Valakut Awakening

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Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

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Valakut Awakening Discussion

VexenX on [[Primer v3.6]] - OM_RATH!!! (2021 Update!!!)

6 days ago

Profet93: Thank you for the support! The great part about Om_rath is that there are many ways you can build him. You seem to favor a "makes your lands into elementals" strategy, which is great. It is not my cup of tea though. You mention that I run Sylvan Awakening but I don't think I ever have in this list. I do in my Omnath, Locus of the Roil deck, but not this one. This being said, this also counts out Rude Awakening and Kamahl’s Will in my book.

Castle Garenbrig is another card that is better for a higher creature count deck. Maybe a tribal version of this deck. When it comes to Yavimaya, Cradle of Growth, the Tomb scenario is good, but I never hurt for green mana in this deck, so that isn't enough reason to include it. My land slots are really tight. We need to keep a good number of basics due to all the land ramp we run.

Valakut Awakening  Flip is so good because it is a decent card with a HUGE upside of being a land when I want it to. Augur of Autumn will rarely trigger Coven because of all my 5/5s and low creature count, and just getting a land off the top isn't worth a slot to me. Not a bad card by any means though.

Sorry, it kind of feels like I shut you down.... I don't think any of the cards you suggested are bad, they just don't fit my playstyle. I really do appreciate all the suggestions and feedback!

Deathstroke2791 on YEET! [[Primer]]

2 weeks ago

Now.Valakut Awakening  Flip. THAT'S a card I can get behind. That card is worth potentially just being a tapped land.

BEDECK on Poly ramp

2 weeks ago

Valakut Awakening  Flip, Fire Prophecy and See Beyond are good ways to reshuffle Emrakul back.

Aquatic Incursion provides Hexproof creatures to prevent removal on them.

Boseiju, Who Shelters All also can make your combo uncounterable.

I don't think you need the 4 Emrakuls... only 2. Unless you intend on playing Through the Breach MD or SB.

I see the Mass Polymorph in there. Have you tried making a deck dedicated to it instead? (A deck that doesn't necessarily brings ONLY JUST Emrakul). Mass Polymorph has the potential to win the game on the spot withXenagos, God of Revels, Iona, Shield of Emeria, Archon of Cruelty, Blazing Archon, Platinum Angel entering the board on the same time :V

Hi_diddly_ho_neighbor on YEET! [[Primer]]

2 weeks ago

Fair enough on those points. Keeping the tapped land count low is always a good idea, but I am more lenient when the land also doubles as a impactful spell when I need it. Essentially I view MDFC's as a flexible spell in the land slot. As far as for the individual cards, Kazuul's Fury  Flip is just another form of Fling so it's more for redundancy in your deck, but as for Ondu Inversion  Flip and Valakut Awakening  Flip (forgot to mention this one earlier), I have nothing but high praise for both those cards. Both have over-performed for me.

While the casting cost of Inversion is high, I would disagree that it has zero upside. Most board wipes aren't necessary until later in the game where high cmc is less of a problem, but Inversion has the added bonus of never getting stuck in your hand since you can always play it as a land. That being said, Ondu Inversion  Flip is best suited in green decks since it hits non-land permanents. Boros can struggle to rebuild after a board wipe like that.

Valakut Awakening  Flip is just straight gas. Great card draw in red at instant speed that is essentially your own personal Wheel of Fortune. This card has gone into every red deck I own.

hejtmane on Equipement deck

2 weeks ago

I always found sunforger better in decks like feather (mine does not run it to mana expensive for the payoff) or Firesong and Sunspeaker style decks they get more use

The best equipment are Sword of Fire and Ice it draws and if you have double strike and hit twice you get two triggers and Sword of Feast and Famine untapping extra mana then you pair it with Aggravated Assault yea unlimited combat is possible and note the swords have protection

Auras are always worse than equipment with few exceptions because they just blow up your creature and they are gone example of exception Rancor.

In boros you are limited on card draw but it is way better than the old days. You are better off looting or exiling to dig through your deck than trying to use sunforger

I would look at Commune with Lava instant speed until the end of your next turn is so sweet. Light Up the Stage Valakut Awakening  Flip

Sunbird's Invocation Cascade light but dam I gotten so much value from this card people have to use their removal on it all the time.

I also like Furious Rise in these style of decks I run it in my Samut deck.

Other ones to look at The Immortal Sun Outpost Siege Endless Atlas

You can always leverage Monarch white has always had it but red has some monarch triggers as while now and you are going to be combat oriented so you have that to explore for more card draw.

Then you have your Sram, Senior Edificer and Puresteel Paladin

I would also think about Sigarda's Aid it helps a lot

Ardenn, Intrepid Archaeologist would great in a deck like that as while

QuestionMarc on Vadrik's Discount Spell Emporium

2 weeks ago

Looking over the deck and playtesting it a few times I have what I consider a pretty exhaustive maybe list with some cards being worth considering and discussing and a few being real treasures! Here is the full list and if I did it right hopefully all the cards are links.

  1. Call the Skybreaker
  2. Capsize
  3. Cascade Bluffs
  4. Champion's Helm
  5. Clockspinning
  6. Coalition Relic
  7. Commander's Plate
  8. Contagion Clasp
  9. Darksteel Plate
  10. Deflecting Swat
  11. Door of Destinies
  12. Drown in Dreams
  13. Elementalist's Palette
  14. Expanded Anatomy
  15. Expansion / Explosion
  16. Fanning the Flames
  17. Fatespinner
  18. Fierce Guardianship
  19. Finale of Revelation
  20. Fists of Flame
  21. Flux Channeler
  22. Force of Will
  23. Galazeth Prismari
  24. Haze of Rage
  25. Illuminate
  26. Insurrection
  27. Izzet Boilerworks
  28. Jaya's Immolating Inferno
  29. Jeska's Will
  30. Leyline of Anticipation
  31. Lonely Sandbar
  32. Lunar Frenzy
  33. Mana Drain
  34. Mana Geyser
  35. Metallic Mimic
  36. Midnight Clock
  37. Mikokoro, Center of the Sea
  38. Mystic Remora
  39. Mystic Sanctuary
  40. Oona's Grace
  41. Opal Palace
  42. Prismari Campus
  43. Reality Ripple
  44. Reality Shift
  45. Reiterate
  46. Rhystic Study
  47. Ring of Evos Isle
  48. Riverglide Pathway  Flip
  49. Runechanter's Pike
  50. Sage of Fables
  51. Scour from Existence
  52. Sea Gate Restoration  Flip
  53. Seething Anger
  54. Shatterskull Smashing  Flip
  55. Spark Double
  56. Storm-Kiln Artist
  57. Swiftfoot Boots
  58. Sword of Truth and Justice
  59. Temple of Epiphany
  60. Tezzeret's Gambit
  61. Tyrite Sanctum
  62. Unleash Fury
  63. Valakut Awakening  Flip
  64. Vandalblast
  65. Vedalken Orrery
  66. Volcanic Island
  67. Volcanic Vision
  68. Wandering Archaic  Flip
  69. Whispers of the Muse
  70. Zaffai, Thunder Conductor

lucksterluke16 on Flipping the Odds - A Coin Flip Story

2 weeks ago

And some other utility lands to consider:

And dual-faced cards that you don't have to count as lands, but can still be a land in a pinch

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