Goblin Sharpshooter

Goblin Sharpshooter

Creature — Goblin

Goblin Sharpshooter doesn't untap during your untap step.

Whenever a creature is put into the graveyard from the battlefield, untap Goblin Sharpshooter.

: Goblin Sharpshooter deals 1 damage to target creature, player or planeswalker.

Browse Alters View at Gatherer

Trade

Have (1) Forkbeard
Want (0)

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Commander / EDH Legal
Canadian Highlander Legal
Highlander Legal
Legacy Legal
2019-10-04 Legal
Casual Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Custom Legal
Oathbreaker Legal
Unformat Legal
Duel Commander Legal
Vintage Legal

Goblin Sharpshooter occurrence in decks from the last year

Latest Decks as Commander

Goblin Sharpshooter Discussion

FormOverFunction on How to kill things of …

1 week ago

I was looking to see if Goblin Sharpshooter was pauper legal (which it isn’t) and was reminded of my FAVORITE way to kill low CMC creatures: sacrificing a Goblin Shrine .

carpecanum on Kelsien Go Ping

1 month ago

Daxos the Returned might give a couple more exp counters but more importantly use the ones you already have to make blockers etc.

Tariel, Reckoner of Souls can bring out all the guys you murdered

If you're going to give deathtouch to a pinger you have to have get Goblin Sharpshooter, Wojek Embermage and maybe Frostwielder. coumbajj witches would be turned against you.

Grave Betrayal

Proliferate affects Exp counters so anything with that would help.

carpecanum on Kumano: "So anyway, I started blasting"

2 months ago

You already have almost exactly the same non-creature cards as I would have put in with this commander. I love this deck. Thornbite Staff, Goblin Sharpshooter and maybe another pinger to use the stuff thats already helping Kumano?

Lands and artifacts that do the same thing as Glaring Spotlight. There are two lands that do that? Three?

Brash Taunter and Silverclad Ferocidons would be fun to use Nemesis Mask on.

The only red card draw I really like is Stolen Strategy.

smackjack on Sharing a Kaldheim inspired Artifact!

2 months ago

Cool. This on Goblin Sharpshooter makes him tap for Pyroclasm :)

BrandonH45 on

3 months ago

How to Play:

Early game (Turns 1-4):

  1. Ramp: Try to have a hand of 2-3 lands/ramping cards. Opening hand should have a cheap ramp to bring out Purphoros, God of the Forge by turn 2-4.

  2. Set up field: If you have a control or ramp card, put it out. You want to protect your Commander and set up for a fight. Try not to bring out any token ramp cards until Purphoros, God of the Forge is out, pretty simple.

  3. Bring out Purphoros, God of the Forge. Watch your devotion stay below 5 and especially your opponent is playing , and has untapped mana!

Mid-Game (5-12):

  1. Create all the tokens!

  2. You should be winning and only need Purphoros, God of the Forge ability to set off 20 times (in a 40 life game). You need to be aggressive, because in multiplayer games, you will be the target. Purphoros, God of the Forge is not a great diplomat.

Late Game (+13):

  1. Purphoros, God of the Forge probably died once or something. Just keep building up your control, draw, Purphoros, God of the Forge comes out again, and continue to create more tokens.

  2. Infinite Combos with cards like Kiki-Jiki, Mirror Breaker.

  3. Very powerful attacks with Chandra's Spitfire (especially if it's a multiplayer game) with Purphoros, God of the Forge and Hellrider ETB triggers

Control/Drawing:

-Ensnaring Bridge: severely limits creature attacks since keeping a decent sized hand can be difficult with the low mana cost of the deck

-Glacial Chasm: In the event that something go's awry, you can use Glacial Chasm for a couple rounds to prevent damage to you while setting up your board so you can sacrifice it.

-Chaos Warp

-Wheel of Fortune: Wheels and other cards similar help both you in getting the cards you need, as well as controlling the opponents because they have to cycle their hand as well, potentially taking away their vital plays.

-Reforge the Soul

-Valakut Awakening  Flip

-Magus of the Wheel

-Defense Grid: Making your opponent pay more mana in order to play out of turn.

-Price of Glory: Makes your opponent destroy whatever lands they used out of turn.

-Meekstone: Inhibits larger creatures from attacking.

