Ardoz, Cobbler of War
Start Commander Deck

Combos Browse all Suggest



Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ardoz, Cobbler of War

Legendary Creature — Goblin Shaman


Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn.

: Create a 1/1 red Goblin creature token with haste. Activate this ability only as a sorcery.

Recommendations View more recommendations

Michigone on Isshin for a Fight

9 months ago

Change Log 06-Aug-2023

Cut/Move to Maybeboard:

Add/Move to Mainboard:

Michigone on Isshin for a Fight

9 months ago

Thanks for the feedback Crow_Umbra, I appreciate it. I think consistency is where I want to be with this deck. I realize that I may have been leaning into Etali because of the "cool/splashy" factor, but I had a Mayael the Anima deck as my first deck, and before I really tuned it up, I would whiff with some regularity, and that always hurt, from tempo to mana and everything else. So I think that's a good read on not putting Etali in.

And I'm glad you agreed about Audacious Thief. It just feels like it needs to do more to be included in the deck. I have Goldspan in the Maybeboard currently, but you think the treasure support from Face-Breaker, Lannery, Mondrak, and Goldspan would really be a good synergy eh? Well, I'll give it a shot.

The other change I'm making is taking out Ardoz, Cobbler of War and putting back in Ogre Battledriver. I just think the haste is better for the deck in general, especially since one of my last cuts was to add in Rising of the Day.

Crow_Umbra on Obi-Wan Budget

1 year ago

Just thought of a few more potential additions that could still fit your themes. All of these are ETB power buffing anthems, with various upsides:

A few more budget-ish suggestions:

  • Scapegoat is a mana and wallet efficient board protection effect, especially for token strats.

  • Plumb the Forbidden is an excellent draw option for token strats, especially in response to boardwipes. One of my most fun plays was using this in response to a Living Death so my board was already in the graveyard to be brought back with my opponent's attempted wipe.

  • Soul Partition pulls double duty as either a (temporary) removal piece, or a protection piece for one of your permanents.

Michigone on Isshin for a Fight

1 year ago

Change Log 04-Mar-2023

Cut/Move to Maybe Board:

Add/Move to Main Board:

Michigone on Isshin for a Fight

1 year ago

A few quality of life changes. I've been thinking about lowering my curve and what some effective cuts are to the deck in order to do that. I originally had Ardoz, Cobbler of War in the main deck, but he got cut early on and replaced with Ogre Battledriver. Ogre is a great card, and particularly useful because it gives creatures haste, which is a valuable tool in this deck. That is the primary reason that it's been in here as long as it has. BUT, and I bet you could sense that coming, so many of my creatures/effects make tokens that are tapped and attacking or just attacking (11 effects in the deck, compared to 4 effects in the deck that create tokens that are not "tapped and attacking), and specifically on the attack step, so giving tokens the benefit of haste is wasted as they cannot participate in combat. Therefore I am switching back to Ardoz, as it does the same thing for less, which definitely helps with curve reduction. If I end up missing the haste, I can always switch back

Two other small changes. I am changing out one Plains for an Eiganjo, Seat of the Empire and one Mountain for a Sokenzan, Crucible of Defiance. I used an Eiganjo in an online game last night to remove a particularly troublesome attacker, and I didn't even have to waste a card slot on it. Furthermore, I have quite a few legendary creatures in the deck, and this allows me to have reduced costs on the channeling ability for those cards.

One thing I have noticed with the deck, and it was something that Crow-Umbra had mentioned, is that I am a little mana light in the deck. Every few games or so I get mana screwed. This is more likely due to poor use of mulligans on my part rather than actual land count in the deck, but 2 more lands would feel better, but I'm unsure where to find those cuts. Anyway, that's it for now. On to lots of testing. As always, feedback is greatly appreciated!

Althuran on The Ghost of Kamigawa

1 year ago

I like the idea of Ardoz, Cobbler of War and Ogre Battledriver but once again keep an eye on my curve Crow-Umbra. Speaking of curve do you think the deck’s curve looks alright?

Crow_Umbra on The Ghost of Kamigawa

1 year ago

I think Tome of Legends would definitely be a solid addition. I haven't played with Robber of the Rich as much, but it's hard to overlook a creature with Reach, Haste, & steals resources.

In terms of other 1 & 2 drop creatures:

Load more