Monastery Swiftspear

Monastery Swiftspear

Creature — Human Monk

Haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Latest Decks as Commander

Monastery Swiftspear Discussion

zapyourtumor on Gruul Aggro

6 days ago

This seems a bit like a combination of RG midrange and RG aggro.

Specifically, Bloodbraid Elf, Bonecrusher Giant, and Ignoble Hierarch are some pretty solidly midrange cards.

Some other cards are a bit higher cmc like Gruul Spellbreaker, Steel Leaf Champion, and Domri, Anarch of Bolas.

Bonecrusher is OK, but Ignoble is really not what you want if you want to be swinging with creatures every turn. Currently you have way more 3 drops than 1-2 drops which isn't great. I'd cut basically all of these cards, the best one out of them might be Domri.

More 1 drop threats: Narnam Renegade, Kird Ape, Monastery Swiftspear (If you add more spells)

2 drop: Hidden Herbalists, Eidolon of the Great Revel, Reckless Bushwhacker You definitely need 4 Bushwhackers. Burning-Tree into optional 2nd Burning-Tree into Reckless Bushwhacker is probably the strongest turn 2 play you can make. Add in Hidden Herbalists, and you can do stuff like Hidden Herbalists into Burning-Tree into Bushwhacker. Eidolon is a weirder choice but I've tried 4 before and it can be pretty good.

3 drop: Generally you want something from your 3 drops thats more than just a big stompy body like Steel-Leaf. Seasoned Pyromancer is a great 2 of, since you're casting 3 drops mid game and it lets you draw into more gas.

Spells: 4x Atarka's Command hands down. Card is cracked. Light up the stage is pretty decent but you could maybe try cutting down a few if you need space. 1-2 Savage Swipe is pretty funny, since you have a lot of 2 power creatures and it can put in extra damage while removing an opposing creature. If you decide to run 4 bolt 4 atarka 4 light 2 swipe then Swiftspear is a consideration.

wallisface on Red Hot

1 month ago

Some thoughts:

  • Banefire, Earthquake, and Red Sun's Zenith are all pretty weak in a burn deck as you don't have any form of ramp, and run a low land base. I would recommend ditching these.

  • Flamebreak is an interesting card but I feel like you're putting too much reliance on its effect to avoid having to run creatures. I personally don't see this being as good as just running some creatures... but in any case, i'm not sure this card keeps you safe enough.

  • Typically burn runs a few (~12) aggro creatures to help get the job done. Stuff like Monastery Swiftspear can easily outperform a single Lightning Bolt.

  • Lava Dart > Needle Drop.

  • I'm very confused by the sideboard choices here. Act of Treason and Anger of the Gods seem good and make sense, but the rest of the choices have me baffled... what matchups are you bringing these in against?

zapyourtumor on Izzet blitz? yes it is! (budget)

1 month ago

General comments: I'd say you have too many creatures, not enough instants. Also, a lot of the creatures you chose are kind of slow.

Creatures: You need 4x Monastery Swiftspear. Losing Soul-Scar Mage definitely hurts but his price is pretty ridiculous. Delver of Secrets  Flip is kinda slow. You're never going to cast Niv-Mizzet, Parun, just cut it. Not sure why Fanatical Firebrand is here.

Curious Obsession is better than Curiosity since you want to be swinging every turn anyways.

4x Lava Dart is a must.

You don't have DRC so I'd run Consider over Thought Scour.

zapyourtumor on

1 month ago

Vexing Devil is a deceptively bad card in burn: your opponent will always choose the option that's worse for you. Early game they will remove it, late game they will just let you keep the creature.

The elementals are similarly bad, basically worse versions of Lava Spike.

For the creature suite, I recommend:

Goblin Guide: Does almost as much damage as the elementals in one turn, and then keeps swinging each turn after that. Giving opponents possible card advantage doesn't matter when you're going to be ending the game by turn 3.

Monastery Swiftspear: Has the potential to do even more damage than Guide, given that we want to be slinging as many burn spells as we can each turn.

Eidolon of the Great Revel: It hurts us a lot, but it probably hurts our opponent more. Even if they try to remove it (which they usually do) they take 2 damage anyways.

The_Acid_Drip on

1 month ago

some mid game plays would be ok maybe Shrine of Burning Rage

add maybe 1 Sacred Foundry for 2 Wear / Tear in the SB since you have so many fetches. Also maybe run 3 Skullcrack

Some other budget-ish options include Grim Lavamancer since you have soooo many fetches and Monastery Swiftspear to proc off of the spells your casting. Cut the Elementals for the lavamancer and Swiftspears. Maybe some Goblin Guide if you can afford them.

And I'm assuming b/c you have fetches you could maybe run a few other things maybe Ragavan, Nimble Pilferer?

Some non-budget hits include Leyline of Punishment and Blood Moon.

Niko9 on Grand Warlord Radha the manaificent

2 months ago

Radha is a great aggro elf, and I think the deck looks really good as is. I have a modern Radha deck and here are a few tricks I've got in there. You'll have to judge and see if you think they will fit for edh or in your deck, but I figure, the more ideas the better :)

Kessig Wolf Run is a great land that can pump your creatures. It's expensive mana wise, but in this deck you will be making just a ton of mana, so it usually works great.

Tilonalli's Summoner doesn't go infinite with Radha, but does play very nice. You should usually get ascend pretty easy with the tokens, and it's just a nice place to put your mana. Put all your mana into summoner at combat and then get it all back with Radha for main phase 2, it feels amazing.

might of masses may be better in 60 card, but it might be a way to just knock somebody out in edh. Got a ton of creatures from T-summoner? Pump up one of your big tramplers to absolute absurdity.

Fumiko the Lowblood She can act like removal for a lot of your opponent's small creatures and if you give her trample with Kessig Wolf Run she's an attacking monster. You can pump her up and if you have enough attacking creatures, a lot of the time their blocks just don't matter. Plus, it just feels good to see all your opponent's dorks attack into oblivion.

Gallia of the Endless Dance Mask of Memory Explorer's Scope Sword of Fire and Ice or anything else that gets value off attacks can be great.

I think that's it. Sorry I don't have more advice, but my deck is probably very different. It has a lot of cards like Monastery Swiftspear to play with Savage Swipe and get removal plus very fast buffs for attacking into an empty board. But I don't think that would translate too well into edh.

Good luck with this one! It looks basically there to me with a ton of good stuff and synergy. I do wonder if you need things like Cultivate with all the creature ramp that you have, but you'd know better than me if you are playing it.

t5686monroe on Budget Burn - Chandra's Incinerator

5 months ago

coleslaughter i think for right now to help keep the deck under budget i'll run Monastery Swiftspear but i have seen a few other builds with Soul-Scar Mage and if i ever add to this deck later on i will definitely consider it !

i'll rework the maindeck and sideboard now with all of this in mind. thanks again to both you and Barbarian_Sun_Pope for all of the advice, it really has helped !

coleslaughter on Budget Burn - Chandra's Incinerator

5 months ago

Another suggestion is Soul-Scar Mage instead of Monastery Swiftspear. Its trade off is haste vs poisonless infect. Its a large tradeoff, but it might be worth it.

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