Oblivion Stone

Oblivion Stone

Artifact

, : Put a fate counter on target permanent.

, , Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Oblivion Stone Discussion

DawnsRayofLight on Eldrazi Tribal/Tron (Help is Appreciated)

1 week ago

@lalalalala: it is definitely getting there. I am going to make some suggestions:

I know this is going to be like "wow now I am running the same Tron as everyone else" but Karn has always been one of my favorite planeswalkers and he is ideal in a list like this

I might run

3x Karn, the Great Creator

2x Karn Liberated

1-2 Ugin, the Ineffable

1-2 All Is Dust

3-4x Golgari Signet or Talisman of Impulse

1x Blast Zone

1x Yavimaya, Cradle of Growth

(for the lands maybe drop a crossroad or two? test the deck and if you feel you are not getting lands consistently enough run 22 or 21, a lot of the TRON lists similar to yours run only 17)

Cards to Drop:

Eldrazi Mimic: It is nice to have a 2 drop but he isn't that strong, if you want an early drop you can run Walking Ballista or Matter Reshaper

Conduit of Ruin: You can maybe be fine with 2 but 4 isn't necessary, I am honestly not a fan but it does at least fetch your big boys, but you may have enough dig with the Ancient Stirrings to drop it altogether. Wurmcoil Engine may be a better 6 drop

Titan's Presence: you may have enough creature removal with Kozilek's Return and Warping Wail. It also gives your opponents information about what you may have in hand. You could drop them to run other cards.

Set up your sideboard like this (for use with Karn)

3x Chalice of the Void: Seriously a good card, I was onto this long before it started getting put in Tron, maybe consider a 1 of in the main to, but basically it allows you to halt a lot of annoying decks in their tracks: affinity, infect, storm, they die to this card. I sided it in one game against an affinity player: played 1 for 0 then the next turn dropped another at 1 and he scooped.

1x Ensnaring Bridge

1x Crucible of Worlds

1x Relic of Progenitus

1x Grafdigger's Cage

1x Pithing Needle

1x Torpor Orb

1x Wurmcoil Engine

1x Ratchet Bomb

1x Trinisphere

1x Blightsteel Colossus: Martyr of sands is making a comeback

2x Wilt: just to counter Blood Moon

Maybeboard for the side

1x Oblivion Stone

Hope this helps!

Mtg_Mega_Nerds on Need Next-level Ayara, First of …

1 month ago

You need more ramp since you have a lot of expensive cards. For ramp you need: Arcane Signet , Charcoal Diamond , Jet Medallion , Nyx Lotus , Dark Ritual , Culling the Weak , Wayfarer's Bauble , Bubbling Muck . Take out Ugin, the Ineffable . I don't know why you have it, there are hardly enough colorless cards to make it effective. Also take out Josu Vess, Lich Knight , Abhorrent Overlord , and a couple more expensive cards that cost 6+ cmc. You also need to change your boardwipes. They are far too expensive to be effective. Trade Necromantic Selection for Shadows' Verdict , Deadly Tempest for Mutilate , Oblivion Stone for Soul Shatter . I would suggest Decree of Pain for Damnation or Toxic Deluge considering the deck price. Other cards to consider adding: Swiftfoot Boots , Defile , Phyrexian Arena , Sign in Blood , Read the Bones , Night's Whisper . Since you are already running good sac outlets, Exsanguinate and Torment of Hailfire consider adding an Infinite Mana Combo. Make these changes and the deck will be much faster and more competitive.

Profet93 on When There's No More Room in Hell...

2 months ago

+1

How do you deal with artifacts and enchantments? Nevinyrral's Disk , Oblivion Stone , Ugin, the Spirit Dragon , Karn Liberated and more can help you in that regard.

Profet93 on Death by the Damned

3 months ago

I love how you have army of the dammned. You should add a land or 2, cut the less impactful cards, and add more card draw + interaction, particularly against enchantments/artifacts as all you have is feed the swarm.

Perhaps an Oblivion Stone or Nev disk for interaction/wipes. Read the Bones and Syphon Mind for card draw. All these options are budget friendly yet impactful as well. Phyrexian Arena also puts in work.

If you wanna lose some friends, Contamination and Infernal Darkness put in work. Contamination symmetrically gets rid of large mana producing lands and can be fed with zombies. Infernal also puts in work if you wanted redundancy or simply a less $ card.

What is this deck's biggest weakness, aside from grave hate? Budget per card? Meta? Providing this info in the description will help me and others recommend cards

Kentksclark on Enchanted Elf Ball 2.0

3 months ago

Playing white, you could throw in a couple locks or one sided wipes... I.E. Austere Command or maybe even Oblivion Stone . Also a REALLY good lockdown for creatures is Ghostly Prison

klaudiohmm on Flavor Text Tribal, aka: Vanilla Beats

5 months ago

Hey! If you aren't necessarily running a Bear subtheme, maybe you should swap some of them for vanilla elves. You can strengthen your Elf synergy with Cylian Elf and Elvish Warrior , for example. Maybe a card like Nullhide Ferox works too. Your opponents may hesitate to activate its ability (if they activate, it loses hexproof but becomes unblockable), but I don't know if it is good or fun enough.

I think that other token generators can work very well with your commander. Avenger of Zendikar is a very strong creature that puts a lot of 0/1 tokens without abilities, so they are buffed by your commander. Deranged Hermit and Deep Forest Hermit can be very powerful in your strategy because they swarm the board, and G likes creatures on the field (you can use card draw like Shamanic Revelation or buffing effects like Beastmaster Ascension with better results). For card draw, maybe you should use Regal Force or something like it (benefit from tokens) or Guardian Project (tokens won't trigger it, but other creatures will).

If you go more for a token strategy, token doublers can help you a lot (that is, if you already have them or Quandrix commander from C21 didn't spike them). I don't know if the "return creatures from graveyard to your hand" is that strong. If it doesn't, maybe a token strategy works better. If you think that it goes against the idea of the deck (using cards forgotten in our boxes for ages), then really it's the case of running a lot of vanilla creatures (although I think that you should use them in the ideal quantity).

Don't know if it's worth, but you aren't running any boardwipes. Maybe Oblivion Stone helps you reset the board if opponents' boards become a problem. Other problem I see is recursion. I think that Eternal Witness is a green staple and maybe you should use it. Maybe swap a land for Bala Ged Recovery  Flip. To deal with graveyards, maybe Scavenging Ooze is a great addition.

I don't know if cards like Blossoming Defense or Autumn's Veil worth the slots. If you go for a token, more go-wide strategy, maybe lose a creature or other does not affect your game thaaat much. Maybe you should swap them for card draw or recursion cards.

That's all I can think for now. Hope it helps :)

RNR_Gaming on Black Sideboards

5 months ago

Well, you may want to link your deck list or at least tell us what your sideboard is now.

If you're struggling with artifacts your only good option is going to be Ratchet Bomb .

Oblivion Stone and Engineered Explosives are options too but are very sub optimal in a mono black aggro/vampire deck.

As for a replacement for Blood Moon ..well, that's a bit rough Field of Ruin or Ghost Quarter can help a tiny bit but it's not the same. More hand hate is probably the route you should go. Duress , Thoughtseize and Inquisition of Kozilek have always been all stars for me.

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