Lifecrafter's Bestiary

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Lifecrafter's Bestiary

Artifact

At the beginning of your upkeep, scry 1.

Whenever you cast a creature spell, you may pay . If you do, draw a card.

Lifecrafter's Bestiary Discussion

Combat_Tortoise on Trostani Tokens

3 days ago

You might need more card advantage/draw. You have a good amount of search, but it is hard to rely only on Greater Good and Zendikar Resurgent for great card advantage. Probably only get to use those when you are already in a good position in a match.

Elemental Bond Beast Whisperer Lifecrafter's Bestiary Return of the Wildspeaker Even Elvish Visionary could do very well on mimic vat for temporary repeatable card draw.

If you include Archangel of Thune then think about Spike Feeder as well. Might as well go infinite.

For dech tech, I would suggest: Spore Frog Seht's Tiger Voice of Resurgence Noble Purpose Skullwinder Caustic Caterpillar Thrashing Brontodon Emergence Zone Thunderfoot Baloth Dosan the Falling Leaf

Joe_Ken_ on Mirri, the underrated voltron commander HELP

1 week ago

Probably Power Matrix and maybe Lifecrafter's Bestiary since you have a good amount of card draw in the deck.

multimedia on Nikya, the New Way

1 week ago

Hey, 64 creatures? I understand Nikya doesn't let you cast noncreature spells, but 64 is kind of overkill.

Temur Sabertooth lets you take some advantage of Nikya's ramp by bouncing her to your hand to then use the ramp on a noncreature spell such as Primal Surge. Some noncreature spells within the budget to consider adding:

Other cards within the budget to consider adding:


Cards to consider cutting:

  • 3x Mountain
  • 2x Forest
  • Hungering Hydra
  • Zhur-Taa Druid
  • Fertilid
  • Primeval Protector
  • Nessian Wilds Ravager
  • Cyclops of Eternal Fury
  • Burning Sun's Avatar
  • Nessian Game Warden
  • Heroes' Bane
  • Stone-Seeder Hierophant
  • Arbor Colossus
  • Waker of the Wilds
  • Dictate of Karametra

berryjon on Pattern Recognition #124 - Flash ...

2 weeks ago

Do me a favor. Grab one of your Commander decks at random, and tell me how much Artifact and Enchantment hate is in it. Then count how many artifacts are in it.

On my side, for my Thelon of Havenwood deck, I have Casualties of War , Status / Statue , Putrefy and Abrupt Decay . Yes, they can take out those cards, but that's not their primary use. Each of those also takes out Creatures, which is their primary use. In colours that are really good at taking out Creatures, Artifacts and Enchantment. As for my artifacts, Golgari Signet , Golgari Locket , Lifecrafter's Bestiary and Coat of Arms . None of which even come close to being cards that require dedicated removal. Not even a Sol Ring because it doesn't do what I need.

Well, I take that back with Coat of Arms . That can get overboard. Especially in a dedicated Tribal deck like that one.

My point stands. Cards that require a response are, by definition, format warping. Paradox Engine required a response because it was too powerful, and warping. So did the Prophet. And with those out, Vedalken Orrery is the next best thing, as you so cheerfully point out.

And as for my comment about mono-? You have it backward. I chose my example, not that person.

imSandstorm on Ruric thar stax.

3 weeks ago

Hey. Checked out your list after seeing you comment on Your Heart is a Muscle. I have the list built and struggle a lot with card advantage. Got any recommendations? I'm thinking of trying Lifecrafter's Bestiary , Lurking Predators , Neheb, Dreadhorde Champion , or Ohran Frostfang out.

austintayshus on Ishkanah, Grafwidow (Spiders EDH) plz help

1 month ago

Neat Deck!

To start, I think I counted about 11 ramp spells, which is a good start. You may want to swap out Golgari Locket and Darksteel Ingot for some land ramp spells like Rampant Growth and Cultivate . Lands tend to be safer than artifacts.

As far as card draw effects, I think this is where your deck could use some work. There are a number of effect that will get extra cards into your hand like Grisly Salvage but most are conditional (you can only get a creature or land) and most only give you one card at a time. I think Shamanic Revelation wpuld be a good addition from your maybeboard because it will probably draw you 3 cards or more most of the time. Strive for card draw effects that either A) draw many cards at once or B) can draw a lot of cards over the course of the game. For category A Cards, I would recommend Read the Bones and Rishkar's Expertise and Disciple of Bolas and Damnable Pact . For category B cards, I would recommend Abzan Beastmaster and Beast Whisperer and Lifecrafter's Bestiary and Primordial Sage and Greed .

Hope this helps!

Metachemist on Xenagos, God of Raves

1 month ago

Further suggestions, on the backs of the two creatures I suggested to you I would cut Garruk's Horde and Ruric Thar, the Unbowed both are high CMC and I think you have other creatures you would rather play for those costs and get more bang for your buck.

On the side of Ramping out, let's talk a couple of options. Grand Warlord Radha could serve you well as you're going to want to be swinging a lot with several creatures. Radha would allow you to generate more mana for doing so and allow you to summon in back up during Main Phase 2 to shore up your defenses.

A Chromatic Lantern might seem decadent or too much for a dual colored deck but let's think of it this way, it's a three cmc mana rock that taps for any color AND color fixes all of your lands the moment it hits the field, that's almost always a good deal.

Talisman of Impulse and Farseek are both great options at only 2 CMC a piece which means we are potentially ramping on Turn 1 AND 2 which is huge. On a related note I would cut Tempt with Discovery as not only is it 4 CMC but in my experience, good players will always choose to let it whiff. OR even worse they will go fetch Ghost Quarter or Strip Mine and blow up anything cool you happen to go get for yourself.

Finally on the high CMC side for Ramp there is Caged Sun and Zendikar Resurgent The Sun is normally limited to mono colored decks but you are currently leaning so heavily into green I don't think you'd ever mind extra green mana at your disposal. Resurgent nets you all important card draw as Gruul has a bad habit of going Hellbent in a hurry.

Speaking of drawing cards let's talk Lifecrafter's Bestiary and Drumhunter both of which fairly easily allow you extra card draw and/or filtration just about every single turn.

Finally on a note of just damn good cards Eternal Witness and Warstorm Surge are never bad ideas for a deck of this style.

imSandstorm on Orcpocalypse

1 month ago

Not that experienced with cEDH but how about Runic Armasaur or Lifecrafter's Bestiary for card draw?

Load more

Lifecrafter's Bestiary occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

Green: 0.65%

Golgari: 0.13%