Reconnaissance Mission

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Reconnaissance Mission

Enchantment

Whenever a creature you control deals combat damage to a player, you may draw a card.

Cycling (, Discard this card: Draw a card.)

Last_Laugh on Alela's Artifacts Makes Tokens Do Stuff

1 month ago

Nice to see another Alela list and good job keeping your avg mana cost low. I have some suggestions for you and I'll try to break it down by category and keep things budget friendly. If you're picking up what I'm putting down and need help with suggested cuts, just holler.

CARD DRAW:

Breena, the Demagogue is amazing here. It incentivizes opponents to attack one another for card draw while your creatures get the +1+1 counters and you get the draw/counters twice for attacking the 2 opponents with higher life.

Starscream, Power Hungry  Flip brings the Monarch mechanic into the game which will draw you an extra card at your end step but you'll also smack an opponent for 2 for every card you draw while you're the Monarch.

Plumb the Forbidden in response to a boardwipe ensures you have a grip full of cards to redeploy. Instant speed and pseudo dodging counterspells makes this card.

Reconnaissance Mission/Bident of Thassa/The Indomitable/Coastal Piracy - I personally run 3 of these effects... they will draw you a ton of cards.

CREATURE BUFFS:

Skyhunter Strike Force will buff all your attackers +3+3 just for attacking all 3 opponents. Bonus points for not needing to attack itself.

Nykthos Paragon because your commander is an evasive lifelinker and this guy is an enchantment. The low bar here is you hit for 2 with Alela and everyone gets 2x +1+1 counters, then 4 the next turn, then 8, and that's assuming Alela only had 2 power to start.

Felidar Retreat is another go-wide counters effect that works wonders here.

MISC.:

Fanatical Devotion let's you sac tokens to save your actual creatures.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Crash Course

Hexapod on Dungeons and Discards

1 month ago

This is a fun build!

I goldfished a bit to get the gist of it, and Radiant Solar did much of the heavy lifting. An early Tortured Existence also greatly helped setting up the graveyard.

In my meta I would not play Tergrid ever, it is just so OP and an instant Archenemy card. This deck is so casual, I would rather have something like Reconnaissance Mission or The Indomitable to refill my hand and play "fair Magic".

You have some slow lands in here, have you considered switching bounce lands and surveil lands for filter lands and Pathways?

Hoping this is helpful,

Niko9 on Zinnia fun

2 months ago

I'd say maybe using etb creatures and Ashnod's Altar to sac them, get mana to pay into making tokens, get etbs on tokens. All of the incarnations would work great (though maybe kind of salt inducing) to evoke Fury ping mana dorks, sac to ashnod's, gain mana to gain a token. I don't think Ashnod's Altar will go infinite or anything, but could be a good value engine.

Also, just random cards

Clarion Spirit if you are using etbs and casting creatures will just randomly get you value and spirits

Kabira Takedown  Flip because you might have lots of creatures and if not it's just a land

Curiosity effects like, Reconnaissance Mission and Thopter Spy Network and Grazilaxx, Illithid Scholar

Also, any token deck loves Cultural Exchange as a finisher : ) Get your etbs and value cheap and then trade a whole bunch of 1/1s for an opponents best board.

And way off topic, but I feel like Zinnia should be a plant or tree folk, because for real : )

king-saproling on Kykar kicks ass (Suggestions needed!) (Budget)

5 months ago

Looks like a good start. Personally I would make these swaps:

Chandra, Torch of Defiance -> Reconnaissance Mission
Ral, Izzet Viceroy -> The Indomitable
Ancestor's Aid -> Irenicus's Vile Duplication
Mizzium Tank -> Valor in Akros
Goblin Electromancer -> Distant Melody

Last_Laugh on Felix Five-Boots - Reach for the Sky (v0.5)

5 months ago

Ohran Frostfang, Toski, Bearer of Secrets, Reconnaissance Mission, Bident of Thassa, Coastal Piracy, The Indomitable, Gix, Yawgmoth Praetor, and Marcus, Mutant Mayor are all excellent draw engines here. I personally recommend running 3-5 of these but especially Ohran.

DreadKhan on Legacy merfolk (Help)

8 months ago

High Tide is useful if you have a fairly good draw effect down because it can double your Islands... turn 5 or 6 it lets you play out tons of stuff, giving you 5ish mana. People also use it in combo decks, it's great with Blue untap effects. Since you can't run The One Ring, the next best option I can think of is Reconnaissance Mission, it's another grindy card draw option, but probably much worse than The One Ring. It would play well with your evasion abilities, but if games rarely go long I'd skip it!

If you're on a budget and can't use Force, maybe Cursecatcher could help keep opponents in check? Could certainly be sideboard card, it would play well with Svyelun's Ward buff.

Last_Laugh on Ne-Faerie-Ous

8 months ago

Upvoted for the name alone. I have several card draw suggestions for you that are very budget friendly but very impactful here.

Reconnaissance Mission/Bident of Thassa will draw a LOT of cards here. Plumb the Forbidden in response to boardwipes keeps your hand full (instant speed on this is honestly amazing). Breena, the Demagogue isn't a faerie, but it goes well with goad and those counters add up FAST. Robe of the Archmagi because Alela is a warlock.

One last card I'd suggest is dirt cheap and highly underrated here. Nykthos Paragon. It's conveniently an enchantment that triggers Alela and Alela conveniently has lifelink. The low bar for this is 2 counters on everyone, then 4 the next turn, then 8... and that's assuming Alela's power was starting at 2.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Crash Course

Last_Laugh on

9 months ago

Ok, I have several suggestions for you. I'll try to break it down by category and keep it budget friendly.

Card Draw (load up on this effect, it's one of the decks biggest strengths): Aerial Extortionist doubles as annoying removal while drawing cards. Breena, the Demagogue draws cards and beefs up your dudes quick. Starscream, Power Hungry  Flip because the monarchy is pretty easy to take back and hold here and he's an artifact so he comes with a buddy. Tegwyll, Duke of Splendor is an anthem effect for faeries that draws cards. Bident of Thassa/Reconnaissance Mission will draw a LOT of cards here. Plumb the Forbidden I typically use in response to boardwipes so I have a grip full of cards to redeploy. Tocasia's Welcome is self explanatory. Robe of the Archmagi since Alela is a warlock.

Buffs/Counters: Anduril, Narsil Reforged's 2x +1+1 counters on everyone is nuts here. Skyhunter Strike Force will give everyone +3+3 just for attacking all 3 opponents. Nykthos Paragon is conveniently an enchantment and Alelas has lifelink built in (this thing is deceptively disgusting here). Flowering of the White Tree is another good anthem effect here.

Vault of the Archangel is expensive to activate but you typically don't need to. This affects combat in your favor just with the unspoken threat of potential activation. Hold up mana, be committed to using it if needed, and cast stuff on your 2nd main if you didn't activate it.

Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Crash Course

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