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I was inspired to build this in part by watching Snowdrop, which was a very strange but ultimately very enjoyable show. Locking down opponent's creatures = taking hostages, the wipes/removal are solving one's problems via coffee. I have other cards I'm thinking about adding, but I can actually playtest the deck's various strategies finally, including running a bunch of White catchup ramp alongside things that shrink my land count. These cards usually come in tapped, so they slow the deck down, but it's awesome to turn on your Cartographer's Hawk type stuff. With the land count reducers, this deck might be somewhat viable vs metas that aren't ramping lands but still run a decent number of lands. My own land count might be too low, and I intend to fiddle with it a fair bit more. I'll probably throw in a Sacred Foundry at some point, when I find a good replacement for it in my Sisay deck.

The deck has some pump effects in it that are designed to work around my lockdown and wipes, to make them asymmetrical, and thus far more powerful. The magic number is 3, but with Vigilance I can get around this limitation, so I do have a few cards that can be locked down by my own effects. There is a little bit of Voltron technically, I can make A+C hard/impossible to block, and run plenty of things to pump them, combined with fun stuff like Double Strike and the almost perfectly designed Inquisitor's Flail, which is very good with First Strike and Vigilance.

If I think it's necessary, this deck has a 2 card combo in Brash Taunter + Guilty Conscience , with Brash Taunter + Pariah also being in the deck and also being very good to set up. The deck can win via Voltron, which it prefers to, but if someone else is running a better combo than you expected you can just do either of those. The deck has a very hard time protecting it's enchantments though, so hopefully you can damage Taunter that turn with Conscience to win on the spot.

The deck tries to set up a situation where I can repeatedly cast an Aura on A+C, letting me draw cards potentially as well as buffing my team, and I run a small selection of budget tutoring cards to dig these auras out. The deck can also rush to try to eliminate an opponent with a slower deck, as A+C are an impressively fast Voltron option. Typically the deck relies heavily on A+C early, and less so as the game goes longer and they become relatively small.

There is a good chance that if I can keep enough Vorthos stuff in that I'll do Custom Headings that help explain them.

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Added a War Room and some fixing lands, as well as a few other cards. We'll see how 31 lands feels!

Edit: Silverwing Squadron is an objectively good card, and quite a good fit in the deck, but I've noticed I've literally got 8 6 drops, which seems like a lot, and that many is very able to clog my hand. So, I'm going to try to trim a couple for lower to the ground stuff, I'm thinking Squadron will go for Generous Gift, I could use the versatile removal for sure, wipes only solve so many problems. I think I'll just switch the two cards, the other deck cares about tokens as well.

Another thing I'm looking at is another way to recur cards from the graveyard, ideally lands, creatures and/or enchantments, there is always Sevinne's Reclamation I guess, which could easily save my bacon. I mention this because I find the deck has lots of enchantments that it hates to lose to the graveyard, has lots of small creatures that either have good ETBs or have good static abilities and get targeted for removal like Mesa Enchantress, while I have a few ways to sac things in the deck that are especially handy if I have a Sun Titan out, but frankly Glacial Crevasses is interesting even without Titan, it's just hilarious with it.

Comments

46% Casual

54% Competitive

Date added 6 months
Last updated 1 week
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

50 - 0 Rares

16 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.99
Tokens Elephant 3-3 G, Emblem Elspeth, Sun's Champion, Enchantment Cleric 2/1 W, Knight 2/2 W w/ Vigilance, Soldier 1/1 W, Spirit 1/1 C, Treasure, Warrior 1/1 W w/ Vigilance
Folders Uncategorized
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