-Vandalblast

-Grafdigger's Cage: prevents players that depend on playing from their graveyard/library.

Destruction:

None of the boardwipe cards will affect Purphoros even as a creature since he's indestructable

-Nevinyrral's Disk

-Goblin Sharpshooter+Basilisk Collar

-Jokulhaups (try to get Norin the Wary out with Purphoros, God of the Forge before playing)

-Price of Glory mitigates people playing out of turn by costing them land sources that they tapped.

-Starstorm

-Vandalblast

Extra Synergy:

Adding these, in addition to your Purphoros, God of the Forge trigger will make him much more potent. You definitely will not be a diplomat at the table and will be targeted with extreme prejudice!

-Impact Tremors: Basically does the same thing as Purphoros, God of the Forge, except for 1 damage instead of 2. Can be added to Purphoros, God of the Forge trigger for additional damage. It's also a good substitute in the event that you can't cast Purphoros, God of the Forge for whatever reason

-Panharmonicon: Makes your ETB triggers activate a 2nd time

-Fiery Emancipation: makes sources you control deal triple their normal damage. Purphoros, God of the Forge would deal 6 damage per creature before adding anything like Impact Tremors or Panharmonicon. If Purphoros, God of the Forge is actually a creature, he's swinging for coup de grâce and dealing all 21 commander damage to the opponent if you use his ability 1 time.

-Chandra's Spitfire: Every time Purphoros, God of the Forge or Hellrider would deal damage to an opponent, this creature gets an additional +3/0. If you're playing a 4 player game, 1 trigger from Purphoros, God of the Forge gives Chandra's Spitfire a +9/0. Couple that with Hellrider and it gets really bad, really quick!

Infinite Combo / Win Conditions:

-Kiki-Jiki, Mirror Breaker+Zealous Conscripts: Kiki-Jiki, Mirror Breaker makes a copy of the Zealous Conscripts which untaps Kiki-Jiki, Mirror Breaker to make another copy of Zealous Conscripts...

-Zealous Conscripts+Twinflame: Tap Conscripts to make a copy of itself and tap the next Conscript and make a copy and Tap that one...

-Dualcaster Mage+Heat Shimmer / Twinflame: Heat Shimmer or Twinflame targets a creature. While on stack, use Dualcaster Mage to target Heat Shimmer. In turn the Dualcaster Mage will make a copy of Heat Shimmer which targets and makes a copy of Dualcaster Mage...

-Basilisk Collar+Goblin Sharpshooter: Goblin Sharpshooter targets a creature with his ability once Basilisk Collaris equipped, killing the targeted creature, which untaps Goblin Sharpshooter. Repeat until enemy board is cleared.

-Ashnod's Altar+Nim Deathmantle+ETB creature with at least one token: infinite ETB triggers, and if the ETB creature produces more than one, you also have infinite mana!

-Extraplanar Lens+Mountain: Use Snow-Covered Mountain or Mountain in your deck and get it "Imprinted" by the Lens. Snow-Covered Mountain are preferred because they aren't played as much as the basic Mountain, doing so means that only you (theoretically) can benefit for twice the amount of land on turn 3. It's sort of fragile, because having your Lens blown up on you (and it will be a big target) means being behind the curve.

-Basalt Monolith+Rings of Brighthearth: Tap Basalt Monolith to add 3 to your mana pool. Untap it using its own activate ability. Copy the ability using the Rings of Brighthearth trigger. You will start to make 6 using 5 (3 to untap and 2 to copy). Keep doing it for infinite mana.

unwucht on GoGo Goblins Saltinator!

4 months ago

quite a decent Krenko build! +1 As you already have Magewright's Stone in your list and go untap effects you might also consider Illusionist's Bracers.

With Thornbite Staff you might want additional ways to kill your own 1/1s at instant speed to go infinite. Ashnod's Altar and Goblin Sharpshooter are two possible means to do so.

Fiery Emancipation is a sweet damage increase. However, Torbran, Thane of Red Fell is way cheaper to cast (on the downside of being easier to be removed) and fits close to the same purpose.

Also, you might want additional haste enablers. I recommended Ogre Battledriver in addition to the already implemented Fervor. You are in red and probably will not be able to tutor for them reliably. So put in more. :)

Feel free to have a look at my own Krenko build Krenko Token Spam

Load more