Kiki-Jiki, Mirror Breaker
Legendary Creature — Goblin Shaman
: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.
|Have (2)||, metalmagic|
|Want (4)||VOID207 , BurnEazy , GARlockSpiral , Thiagus|
Printings View all
|Mystery Booster (MYS1)||Mythic Rare|
|Iconic Masters (IMA)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|Modern Masters (MMA)||None|
|From the Vault: Legends (V11)||Mythic Rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
- Kiki-Jiki, Mirror Breaker + Pestermite
- Deceiver Exarch + Kiki-Jiki, Mirror Breaker
- Kiki-Jiki, Mirror Breaker + Restoration Angel
- Kiki-Jiki, Mirror Breaker + Wispweaver Angel
- Great Oak Guardian + Kiki-Jiki, Mirror Breaker
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer
- Kiki-Jiki, Mirror Breaker + Sky Hussar
- Breaching Hippocamp + Kiki-Jiki, Mirror Breaker
- Bounding Krasis + Kiki-Jiki, Mirror Breaker
- Felidar Guardian + Kiki-Jiki, Mirror Breaker
|Commander / EDH||Legal|
Kiki-Jiki, Mirror Breaker occurrence in decks from the last year
Commander / EDH:
All decks: 0.08%
- Can I Suddenly Spoil Kiki-Jiki?
- putting "on to the battlefield" on opponent's side
- Will flickering a card to and from exile avoid 'sacrifice at end of turn?'
- populate question
- What do I need to say verbally to make a copy of a creature using Kiki-Jiki Mirror Breaker at End of Turn but have the copy live until next turn?
Kiki-Jiki, Mirror Breaker Discussion
5 days ago
I see youre running Caged Sun have you considered Gauntlet of Power as well? Red combos are mana hungry. I like running Fires of Invention because if ops are tapped out you can just drop both pieces at one time and gg. Or drop Godo, he fetches the Helm, then equip it using your untapped mana thanks to Fires. It stops me from interacting on opponents turn, so it might be a little greedy, but the combos dont happen at instant speed anyway and I am a greedy player lol. +1, cool deck
1 week ago
Peoyogon, thanks for your comment :)
You know, I've tried to play this deck with enchantments that triggers on creatures entering the battlefield like Warstorm Surge, and Flameshadow Conjuring, but they just haven't seemed very useful, or perhaps a bit too slow. Although I must say Impact Tremors seem interesting based on the low mana cost.
I think what I had in mind when creating this deck was to have as many cards as possible be threats in their own. So not counting the combo with creature control -> sacrification, many of the cards are good alone.
But I guess how you need to play depends on the level of seriousness in a gaming circle. If I can have both Warstorm Surge, Flameshadow Conjuring, and Kiki-Jiki, Mirror Breaker on the board in a game, and not be instantly targeted by everything from everyone, that would be cool. But for the time being I'd like to be a smaller target :P
When it comes to the land hate, I think those are good but not very fun, so don't think I'll be adding them immediatley. But hey, they could be cool to have in a sideboard in case I'm playing some real nasty decks!
1 week ago
NoSoyYucateco Okay this is a better idea of what I'm thinking. If there are any suggestions you mentioned that I didn't address. my apologies. It's been a long week haha. I need to cut 8 cards. That being said, I am concerned about my removal, draw, ramp balance. And if possible, I'd like to try and work in any combination of Woodfall Primus, Brutalizer Exarch, and Avenger of Zendikar. Right now, I have Seedborn Muse in there and wanted to get your opinion on it. My thought was to get multiple uses out of Mimic Vat and Kiki-Jiki, Mirror Breaker in a single turn cycle, but now that I'm thinking about it, that might not be such a good use of a slot. Mirrorwing Dragon is in there, but I might sideboard it. It just seemed like a neat idea to target it with Cackling Counterpart or Twinflame, lol.
2 weeks ago
As King_marchesa noted, I would definitely encourage you to look into Zada, Hedron Grinder as a mono-red commander, as this deck can easily be built on a budget and is very fast and very consistent, plus it's fairly linear and both easy and a blast to play. Who doesn't get excited about overwhelming multiple opponents with hordes of goblins?
Feel free to check out the Zada build below - it includes a handful of spendy cards but the most expensive can easily be replaced with budget options. If you want to eliminate infinite combos, you can also remove Kiki-Jiki, Mirror Breaker.
2 weeks ago
This is a great list! one thing I think would be great in this deck is Kiki-Jiki, Mirror Breaker. if you activate him in response to brudiclad, you can get value and even copy bruinclad for more myrs. Also, I think Talisman of Creativity is a much better card than Darksteel Ingot, I think the 1 mana is worth the life. Great list!
2 weeks ago
thank you very much for your response! I am super happy that you like the list and even more, that it inspired you to think about building your own! Please leave a link if you decide to do so and have a have a finished list! By the Way: you cant have too many Decks, this is number 23 for me and there I am not stopping to build more....
Those are great suggestions you made and I thought about all of those cards while building the deck, so I can and will give you my reasonings for not including them in the deck.
Greater Good: Is a super strong card and definetely a good choice for Yasova, but I decided against it, because I can not gain additional use for the discarded cards in this deck.
Kiki-Jiki, Mirror Breaker: Another good card and a very powerful option. The reason I do not play it is, that I have decided to not play infinite combos in this deck.
Song of the Dryads: Very good removal, I just wanted to focus on more flexible instant interaction, thats why it is not included.
Sundial of the Infinite: Now this is important if you decide to build Yasova for your self, Sundial does not work with her effect as you assume it does. It only stops triggers with "at the end of turn" from happening, because it skips the end step. Triggers phrased "until end of turn" happen in the clean up step, and are therefore unaffected by the sundial, since the clean up still happens. Thats also the reason I do not play it here.
