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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Timesifter
Artifact
At the beginning of each upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.



![Jodah, Archmage Eternal feature for JOJO'S BIZARRE ADVENTURE: [2025 Primer]](http://static.tappedout.net/mtg-cards-2/dominaria/jodah-archmage-eternal/mtg-cards/_user-added/femme_fatale-jodah-archmage-eternal-dom-15565319420.png)
capwner on
Tomik 43 Lands.dec
3 weeks ago
^ Endless Horizons is so good, people underrate the power of making land drops. Not even to mention the thinning. Remember when Journeyer's Kite went in every deck? OK Suffer, you already know what's coming here. All these thinning cards and scroll rack are just a whole bunch of peanut butter and it needs the Timesifter jelly. THE JELLY, MAN!!!! Planar Birth is also a pet card of mine, been meaning to try brewing with this one again. Overall this mono white lands is a very sweet concept, the only thing I might consider if having trouble keeping up would be to try running a bunch more wraths. Lands+Wraths tends to be a pretty successful formula and this build has a lot of recursion already. Aura Fracture is also crazy lol I thought I was the only one running this as tech in my Restore Balance deck but it looks like you have it as straight up removal here.
capwner on
Ulalick Deez Knutz
2 months ago
As an avid Timesifter player seeing eldrazis across the table makes my butthole clench
capwner on
Azorius Timesifter Prison
3 months ago
SufferFromEDHD Top is already in here brother, probably the best card in the deck since we're all about Timesifter :) Catastrophe is a good one, that's in my Mono-W versions which is more focused around wrath and indestructibility.
casual_competitive on
Mono White Timesifter Prison
6 months ago
Timesifter is hilarious. use to have a twoheaded giant LGS and my brother had a deck where it would get Timesifter out and have me as his teamate using a deck with no lands and every possible 10+ mana card
i was gunna recommend Hidden Retreat but youd have to have a valid target. Scroll Rack is just the best option, making it more likely to get scroll rack is a good idea. glad to see someone else other then me uses Endless Horizons. Tenuous Truce is good cheap draw and will instantly make one player of the game your friend, either give it to the most combat focused deck to avoid their wrath or give it to the player thats struggling, same thing applies with Loran of the Third Path but with an added bonus of removal. Bottled Cloister is good if your playgroup has a lot of handhate. if you want a good board wipe i cant imagine a better one then Out of Time, a little mean since it just makes everyones commander vanish forever until someone gets rid of out of it. other then that your deck is well put together and unique
Bookrook on
0% Synergy, 100% WINERGY
8 months ago
I feel like leyline of singularity has anti synergy with your deck because all of the copy effects. Some other random cool cards are, Oracle's Vault, Rowan's Grim Search, Shared Fate, Timesifter, Fly, and Ancient Silver Dragon.
capwner on
Timebelcher
9 months ago
wheels47 Heyo! I did actually see one of those lists already, the mono W one, when I realized that the "Timebelcher" name had been used previously I went and checked it out. I actually really like the idea of running the miracle cards, I may have to consider Temporal Mastery, Terminus, and Devastation Tide for this list, also using cheap cyclers to draw into those on your opponent's turn is very clever. As for cutting the cheaper cards from this list, I'm not sure if it would be worth switching to a tap-MDFC (it would probably be Umara Wizard Flip) over the Sinks and Hydroelectric. The interaction from Sink and ability to play them untapped feels pretty important to me. Same with the Pentad Prism as this is our primary option for ramp (vs Lotus Bloom which is even lower cmc), this enables turn 3 Sifter/Belcher which feels awesome. The other alternative would be the adventure land-drop cards I have in the maybeboard, but this only ramps us by 1 not 2 and it consumes a land drop. The average CMC is still super high because we run all the most expensive MDFCs, and in my playtesting a resolved Timesifter almost always results in a win. Even if we lose 1 turn somewhere in there, the odds of our opponents being in a position to win on that single turn seem to be pretty low, generally. And some cards like Ulamog will always beat us no matter what we flip. Thanks for checking out the list, it's very nice to see a fellow Timesifter appreciator :)
capwner on
Timebelcher
9 months ago
kamarupa Thanks for the interest and the +1! I may add a bit more description but honestly it's pretty simple, the MDFCs are just there to be expensive and win us Timesifter triggers. As well as being a requirement for the Belcher and Selective Memory wincons. The theory behind the deck is with Timesifter, now we run 12 "1-card-wins," as opposed to traditional Blue Belcher which just has 8. Blue Belcher is probably still a much better deck than this. The only real "tech" from the MDFCs is that you can use Suppression Ray Flip to tap down blockers once allowing for repeated beatdowns on Timesifter turns. I just played my first couple matches with this online and we beat Eldrazi and Esper Goryo's lol
DreadKhan on
Lil' Shit
1 year ago
IMHO their are few bigger 'lil shit' type cards than Rite of the Raging Storm, if their is an opponent who can't handle 5/1 Tramplers they are dead meat very quickly, it's a very chaotic atmosphere with Rite out. It's also very good with many cards that would work well with your Commander, such as Mask of Griselbrand, and I can point out a bunch of other options. Relic of Sauron is a very good Grixis mana rock that can also draw a card now and then. I think copy effects are probably pretty good with your Commander, if you cast Rite of Replication on your Commander you still get 5 copies ETBing and dying, which should clear out hands and serve as a huge board wipe (you get 5 triggers each of the ETB and death trigger, if you have 3 opponents left 2 of them have 1/4 of their permanents and one has half left, similar for their hands. Irenicus's Vile Duplication is another fun copy effect, this one doesn't die right away and has flying. If you like annoying creatures you might like some of the specters out their, Hypnotic Specter is an old classic that will always take away a card from whomever you hit, and Stronghold Rats can take one from each player fwiw.
I can't decide if MImic Vat would be worth it with your Commander, if you can get him into the Vat you can make a copy each turn for very little mana, but it doesn't get sacrificed unfortunately, it gets exiled at end of turn, so you'd need sac outlets to get his Death Triggers (but on the upside nobody is going to block you).
Their are a few Chaos type cards that might help with your plans to annoy the table, I've always enjoyed Teferi's Puzzle Box, but any effect that cares about your opponent drawing cards really loves the effect, if you can get Box and a Notion Thief out your opponents each lose their hand and you draw cards equal to how many they had when they lost them. Grip of Chaos can help keep your Commander (or another key permanent) alive longer, and you don't run a ton of targeted interaction yourself. Omen Machine is pretty funny, it's especially useful if you use a high average MV, same with Timesifter. Some people will try to flip the table if you resolve a Possibility Storm, especially if your deck isn't trying to abuse the effect. If you leaned harder into your spell plan, or into permanents that work regardless of who controls them you could try Thieves' Auction, a card many that is so obnoxious that some people consider scooping rather than resolving the effect.
I hope some of these ideas aren't too disruptive, it's fun to have a deck that can troll your playgroup a bit!