Sakashima the Impostor
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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Sakashima the Impostor

Legendary Creature — Human Rogue

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."

dazhaun on Yuriko

1 week ago

I've been playing Yuriko in my "Casual Competitive" meta (We don't run Thassa's oracle/demonic consultation, Underworld breach/mox diamond/brain freeze / ad nauseam), and I've had the best luck running her with Spark Double, Sakashima of a Thousand Faces, and Sakashima the Impostor... Also I do Shadow of Mortality. Brainstorm is super key, if you have 2 triggers resolving, revealing the shadow, draw it, brainstorm it back to the top, resolve the second trigger. devastating. Really fun deck.

KappaDiem on Miirym, Sentinel Wyrm

1 month ago

The plan was also to add Spark Double both Sakashimas (i.e. Sakashima of a Thousand Faces/Sakashima the Impostor) but seems i forgot to add them to the list. So thanks for the suggestion.

Considering if Phantasmal Image is worth it.

Murrow on Cycling is a Lifestyle

1 month ago


They are considerations of course. However a lot of them require me to build too linear like with adding Epicure of Blood and Cliffhaven Vampire. They’re absolutely great cards and if I wasn’t trying to be more adaptive in my deck building style and wanted to fine point the lifegain/loss strategy I’d absolutely add them. Same goes for Oloro, Ageless Ascetic lovely card but I don’t want to focus exclusively on lifegain/loss strategy. I know most people say to focus exclusively on a specific strategy but that’s just not my play style anymore. I like versatility and surprise! Haha

Lich's Mastery and Drogskol Reaver are great cards and easy wins. But I just don’t like playing like that with my friends so I stay away from those sort of things. I have added Peer into the Abyss and Necrologia as quick wins but more fair in my opinion.

Bone Miser and Psychosis Crawler are in my consideration pile in my deck box actually haha so you’re right on the money there! I’m also considering Shabraz, the Skyshark  Flip. I think I may be adding Sakashima the Impostor to my ninja deck now that you mention it.

Shadow of the Grave is a lovely card. I just always cut it at the final round of cuts for some reason. It’s in my maybe pile in my deck box though for sure. I still have to play test and work out the kinks of gameplay. So it may still make the cut in the end.

Bag of Holding would be lovely if it weren’t so easily destroyed. It’s also counterintuitive to the reanimator subtheme I have going in the deck.

Thank you so much for all your suggestions! It definitely reinforced some of my considerations :)

enpc on Feedback Requested! Tsukimi Moon's Mirror

1 month ago

On the whole the card is actually pretty well designed. A few thoughts though:

Having it create a token of any creature on the battlefield seems both a bit strong, given the 3 mana populate. Sure, commanders like Sakashima the Impostor only cost 4, but you don't get a token in addition to the commander. And with the amount of token support out there, it seems too easy to just piggyback someone else's hard work. Here, I would change the wording to "another target creature you control" which I think balances it up a bit.

Moonfolk Druid is an odd creature type. Druid seems fine (we see this as one of the common creature types that has the populate mechanic) however typically you would expect Dryad, Human or even Merfolk (there's already two merfolk druids). Moonfolk on the other hand are typically wizards. Thematically as well, Moonfolk mechanics are based around bouncing lands. New moonfolk lean more heavily into artifact effects, but this is due to the direction of Neon Dynasty. I'm not saying that it can't be a moonfolk, it's just a bit odd. And I'm presuming there won't be many, if not any other moonfolk in the deck, which means you're potentially losing an opportunity to have a bit of extra tribal synergy (potentially).

Mana symbols on the card should be in the order of: . Kros, Defense Contractor is a brand new card and uses that mana colour order.

You probably have enough space on the card to add the reminder text for populate and I think it might make the text area feel a bit more balanced. Not to mention it helps for others less familiar with the mechanic.

Most of these are pretty minor comments - as I said, I think you've done well with a balanced card.

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