential mana-dorks. This grants you a lot of mana in a weenie deck like this. That mana could also be employed during other turns to cast creatures consistently. For this you'd need to introduce the following cards (note: I know the creatures I'm suggesting are not humans, but it could still really worth to add them):

  1. cards that allow you to cast creatures from the top of your deck (like the Augur of Autumn you've already added). Examples include Elven Chorus and Vizier of the Menagerie.
  2. cards that untap all your creatures during opponents' turns (like the Quest for Renewal you've already added). This could mean Awakening, Bear Umbra or Seedborn Muse.
  3. allow you to cast your creature spells with flash (enablers like Captain Mar-Vell, Space-Born, Vedalken Orrery, Vivien, Champion of the Wilds and Winding Canyons.

Introducing each of the above would allow you to constantly cast creatures during every turn, which will allow you to vastly out-value whoever you're facing. Interested in your thoughts. Cheers.

Profet93 on Docta Yawgdaddy-CEDH

8 months ago

alechodgin23

Winding Canyons > Emergence Zone? - More expensive to use, RL, and only limited to creatures but worth potentially considering.

Bubbling Muck > Rain of Filth? - Not instant speed, symmetrical, but not nearly as all in while still providing some benefit.

Imp's Mischief - Redirect targeted removal, draw, extra turns and can "counter" counterspells.

Profet93 on

9 months ago

ImNotTylerAllen +1

Eldrazi Temple - Ramp

Hall of the Bandit Lord - Haste, great for commander and eldrazi

Emergence Zone/Winding Canyons - Flash, I notice you already have 2x flash sources as a creature, these lands can be useful, especially canyon (on RL list as well).

Miren, the Moaning Well/High Market - Sac outlet to prevent exile + theft, can also sac shuffle eldrazi in response to grave hate + lifegain. I like well more because of the lifegain, especially if you had hall of the bandit lord, this can mitigate it.

Glad you enjoyed the suggestions. You could probably cut 1-2 lands relatively easily, especially if you replaced it with draw so it could help you get more lands. That way, it can also mitigate mana flooding in the late game. Here are some more cuts...

Glasses of Urza - Not really needed too much, nice to have but nothing crazy.

Lich's Mirror - High CMC, telegraphed and you have no way to consistently abuse it

Roaming Throne - You have a decent amount of eldrazi, but because this is not a tribal deck and you have redundancy in the form of strionic resonator and lithiform engine, this is not needed.

Strip Mine > Ark of Blight

Clown Car - I don't see its purpose here, perhaps I'm missing something (commenting late at night).

Skittering Invasion - High CMC, bad ramp/blockers.

Spectrum Sentinel - Protection on a weak creature and minimal lifegain? Perhaps a meta call?

If you do end up adding more of the lands I just mentioned, then you might want to cut extraplanar lens. Lens, while potentially very powerful, can very easily be a 2 for 1. Moreover, a colorless deck's mana base is very powerful given all of the utility. I find it is usually best to have a few (10 or less) basics and lean on the utility rather than for the potential of ramping. This of course depends on how much removal the meta has, your past experiences with it (+ with the new potential changes in the deck). I know it is probably a hard cut, but definitely worth noting.

On the flip side, you do run winter moon so I presume that there is a lot of non basic lands in the meta (hence spectrum sentinel) and your commander? Winter moon would hurt you more with the more non-basics you add. It's your only "stax" card. I would say if you're going to go stax, go more into it or disregard it. I believe removing it would be best. If you still want the stax route, Winter Orb, Static Orb or even Storage Matrix can all be useful - even more so with blinkmoth well!

Alternatively, Cursed Totem is only anti-synergistic with 5 creatures of yours (can be swapped out for artifact ramp should you wish to go the cursed totem route - meta dependent).

Be sure to let me know your thoughts/thought process.

Profet93 on Rule the Galaxy [Kaervek, the Punisher]

9 months ago

Sorry for the double comment

Helm of Obedience = Combo with voidwalker, is a crime and messes up top decks.

Buried Ruin - Recur aetherflux or bolas citadel

Deserted Temple - Not needed but useful for coffers + political cool.

Winding Canyons/Emergence Zone - Flash is helpful to protect combos and force opponents into bad actions

Profet93 on Shadowborn Demons | Shirei, Shizo's Caretaker

1 year ago

Icaruskid +1

Glad to see some suggestions from the previous comment went through.

Not a serious suggestion, but I found Secret Salvage which is a fun card.

Jet Medallion > Charcoal diamond - if ur budget allows

Carnival of Souls - I wonder how this card would work in this deck. Prob not but worth noting for cool potential interactions.

What is the point of PW Lili?

Winding Canyons - Not an entirely serious suggestion, but cool with lili contract or just preventing ur shadowborns from dying to wipes?

Speaking of instant speed interaction, why don't you run at least one instant spell?

smoothjonny69 on Colorless

1 year ago

Yup, things that get lands into play are preferred like wayfarer's bauble, Solemn Simulacrum, Scampering Surveyor, and Dauntless Scrapbot. Scampering Surveyor is neat because it grabs Planar Nexus which activates the tron lands.

I like Fountainport, better rate and more options than Springjack Pasture. I played Mind's Eye, but it felt too slow and I replaced it with Eye of Vecna. Idk if I'm ballsy enough to play The Deck of Many Things.

Gotta be careful with the planewalkers because I'm also running The Immortal Sun. I like how Ugin, Eye of the Storms and Ugin, the Ineffable still do stuff If the suns out.

I'm never going to have the mana to play Grazz AND hold up three to Mithril Coat. Unless your creature is already a god Tyrite Sanctum seems really slow/bad to me :| lol. Too much mana to hold up and you got to go down a land. I think Diamond City does a better impression.

I think I'd go Winding Canyons over Emergence Zone but you already gave me the army in a can at flash speed with Spawning Bed.

The best card in the deck is mystic forge. Marketback Walker can be free to pla off the top with Grazz out Imma swap Darksteel Myr in for Rug of Smothering becuase rug hurts chaining things off the top with forge. I like the tiny creatures that have a little protection bult in like Soldevi Sentry, and Darksteel Myr. They stick around after a board wipe and can be made big again.

I'm experimenting with Cauldron of Souls for some bwipe protection but farewell and vandalblast will always be a bane of this deck’s existence.

DreadKhan on Her Love Is Like Bad Medicine (Maralen Hates All)

1 year ago

FWIW if you can give your Commander Flash, like Emergence Zone you can cast her on an opponent's turn, letting you get the first card with Maralen (and thus getting out Opposition Agent). A quick search revealed only Vedalken Orrery and Winding Canyons as additional options, but I feel like giving Maralen Flash is incredible.

SufferFromEDHD on Tomik 43 Lands.dec

1 year ago

Winding Canyons = necessary. This is a lands deck but it is creature heavy.

Mirrorpool has a lot of potential.

Buried Ruin always overlooking this! Blinkmoth Well might be worth a spot too.

Light on fetch lands because I have the legendary Land Tax and the upgraded Endless Horizons

Path to Exile deals with lands so I leaned into it.

I threw every Landfall creature in just to see what works. I will slowly make cuts and add the usual stax suspects.

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