
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Make an Example
Sorcery
Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)







Optimator on
Kill The Poor
2 weeks ago
Optimator on
Kill The Poor
2 weeks ago
Coward_Token on
The Reunion At Last - Sephiroth V1
1 month ago
Spitballing, feel free to ignore me:
Vona's Hunger can be cast on another player's turn after a creature has already died. While blessed it can kill four on its own (Soul Shatter is also a thing, as is Make an Example)
Crowded Crypt fodder later on, mana value might be awkward
Gifted fodder: Tribute to Horobi Flip, Slaughter Specialist, Curse of Disturbance, Forbidden Orchard, Hunted Bonebrute, Dowsing Dagger Flip (one-winged can fly!)
(Nice curve btw)
DreadKhan on
Hey Jude
5 months ago
I fear and love this deck, such a terror! +1!
Seeing as people will probably try to kill your Commander a lot maybe a storage land could help? I wouldn't cut an actual land for one, but it can help you power out Judith and then cast a follow up wipe right away, as is people might have too much opportunity to kill Judith before you can wipe. Mercadian Bazaar and Subterranean Hangar are the 'better' two, but Dwarven Hold and Bottomless Vault are the worse options, I use all 4 in my Rakdos list (which does some similar stuff) and am often happy with their ability to ramp me.
Apologies if you were already aware, but with Bolas's Citadel if you have Sensei's Divining Top and Aetherflux Reservoir you usually win the game on the spot. FWIW with your life gain potential you could trigger Aetherflux Reservoir without using it's Storm ability, so that might be useful even without the combo, and Divining Top is just a great card to have around if you can afford it.
With your Commander I think I'd just as soon use Flare over Shock? 2 more mana to draw a card isn't awful, and it's still an instant, Deathtouch means it generally kills whatever you target either way.
It's a weird card but since you're pretty good at clearing the board I'm happy to suggest an old favorite of mine, Rite of the Raging Storm. If there is an opponent who neglects blockers (or you just kill them all over and over) they will quickly get swamped by the free 5/1 each turn. As an Enchantment it doesn't die very often, and 5 power with Trample is usually high enough that you can swing at someone. I use Rite with various things that help make the tokens even better, be they anthems like Berserkers' Onslaught, or equipment like Basilisk Collar. I'm not sure if you have enough high power creatures to make the card work most of the time, but Mask of Griselbrand is surprisingly powerful, even if all you're doing is drawing a 4 or 5 cards from a mid-size creature dying.
If your deck expects to kill a LOT of creatures, you might enjoy Ogre Slumlord, Sangromancer, and maybe Kothophed, Soul Hoarder? Ogre Slumlord makes token armies whenever you kill actual creatures, Sangromancer can gain you a ton of life (and win on the spot with Sanguine Bond maybe), and Kothophed can draw a LOT of cards. I think the first two are much better than the 3rd in most situations, but when Kothophed is good it means cards and cards are amazing.
I'm not sure if you run into stuff your deck can't kill very often, but Make an Example can kill just about any creature you want dead, and it hits each opponent. It's not as cheap as it was, but it's easily one of the strongest 'targeted' removal effects of all time, combining sacrifice with always hitting the exact creature you want for each opponent.
DreadKhan on
My Vampire Deck
10 months ago
Just at a glance, if I was you I'd probably hack out Bloodthirsty Aerialist, this is too small of a payoff in a Commander game IMHO, Defiant Bloodlord is a literal mountain of Mana (unless you've got a doubler out it's hard to cast a 7 drop), he's also redundant with your Commander to an extent. I'm guessing it's a pet card but I don't like Eternal Thirst. The various and sundry Murder effects (3 mana to kill 1 creature) are pretty awful in my experience, but mono-Black makes it a bit harder to eschew cards like this. I've mentioned a few removal options below for you to consider, hopefully something will fit in!
