Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.

Latest Decks as Commander

Intuition Discussion

breadandbutterr on Muldrotha Copy/Steal

4 days ago

This looks like so much fun to play and I'm so interested in making it! I do want to ask about Vedalken Orrery as it doesn't work with Muldrotha, the Gravetide's ability so do you just have it because it's a good card? There's not a lot of card draw here so I think I'm going to personally not run it. I'm also going to swap out Intuition for Lim-Dul's Vault or even Fact or Fiction just to cut down on costs.

I also highly recommend running Dauthi Voidwalker, Opposition Agent and Agent of Treachery!

Amazing deck! Thank you for an amazing starter point :)

plakjekaas on Proxies, yay or nay?

2 months ago

I really don't like playing proxies myself. I really want to own the cards I play, by personal preference. I picked up my Gaea's Cradle for €375, because I really hated looking at the basic Forest that I scribbled "Gaea's Cradle" on with a sharpie.

But I do realize how lucky I am with plenty disposable income to spend on this game, and I would never scold or exclude anyone who doesn't choose to spend their money this way. I do have decks that can hold themselves at a competitive table though, so if you're not restricted by budget by playing proxies, I would like to know before playing, so that I can adjust my expectation of how powerful that will make your deck.

Proxies are fine if you explain why you're running them in the rule 0 conversation, it's not fine to hide them and pubstomp everyone with cards that were presumed too powerful for the table. If I did run proxies, I'd at least bring one deck with me that didn't have them, just to accommodate for when my opponents don't like the use of them. Some people still consider them a touchy subject after all.

Only use proxies if they enhance your gameplay experience. Using proxies is a slippery slope into using the most powerful cards because there's no treshold to not run them anymore. The resulting imbalance in power level may ruin gameplay at your playgroup. There's a difference between proxying a single Doubling Season because that's a pretty expensive card that's vital to certain strategies, and opening with a proxy Underground Sea into a proxy Mana Crypt into proxy Intuition, just because you can. As long as you're aware of and able to communicate how you feel about that difference, there's no reason I can't have fun playing with you.

SynergyBuild on Thrasios/Tymna vs Kenrith

2 months ago

To be honest, the reason I swapped from Tymna/Thrasios to Kenrith, Returned King is threefold.

Access to red lets me get Dockside Extortionist, and as explained above by RambIe, any infinite mana combo leads to a win without needing any specific cards in deck with kenrith in the command zone. It also lets me have some of the best interaction in the format, the best sweeper in Fire Covenant, the best free counter in Deflecting Swat (imo), two of the best dorks in the format (Ragavan, Nimble Pilferer and Ignoble Hierarch), as well as a slew of other options from Red Elemental Blast/Pyroblast to Mayhem Devil (an immediate threat against any LED Breach piles, especially if they set up with an ad nauseam/peer, it's great against Tithe, or against Ragavan, or against dockside, but it's also insane with any of them on your side of the field), and a personaly new favorite Expressive Iteration, the 2 mana dig 3 draw 2.

Kenrith also allows access to some of the most efficient win lines. My personal favorite is how it interacts with Hermit Druid. Not only in a dedicated deck can it immediately give it haste, active it, and be the recursion piece to bring back Thassa's Oracle, but it can also reanimate the Druid if you Entomb it, or abuse Intuition like Kess, etc.

Kenrith does something else I find great, which is simply have some serious potential to abuse any boardstate, often under most any stax. With just 4 mana invested, it can become a 7/7 that can kill in three turns, or give itself and other creatures you control more counters, trample, and haste and one-shot if draw lines aren't available and you have infinite mana (I did this two nights ago when a Winota managed to pull out a Spirit of the Labyrinth). The deck is so efficient early, mid, and late game in this fashion that it is one of the most popular stax commanders in cEDH, one of the most popular midrange commanders in cEDH, and one of the most popular fast combo commanders as well.

Tbh, Kenrith is busted.

Named_Tawyny on Is there a better feeling …

2 months ago

Like, I get that you're salty because the win you were expecting evaporated because you (a blue player!) didn't hold up counters or other effects to stop your Intuition being interacted with.

But you losing a game doesn't necessitate a ban.

Artatras on The Many-Faced God - [Primer]

3 months ago


Oh, now I see what you mean. Well, unfortunately Lazav can only copy creatures and Remora is an enchantment. However, it is still well worth the inclusion as a powerful standalone draw spell.

