Copy target instant or sorcery spell. You may choose new targets for the copy.
|Want (2)||Irishhobbes , hastethehero|
Combos Browse all
|Commander / EDH||Legal|
Twincast occurrence in decks from the last year
Latest Decks as Commander
2 weeks ago
Strixhaven stadium would be nice in my Atraxa deck, but I cannot make any room for it.
I do like multiple choice, but the card’s effects do not scale, so there is no point in putting more than 4 mana into X.
Manifestation sage could work with “flicker” effects to produce unlimited tokens, but the tokens would need to have haste, which should not be terribly difficult to achieve.
I like Zimone, but she feels too similar to many other blue/green creatures, who are reminding me of how far too many red/white creatures feel similar to each other, as well.
Ecological appreciation is very nice, and could affect the course of a game, if used properly, but why does it say "library and graveyard," rather than "library and/or graveyard?" Is WotC making another change to wording on cards?
The flavor text on teachings of the archaics implies that there are multiple archaics, and I wonder if they are perhaps benevolent relatives of the eldrazi; the similarities are too great to be a coincidence.
Verdant mastery is a very interesting effect; if the player cannot or is not willing to spend additional mana, their opponent benefits, so I would like to see further cards in the future that have the option for reduced costs at the expense of an opponent benefiting.
Dragon’s approach is the first non-permanent card of which a player can have any number in their deck, but it does not scale in effect by having more copies, so why does it even have that ability?
Why is it that Eladamri's Call is an instant that costs 2 mana, while solve the equation is a sorcery that costs 3 mana? Are instants and sorceries more powerful than are creatures?
3 weeks ago
Depends on the kind of spells that you're expecting to go up against, but Misdirection is a nice choice. Not having to keep double blue up is helpful and means that your opponent is less likely to see it coming (since double blue up screams some sort of countermagic).
You also have Twincast , which can copy a counterspell, but can also copy extra turn spells, big mana Exsanguinate s and the like and since you're adding a spell to the stack, yours will resolve first. It's a pretty good feeling to win off somebody else's Exsanguinate .
3 weeks ago
might be a bit expensive, but could go crazy in a deck like this.
Redirect and Twincast have a lot of utility here. Opponent buffing their creature? mine now, and you get to make a token copy. Opponent countering your spell? copy or redirect the counterspell.
4 weeks ago
I would consider Snapcaster Mage , over Twincast or Mission Briefing . Making a 2/1 bocker can give you a extra turn, to mill them out or stabilize. I don't think Devastation Tide is great, but I am unsure what to run over it.
2 months ago
Non-spell effects should be replaced with spell effects, as the latter trigger off krark. I'm referring to taking out cards like Whirlpool Warrior and Geistblast , swapping with Reforge the Soul and Twincast or Repeated Reverberation
Jeska's Will impulse draw will help you in your storm turns, and with Krark, you can even turn the impulse draw into real draw by returning the spell to hand!
On that note, you may consider Birgi, God of Storytelling Flip. I've made a storm deck with her and either side are valuable for storm turns, either because they provide mana or because of the card draw.
I saw Sakashima of a Thousand Faces in your sideboard. You should add it in. With Krark and Krark Thumb, you have a high chance to BOTH copy and return the spell to your hand, leading to insane logistical nightmares but a definite win.
As for wincons, I would remove Ignite Memories , at 5cc, it is tight on mana and for non-storm turns, its a dead card. I would rather Lightning Bolt infinitely copied or Grapeshot as these two also serve as spot removal in the early turns.
For Recursion, Bala Ged Recovery is a good MDFC that I'm always happy to have in my hand at any point of the game.
In terms of general gameplan, I think simple cantrips may be required to smooth out draws. I would lean onto the red ones like Faithless Looting for effciency and 2nd use, Thrill of Possibility for instant speed, Cathartic Reunion for 3x draw, especially if copied.
I've always tried to brew Kydele but there's the limitation of colorless mana as well as needing to give haste. Hall of the Bandit Lord and Expedite should help here, the latter also acting as a cantrip anyway.
2 months ago
I haven't played narset's reversal. If im trying to copy my own spell or my opponents spell, id rather have
. If im trying to stop a spell or a counterspell, id rather have straight counterspell or
I can see it would be great value in 1v1 but in multiplayer, its harder to argue for. Maybe it is good because it can stop Dovin's Veto or Counterflux but i don't see those very often.
2 months ago
Commander / EDH
SCORE: 8 | 9 COMMENTS | 296 VIEWS
Krark and Kydele is not a popular pairing with only 12 other decks on TappedOut and 20 decks on EDHREC as at 12/2/2021 but I absolutely love the chemistry between them!
Here's the deck's main game plan:
1) Summon Krark, the Thumbless and Kydele, Chosen of Kruphix . Their relatively low CMC makes it easier and being the underdogs make them less susceptible to removals/counterspells. For the value engine to kickstart, we only need Kydele on board but Krark just makes it more chaotic and fun!
4) Continue drawing and wheeling using the additional mana from #3.
7) Go to #2 and Repeat till we assemble our combos and wincons.
Looking for Upvotes +1, card suggestions and feedback for the deck! Keep the creative juices flowing and I'm looking forward to all the constructive suggestions and +1s!
2 months ago
plakjekaas, are you serious? That is very impressive, and you must had some insane recurrence to endure three instances of that spell.