Monastery Swiftspear

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Monastery Swiftspear

Creature — Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

9-lives on Igne Natura Renovatur Integra

1 month ago

Oh, and I noticed that whenever I put into play Monastery Swiftspear she often only attacked once or twice before removal. -___- Also, my Eidolon of the Great Revel was useless in the two rounds with two people. They hardly casted any 3 or less MV cards.

JustJohn97 on Budget Burn

1 month ago

TapatioDorito Thanks for the suggestions! I like the idea of using Play with Fire to help scry for cards. That was actually my thought process for switching out my Monastery Swiftspear with Dragon's Rage Channeler. The suggestion by wallisface to add Seal of Fire just confirmed it haha! I may end up switching in Play with Fire for Lava Spike if I decide I want to manipulate that top card more. I think Dragon's Rage Channeler beats out Play with Fire for now because I prefer Lava Dart in the graveyard and surveil fuels Bedlam Reveler.

Temur Battle Rage and similar effects are interesting and something I hadn't considered. It would help increase combat damage, but I think it makes me more vulnerable to creature removal by piling effects onto one creature. I'll keep that in mind though!

Thanks again for the suggestions!

Dead_Blue_ on Boros Burn

1 month ago

Vexing Devil is bad in burn because it’s a horrible top deck. Imagine running out of cards, a common scenario for burn and drawing a Vexing Devil which your opponent lets hit the board cause they have removal in hand versus drawing another Lightning Bolt that could win you the game.

You can make a Boros Midrange deck and that’s fine but Burn really only wants Goblin Guide, Monastery Swiftspear, and Eidolon of the Great Revel …if it was going to take something else it’ll probably be Grim Lavamancer

wallisface on Boros Burn

1 month ago

9-lives Goblin Guide is really good for getting in a lot of quick damage, often securing at least 4-damage minimum. Monastery Swiftspear is also great for similar reasons of being able to put down fast damage. Swiftspear is only $0.79 so I have no idea how you can call this “prohibitively expensive” - it’s under $1!!

Nobody suggested playing Ragavan, Nimble Pilferer, neither me nor any link I posted. I’m not sure where/when you assumed that was suggested. It’s not a good card for burn in anycase.

Electrostatic Field is also a bad card for burn, and you’d be better off just running more burn spells rather than that (though note, at $1.50, it’s twice as expensive as Swiftspear)

9-lives on Boros Burn

1 month ago

wallisface I don't see the point of Goblin Guide, and Monastery Swiftspear is somewhat useful. If I am going to run something like those cards, I would rather run Electrostatic Field for budget reasons as well as practical reasons. Ragavan, Nimble Pilferer is prohibitvely expensive, and so is Monastery Swiftspear.

SeekerofSecrets on Izzet Aggro 2?

2 months ago

So I’ve played allot of budget blitz and this is how’d I build it on a budget

18 Mountain

4 Dragon's Rage Channeler

4 Monastery Swiftspear

4 Soul-Scar Mage

4 Electrostatic Infantry

4 Lightning Bolt

4 Lava Dart

4 Mutagenic Growth

4 Tarfire

4 Manamorphose

4 Light Up the Stage

1 Reckless Impulse

3 Crash Through

This will give you a really fast, consistent deck that’ll win you games. It definitely has the power to take down fnm with some good draws. Without fast/shock lands playing 2 colors is just to risky for an agro deck.

Everything is in the $5 budget, Manamorphose and soul scar are borderline but they’re just such a solid cards.

I hope it does well for you! If you decide to stick with your list, I’d definitely add dart, Darcy, tarfire and light up the stage. It’ll increase the overall power level considerably

wallisface on ~Science~

2 months ago

Some thoughts:

  • i think your current creature selection require far too much mana to be useful. Ideally in a prowess deck you want to be as-low-to-the-ground as possible, so you can apply pressure early and secure a fast win. I’d suggest ditching all your creatures that cost 3-or-more mana. Replacements to consider include Monastery Swiftspear, Soul-Scar Mage and Sprite Dragon. If you’re able to afford Manamorphose, then Stormwing Entity becomes a good pick also. You probably only want your creature count to be around 18-19.

  • I don’t know why Unstable Mutation is here.

  • For some more useful spells, i’d suggest Gut Shot, Lava Dart, Lightning Bolt, and Mutagenic Growth. I’d advise on not using cards like Counterspell, as they generally don’t help your creatures get anywhere useful (its a potential sideboard card).

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