As regards Scorched Ruins , it's true that some of our combos require coloured mana. However, four colourless mana is still very useful. I think we should see it more as a ritual for when we want to go in rather than a regular ramp source.

I'm all with you when it comes to card prices. I've been quite lucky on that aspect. Cards cost a lot less here in Europe, and I've managed to buy a Phyrexian Dreadnought and Intuition for 20€ and 30€ respectively less than three years ago, before all the Reserved List buyout nonsense. If I were to buy them right now, with the huge jump in prices, it would be impossible. Intuition is one of the most powerful cards in the deck but, being a tutor, can be replaced somewhat effectively. Dreadnought is the only mandatory inclusion, but I can't recommend spending more than a hundred dollars on a card that can only see play in this very specific deck.

Good luck with your dark schemes. May the shadows be with you! :)

Pikobyte on Muldrotha, Sac N Snatch

4 months ago

Either mill your opponents out or in case they play a shuffledrazi just mill yourself and win with thassas oracle or lab-jace. I play the combo with LED instead of lotus petal to make it mana neutral to start and generate mana in the process. You can also search the whole combo with Intuition . If you look for more gas, I got a Muldrotha primer online here

Pastlebox on Varina's Zombie Knights! - 2021-05-21

4 months ago

"Replaced Merciless Eviction with Nevinyrral, Urborg Tyrant Reason: The instant speed removal potential of Nevinyrral, Urborg Tyrant and the several sacrifice outlets in the deck, plus being free with Rooftop Storm , makes this a better include. While the deck can recover from having it's perminants exiled, it isn't something I'm overly keen on rebuilding through.

Replaced Animate Dead with Necromancy Reason: Necromancy lets me return and sacrifice Nevinyrral, Urborg Tyrant during my oppponents' turns, which is awesome. It also gives Nev more flexibility at creating tapped 2/2 zombies following any of their own board wipes.

Replaced Liliana's Standard Bearer with Rhystic Study Reason: Liliana's Standard Bearer is just too situational. I've kept it in my sideboard to help depower the deck depending on the playgroup. I really like it and it does work well with Haakon.

Replaced Gilded Lotus with Ancient Tomb Reason: Having the fast land is better than a 5CMC artifact.

Replaced Mystical Tutor with Leyline of Anticipation Reason: There are too few instant and sorceries for me to be able to justify this. I've found that having the ability to generate infinite mana with Gravecrawler and Phyrexian Altar is much better. Or instant speed wraths with Damnation .

Replaced Scheming Symmetry with Intuition Reason: I wanted to reduce the number of tutor effects in the deck, though I've had a spare Intuition for some time and really wanted to find a home for it. It seems to work really well, especially with Sevinne's Reclamation

Replaced Silence with Trickbind Reason: Silence was there to help me secure the win if I need to go through the Dream Halls but the majority of the time, if I've managed to get down Notion Thief first and wheel, then it does the same effect. Trickbind does also give me protection against planeswalker abilities and most graveyard exile effects.

Replaced Dramatic Reversal with Mind Over Matter Reason: I had looked to play online, with one discord channel advising that I would need to remove the Dramatic Reversal + Isochron Scepter combo, as it would be too strong. They also told me to remove Mana Crypt , though this is partly a deck designed to use some of my more expensive cards and make Varina as optimized as possible while still keeping the zombie theme. Adding in Mind Over Matter was a lucky find. In order for the infinite loop, I need to discard my deck to my graveyard. I enjoy the 4 blue mana cost, as it's harder to reach that devotion. Thankfully, with the treasure tokens from Smothering Tithe and Replenish to cheat it back into play.

Replaced Isochron Scepter with Emergency Powers Reason: Removing the Scepter makes sense as it's not required for the infinite loop anymore. But I've found that adding a 3rd Timetwister effect means a higher chance of drawing into one following a previous instance, like Echo of Eons + Time Spiral . These work really nicely with Narset's Reversal and God-Eternal Kefnet , as both bypass the exile clause on a lot of these cards - in addition to Teferi's Protection . Being instant speed also gives me a layer of protection against graveyard exile effects."

enpc on Self-mill hub

6 months ago

I mean reanimator already exists as a hub. And I think that 'graveyard' would be a more useful hub than 'self-mill' specifically. That way you're capturing cards like Intuition , Entomb , Buried Alive , all that jazz under the one hub. Self-mill implies using cards like Stitcher's Supplier , however there are plenty more ways to fill a graveyard than just these.

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