Thank you again for the nice response, and I hope to see a decklist of yours in the future!
2 weeks ago
Hi, first of all: nice list.
I should have a copy of Yasova in my lot and this deck realy made me think of a Yasova-deck for my own :-) But i got too many decks right now :-( ;-)
Maybe, if you want to have a combo-part in your Deck, than think about swapping in Kiki-Jiki, Mirror Breaker. It goes infinite with Zealous Conscripts (you target kiki-jiki with the untap) for a big attack. Or you make infinite Kiora's Follower (also untapping kiki-jiki) and sac them to Goblin Bombardment for pure damage or Ashnod's Altar / Food Chain for infinite mana.
What about cards like Sundial of the Infinite. Ending the turn earlier then the end step allows you to keep what you took and could be great in some siutations.
Maybe you like some of my ideas.
2 weeks ago
Hi. Saw you asking for advice on the Animar Discord but didn't want to clog up the channel so I figured I'd leave some comments here. I'll try to focus on more budget friendly changes since you already know about the more expensive recommendations.
The first thing that stands out to me is that you've doubled down on a lot of redundancy of similar effects to make your combo options more consistent. Since you don't have Imperial Recruiter and Weird Harvest, I can see why you would do that for a more casual meta. What has happened though is that you have filled up slots that would normally go to the other cards that help Animar function faster. A number of cards could be trimmed out to put in important lower-curve cards.
To start with, you actually have too many combos in the deck that are clogging up cards slots. You already have Ancestral Statue + Walking Ballista, which is Animar's bread and butter. Competitive decks generally focus on assembling that as quickly as possible and protecting the combo.
The typical secondary combo line in cEDH Animar is the Kiri-Onna loop, but that requires you to put a lot of money into your mana base to make sure nearly all you lands produce blue mana for maximum efficiency, so lets skip that for now.
Another backup combo is Barrin, Master Wizard/Temur Sabertooth + Dockside Extortionist, which you already have. Barrin is generally favoured because of its versatility, but the Sabertooth works too and the combo can potentially produce infinite mana without Animar. The combo works well in the cEDH meta because of all the cheap mana rocks and enchantments that get played, but there's a chance it won't be as consistent in more casual metas.
In addition to the main combos, you often see Purphoros, God of the Forge as a backup kill condition. Since you have that too you are fairly well set for win-conditions.
On top of that though, you also currently have the Kiki/Twin combo package, Cloudstone Curio with a couple morph creatures and eldrazi, Deadeye Navigator + Peregrine Drake + Acidic Slime, and Oracle/Labman to win by decking off of "enchantress" effects like Beast Whisperer. You honestly don't need all of that. Some people may run Thassa's Oracle as an option for when damage might not win the game, but the rest could be heavily trimmed to make room for other important ramp and interaction.
So, cards to cut:
Deadeye Navigator is an easy cut. The higher cmc creatures clog up opening hands and force more mulligans. Cloudstone Curio can't be tutored for in your list, which makes it unreliable. Taking that out makes Ulamog, the Ceaseless Hunger unwanted. That leads to taking out Nettle Drone and Thought Harvester because they are just redundant effects that you already get with Ballista and Purphoros. Laboratory Maniac can come out because it will generally be a more fragile Thassa's Oracle. You could take the oracle out too because there are ways to just bounce and kill with Ballista, even when you are being forced to draw cards off of Glimpse of Nature or Beast Whisperer. I can see why you might want to leave that one in though.
The Kiki/twin package takes up a bunch of slots with cards that don't really do a whole lot on their own except for Kiki-Jiki, Mirror Breaker, which some people think is too unwieldy to cast consistently because of the RRR in its casting cost. Splinter Twin isn't tutorable in the deck, so it's unreliable. Bounding Krasis and Breaching Hippocamp are just redundant bodies that don't even have the same versatility in their effect that Pestermite and Deceiver Exarch, and even those can be a little lack-luster.
If you aren't looking to take all the unnecessary combos out, I can see leaving some of the Kiki stuff in as a 2-card combo that isn't reliant on Animar. Just Kiki, Pestermite, and Deceiver Exarch on their own is enough. If you want to double down on it a bit though, you can consider putting in Zealous Conscripts. With the Conscripts, you can open up a 1 turn combo line with Vannifar.
- Tap Prime Speaker Vannifar -> sac Glen Elendra Archmage -> Archmage returns to the battlefield because of persist -> get Zealous Conscripts and untap Vannifar -> tap Vannifar and sac the Archmage again to get Kiki-Jiki, Mirror Breaker to combo with the Conscripts. Birthing Pod can also work in place of Vannifar.
Other cards worth cutting are Guardian Project (can't be tutored or cost-reduced), Soul of the Harvest (expensive and Primordial Sage is better), Vigean Graftmage (don't have enough +1/+1 counter synergies for this to be worth the slot), Farhaven Elf (better off with a 1 CMC mana dork), Solemn Simulacrum (better off with a 1 CMC mana dork), Tidal Barracuda (it may protect you from counterspells on your turn, put there is just too much risk with letting your opponents cast all their stuff at instant speed on every other turn). There are other cards that could be cut, but those are the ones that really stand out.
To replace the cards you take out, you'll be wanting the 1 cmc mana dorks and mana acceleration that was recommended on Discord, some more card draw/cantrip creatures like Mulldrifter and Generous Patron, and some cheap/free counterspells.
Anyway, I know this is a long wall of text but I hope the feed back helps give you a place to start making tweaks to your deck. And, of course, the people on the Animar Discord are always happy to offer advice.