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Basic Snow Land — Forest
: Gain .
Snow-Covered Forest Discussion
5 days ago
@enpc You are currently running 4 Island s and 2 Forest s. Take out 2 Islands and 1 Forest for 2 Snow-Covered Island s and 1 Snow-Covered Forest . This will make Tainted Pact work much better as they have different names and it won't disrupt your High Tide synergy.
1 week ago
3 weeks ago
To help thin out the land draws.
4 weeks ago
- Ice-Fang Coatl
- Snow-Covered Forest
- Snow-Covered Island
- Snow-Covered Plains
- Springbloom Druid
- Watcher for Tomorrow
Why not add a Baleful Strix at the expense of adding some pretty basics to the deck?
1 month ago
Thanks for advice and inspiration WAYF4
I like the idea of tutoring with Fabricate in a combo heavy deck so I've thrown it in for now, but if/when I can get my hands on a Demonic Tutor , I think I'll put that in it's place. One thing I've noticed when playing the combo-centric decks is hiding information and not letting your opponents know when your about to pop off is key. Most of the time, you need a safe opening to ensure no one will remove you combo pieces on the spot, and with cards like Krosan Grip in the format, along with other instant speed artifact and creature removal, a black tutor to hide information will be preferable in the long run.
On the topic of Saheeli's Directive , I've found in play testing the deck it isn't too hard to cast. More importantly, the colour pie isn't properly counting sources. In just land, there are 9 sources of red mana, and the Clifftop Retreat is ignored for some reason. From non-land sources, there's still about 6 additional sources of red mana. Colour fixing doesn't seem to be to big an issue in this deck so far, and that's definitely a positive. I've still thrown in a Snow-Covered Mountain , but that's more for the purpose of searching out more basics for colour fixing with Wild-Field Scarecrow . Not being able to summon the appropriate lands in the early game was a bit problematic, which is why a Snow-Covered Forest also made it's way into the deck.
It may be another week or two before I feel the deck has been refined enough and I have it all in paper, but I do suggest trying it out in the meantime. Despite not having specific "utility cards," the deck does an extraordinary job with handling any difficult permanent on the board and could easily win in a fairly aggressive match due to the multiple lords or lord-like creatures that found their way into the deck, and nothing feels better than casting One with the Machine for ten cards all at once.
1 month ago
Snow lands aren't legal in Standard. I recommend getting rid of the Snow-Covered Island , Snow-Covered Plains and the Snow-Covered Forest and replace them with Island , Plains and Forest respectfully.
1 month ago
I love the idea of a BUG Snow deck. Marit Lage's Slumber seems like a potential build around and Ice-Fang Coatl is begging for a deck. The trick with BUG decks is balancing Cantrips v. disruption. In other words, Serum Visions and Thoughtseize both want to be played on T1 but do very different things. Force of Negation could be a key to fixing this conundrum. Having a free counter spell at the ready gives the Archetype more breathing room to get set-up and into the Mid-Game without dying to some hideous Aggro deck.
I've been kicking it around in my head as to what colors the Snow Deck is going to be in Modern. Obviously UG, but is another color really necessary to fuel the deck? I've been looking to White for Path to Exile and Wall of Shards . Or Black for Dead of Winter and Thoughtseize . Both are possible additions, but I haven't really nailed down the best choice.
The deck would need a critical mass of Snow Permanents if it plays Marit Lage's Slumber . That leads to a bunch of Basic Lands . I don't know how well that works in a 3-color deck so the whole plan of getting Marit Lage on-line might not be possible.
Dead of Winter is definitely a Magic card. Feels like powered down Toxic Deluge to me. I'll definitely be brewing around the Snow theme for a while to see what I can conjure up.
1 month ago
Alrighty roo, let's spend 10 minutes fixing your deck
Don't run Reap . It depends on opponents board state to function, meaning it is unreliable.
Add Prismatic Vista for increased deckthinning.
There are a whole host of other legendary cards you can be running that are 3 CMC or less. Replace any combat oriented or random buff artifacts/creature (most of the 2/3/4 CMC legendary artifacts, and also Skyship Weatherlight) with some of the following
- Rishkar, Peema Renegade turns non-summoning sick critters into mana dorks.
- Yisan, the Wanderer Bard reusable tutor on a stick
- Azor's Gateway Flip better than Heart of Kiran because it lets you loot
- Azusa, Lost but Seeking lets you dump extra lands
- Bontu's Monument even though it isn't cost reducing creatures, still playable as a wincon that doesn't require attacking or targeting. Lets you pull the Rhonas monument combo and all the extra dead cards that go along with it (Craterhoof, Crossroads,
- Bow of Nylea swiss army bow, stops you from decking yourself by untapping with Paradox Engine while Reiki is in play on an empty deck.
- Growing Rites of Itlimoc Flip cradle 2.0, but triggers draw off Reiki on entering
- Hua Tuo, Honored Physician another way to stop you from decking out with Reiki in play, general value
- Melira, Sylvok Outcast legendary bear for drawing with combo busting effect, better than
You should really up creature tutor density, and add some value targets. Eldritch Evolution Chord of Calling Finale of Devastation Natural Order Time of Need Woodland Bellower Summoner's Pact Uncage the Menagerie Weird Harvest
Burgeoning Mirri's Guile Earthcraft and Oath of Nissa have far less value here than you think. I would cut them all, except possibly Earthcraft due to how well it works with Paradox engine. You should add Squirrel Nest as an alternate wincon if you keep it.
Why are you running Strip Mine ? You run no other stax pieces and no land recursion.
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