Play with Fire

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Play with Fire

Instant

This deals 2 damage to target creature, player or planeswalker. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

wallisface on burn deck help to refurbish

1 month ago

9-lives well, you know my opinion on the competitiveness of either option already based on my above comments ;)

This new version is at least closer to 60 cards, so that's one bonus going for it. However, none of the cards you've added in are particularly useful for the speed a burn deck is hoping to acquire - if you're going down this direction it might be better trying to turn this into something more midrange.

  • Play with Fire only deals 2 damage, making it unplayable at any level above the absolute most-casual of play. There's zero reason playing it when you're not even playing the full playset of Lightning Bolt

  • Atarka's Command is a decent card, but typically better as a sideboard option as a lot of the time it's not going to give you enough value to warrant its inclusion. It's effectively a slightly better Skullcrack, but considering that card already doesn't make it into current burn lists, i'm not sure how useful it is running 8 copies of this effect. This card is much stronger in builds tending-towards midrange (or straddling between aggro-and-midrange)

  • Yavimaya Iconoclast... I'm really not sure what you're hoping to achieve with this card... it's neither fast nor powerful? Just a vanilla creature??

  • I'm also not sure what the purpose of Black Market Tycoon is... you don't need mana, and this card is actively hurting you while also not helping to kill the opponent.

Personally I think you're previously rendition was better, in that the cards at least slightly-more resembled traditional burn. This version seems slower but for no apparent gain.

9-lives on burn deck help to refurbish

1 month ago

I replaced Boros Charm, Lightning Helix, and Deflecting Palm. Switched them out with Atarka's Command, and Play with Fire. Removed Risk Factor and Light Up the Stage. Put into play Yavimaya Iconoclast and Black Market Tycoon. Got rid of Satyr Firedancer. I'm not asking if it looks fun, haha. I'm wondering if it's so-called competitive.

plakjekaas on looking to upgrade a standard …

9 months ago

The best thing to do is probably to lower the curve a bit:

Kumano Faces Kakkazan  Flip is a cheap card that works wonders for the strategy

Play with Fire is a better Shock, and Lightning Strike is a better Roil Eruption

Monastery Swiftspear is probably one of the best red 1-drops ever, and pretty cheap with the BRO reprint. Soul-Scar Mage is pretty similar, no haste, but a chance to progressively kill problematic creatures or mess up combat math with the -1/-1 counters is great.

Den of the Bugbear and Ramunap Ruins can be considered to have some utility in your lands without giving up any colored sources.

Eidolon of the Great Revel is the most expensive card that mono red plays in pioneer right now, that might be a step too far if you're worrying about the budget. But that's probably where you'd want to end up being serious about the deck. In the meantime you could consider cards like Khenra Spellspear  Flip, Kari Zev, Skyship Raider or Bloodfeather Phoenix to make sure chapter 2 of Kumano Faces Kakkazan  Flip goes to use.

You could look up some lists on MTGGoldfish or MTGTop8 to see what's generally played in the mono red decks, and work your way there bit by bit. I think my suggestions should give you plenty inspiration to get started though.

Icbrgr on How many board wipes?

10 months ago

@Argy so in combination between your main and sideboard you also have a total of 7 board wipes available to you? I'm not really familiar with Orzov control lists but I figured that having access to would give premium instant speed removal so if any list could get away with less mainboard wipes that color combo could.

Daveslab2022 yeah in particular the 1 mana spot removal options in Jeskai are just meh... Portable Hole/Lay Down Arms... Play with Fire/Lightning Axe... not terrible but can feel frustrating at times; especially when wanting instant speed removal.

Icbrgr on How many board wipes?

10 months ago

Is it just me or do Control lists in the Pioneer format NEED to run a seemingly high amount of board wipes in the Main Deck? (Between 4-6 seems to be what I'm seeing as the trend)

Honorable Mentions

I have been tinkering with a Jeskai Control list and I thought splashing for Play with Fire/Lightning Strike would reduce the need for running 4-6 mass removal spells and running typicall Good stuff toolbox spot removal via Fateful Absence/March of Otherworldly Light in combination with a countermagic suite would be enough... but holy cow was I wrong.

I did a lot of playtesting against what I thought to be a simple/straightforward Deck on MTG Top 8 and sheesh... if you dont have a boardwipe you just lose lol

I guess what I'm getting at here from my learning experience is that coming from Modern I felt having 3 Supreme Verdict effects was kinda obnoxious... and seeing decklists in Pioneer with 6 just seemed crazy to me... but yup you just need that many and a way to draw into them as consistently as possible too... aggro is just really strong imo.

lespaul977 on mono red burn needs help

1 year ago

Hi RockIV! I know there are a lot of mono-red burn decks that don’t run many creatures so I don’t think you’re off-base for only running 11. There are some cards that might be fun to add, like Thermo-Alchemist and Guttersnipe, but I don’t thing you’re “wrong” by any means. I run a few more creatures in my Stomp. Burn. Destroy. V2.0 deck (which isn’t the best example of a competitive deck), but that’s just what I prefer. Play what is fun for you.

As far as other solid creatures go, you’ve already got Monastery Swiftspear, which is a great 1-drop, but Ghitu Lavarunner and Soul-Scar Mage are also good 1-drop options if you do decide to add some more creatures.

It looks like you have a lot of cool burn cards in your deck, but a lot of them cost 2. I think it might be a good idea to take a look at Shock (as well as similar cards like Play with Fire) and Skewer the Critics, and other cards you can get out for 1 mana. Also, I’ve had good luck with Light Up the Stage in my burn deck as a nice way to get some card advantage.

Best of luck on the build! I have a lot of fun with burn decks, and I’m sure you will too.

Mousemke on Bombardier Gold

1 year ago

dunno if you will try to port this type of thing to modern, but for comparison, here are some comparative upgrades you could make

-Disfigure => Dismember (not a clean swap, may depend on your usage)

-Lightning Strike => Lightning Bolt

-Play with Fire => more Lightning Bolt?

-Searing Blaze?(how important is the scry)

-Morbid Opportunist => Grim Haruspex

-Seize the Storm => hard to replace 1:1, but it's expensive. maybe Dreadhorde Arcanist or Magmatic Channeler

also lands. i wont dive that deep here but ofc the land base standard => modern are quite different

enraged on Rakdos Menace (MTG Arena Build)

1 year ago

Interesting tight build. The power of Labyrinth Raptor is evident.

I like some one mana burn like Play with Fire or the above mentioned Spikefield Hazard  Flip but the synergy with cheap burn and your Pestilent Spirit can be overwhelming.

One potential addition could be Insolent Neonate this could keep in theme but also dig you through your deck.

Finally Rampaging Ferocidon is just a powerful creature with menace.

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