I feel like I should mention Urborg, Tomb of Yawgmoth, it's $$$ but it's a pretty good card in a Black deck that wants to use some utility lands. Maybe Expedition Map, finding a land for 3 mana is really good if you've got Urborg or Coffers out, being able to get the other one can be helpful. With your Discard payoffs I think you could justify a Geier Reach Sanitarium, the dig can be nice if you've drawn an otherwise 'meh' hand but have enough mana to want to keep it. I feel like I'd switch out Wedding Invitation for Tome of Legends, you certainly want to cast your Commander and he can give EVERYONE Lifelink. I feel like if you've got this many 'big mana' sources in here you could switch out Diabolic Tutor for the much, much flashier Diabolic Revelation, I love it in a weird Rakdos list that often ends up with too much mana, if you can cast it for 9 or more you're just getting a bespoke hand! The other option I'd consider switching out Diabolic Tutor for is Rune-Scarred Demon, mostly because it gives you a fairly big blocker to help you survive when you find your win con, but IMHO Revelation is way more fun (it's also a gorgeous foil). You might try out Decree of Pain over In Garruk's Wake, the card draw is usually VERY good, and sometimes you actually need an instant speed -2/-2 effect to kill a token army before the opponent can resolve their Craterhoof. I'm lowkey shocked to see you're not running a War Room in here, I think it's certainly worth a look. If you're fine with combos and already have Bolas' Citadel in here, maybe Sensei's Divining Top
and Aetherflux Reservoir as a back up combo? Top and Citadel are amazing, as is Reservoir with Citadel, but all 3 should win on the spot. Now that I think about it you could probably benefit from Reservoir even without the other two, if your deck is working correctly you're probably at a solid life total and can threaten to 1-shot someone with the Reservoir.
As for removal, they cost a bit of life, but you can easily afford it so maybe Ashes to Ashes and Reckless Spite? I've always liked Cannibalize, it's exile on top of everything, including being a potential buff if you need 2 more damage from a swing. I've heard only good things about Curtains' Call, it's busted in a 4 player game. Do or Die and Make an Example are both impressive cards, even if they are Sorceries they can cripple an opponent, though Make an Example is IMHO the Gold Standard of sorcery speed removal for creatures, it gets around almost any protection and always removes at worst the creature you most want gone from EACH opponent, that's insane value for only 4 mana. There is also Wicked Pact *list*, it's not a 'great' card but the art is cool on some versions, and it's still a 2 for 1. TBH I don't think I'd run more than 2 removal spells that only hit non-Black creatures, but one or two is rarely a problem in my experience. Feed the Swarm is a pretty wild colour break, this lets you blow up an Enchantment, something Black normally can't do, this can save your bacon sometimes. It's a bit of a weird card, but Transmogrifying Wand is a criminally underplayed card, removing 1 creature isn't great value, but the 2nd and 3rd creature feels pretty amazing. Just thought of one of my old favourites for any big mana deck with Black in it, Drana, Kalastria Bloodchief is removal on a flying stick that is incredibly powerful late game.
DemonDragonJ on
Diabolical Machinations
10 months ago
I have replaced Brainbite and Time Warp with Make an Example and Syphon Flesh, since the newer cards better fit the theme of this deck; I also plan to replace Undermine, but I am not certain with what care I shall replace it.
DemonDragonJ on
Waste Not
10 months ago
I have replaced Brainbite, Time Warp, and Undermine with Make an Example, Syphon Flesh, and Psychic Strike, since the latter cards better fit the theme of this deck; I also plan to eventually replace both Plasm Capture and Simic Charm, since I feel that those cards do not fully fit the theme of this deck, either.
RiotRunner789 on
Diabolical Machinations
11 months ago
Looking at the deck, I would recommend Make an Example. The floor is normally making each opponent sac their best creature while the ceiling can be monumental.
I'd recommend cutting Brainbite or Slave of Bolas since their similarly costed sorceries and Make an Example should provide more value.
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