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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
For each opponent, destroy up to one target artifact or enchantment that player controls.
Cycling (, Discard this card: Draw a card.)
When you cycle Dismantling Wave, destroy all artifacts and enchantments.
4 weeks ago
Commissar Severina Raine is pretty cool. I was super excited to add her in my Isshin deck when she was spoiled last year. A few quick ideas:
Plumb the Forbidden - An excellent draw card, especially when combined with all of the Aristocrats stuff you have going on in the deck. I mostly use it in some of my Aggro decks to sac my board in response to a wipe.
Throne of the God-Pharaoh - Could add a bit more sting to your token swarming plans.
Dismantling Wave is a nice removal option that also hits all of your opponents simultaneously.
1 month ago
Yo, I saw your post on Reddit & thought I'd leave my feedback here. Overall pretty solid start, but there are a few spots that are worth re-evaluating. I have a few suggestions for additions & swaps:
I think you could stand to use a bit more instant speed removal like Anguished Unmaking, and you can probably swap Vandalblast for Wear / Tear. Dismantling Wave and Grasp of Fate are also options that can hit multiple targets without necessarily being a wipe. I think Vandalblast can be more of a meta-dependent call.
I'd suggest swapping out Cathars' Crusade with Flowering of the White Tree. Cathar's Crusade can be annoying to track, especially with the amount of tokens Isshin can pump out. Flowering is lower to the ground and offers some additional blanket protection to all your legends. I've played Flowering of the White Tree in my Burakos and Isshin decks, and have really enjoyed how well it performed in both.
Minas Tirith could be a decent addition to your mana base, and the Temple of ___ cycle can likely get swapped out with more of the Battlebond cycle like Spectator Seating. As the person on Reddit stated, I second replacing the Snarl Cycle, and as many of your lands that ETB tapped. Canyon Slough and Sunbaked Canyon can be potential additions, especially since they offer some additional utility if you don't really need them.
I hope these suggestions are helpful. Down to bounce ideas for any other swaps if you're interested. Best of luck with brewing and playing Isshin, he's a lot of fun!
2 months ago
Hi there! Have you had a chance to play this deck irl at all yet? Do you have a set budget in mind per card, or overall for the deck? I have a few suggestions for potential additions as well as some likely swaps:
Sigarda's Aid - Super helpful to cheat Equip costs, as they can get mana intensive
Dismantling Wave / Wear / Tear - Can maybe replace Austere Command as a slightly faster options to deal with multiple artifacts/enchantments at once, and also because you can likely afford to run 1-2 fewer board wipes.
Forge Anew - Some more excellent new equipment support.
Frodo, Determined Hero - Excellent attacker that can skip on equip costs for himself.
Generous Gift - Is a versatile removal option since it can also destroy lands. The 3/3 Elephant token is fairly irrelevant in the grand scheme of an EDH game.
Promise of Loyalty - Can likely replace Slash the Ranks. I've played this in a Voltron Aura deck a couple years ago, and found it to be super helpful since it kept some heat off me while I swung away as everyone else was in rebuild mode. This is also a bit better than Slash the Ranks since the sacrifice removal gets around Indestructible, and destroy effects don't
I think you can remove Winds of Rath since your deck isn't really running any Aura enchantments to have your creatures benefit from.
3 months ago
Welcome to Tappedout and to Isshin brewing. In looking at your list I have some thoughts and potential suggestions. A few quick questions: Do you have a budget per card or total budget in mind? Is there a particular avenue of Isshin that you have in mind, I see that you mentioned multi-combats.
Your deck generally looks solid, but I think you creatures are what could use the most focus in terms of swaps. Stuff like Heliod, Megatron, Hooded Blightfang, Raiyuu, and Academy Manufactor are good, but don't fit this deck super well.
If you like Hooded Blightfang, I'd recommend adding some deathtouch anthems like Vault of the Archangel, Ankle Shanker, and/or Kaya, Geist Hunter to really take advantage of its ability. Otherwise, I think you could remove it.
If you like that GroupSlug style of play like Hooded Blightfang, I'd recommend checking out other stuff like Hellrider, Brutal Hordechief, Vicious Conquistador, or Infectious Horror, which aren't as narrow in focus to pull off like Blightfang.
I think you could probably swap Feed the Swarm for something like Dismantling Wave, Anguished Unmaking, or Vanishing Verse. Mardu has more options for enchantment removal than other color combos with Black in them where Feed the Swarm is one of their few options.
Lastly, these are not budget friendly, but are generally good cards for any Isshin strat. I'd recommend checking out Dolmen Gate, which will be getting another reprint in The List pretty soon when the LotR set drops, and Reconnaissance, which is like a pseudo-Vigilance anthem that can save your creatures from combat. This article details how Reconnaissance works a bit more.
I hope these suggestions are helpful. I've had a lot fun playing Isshin for the past year, and I hope you do too.
4 months ago
I will preface my feedback by acknowledging that I don't currently own my Thalia/Gitrog deck in paper and haven't played it at all IRL.
I think you are spot on in being heavy on the ramp. Since Thalia/Gitrog already has the extra land drop effect stapled on to them, I think you could stand to cut 3-4 of your 1 drop mana dorks, and 1-2 other Extra Land Drop effects. For similar reasons, I think you could safely cut Smothering Tithe. Yes, it's a great card, but I think you already have a ton of ramp, and Thalia/Gitrog taps down your opponents' lands, so it feels a bit extra. I think some of the following could be helpful:
Serra Paragon - As another recursion source for sacrificed lands and smaller creatures.
You could even use some of the mana dork slots for hatebears and stax effects like Collector Ouphe, Drannith Magistrate, or Archon of Emeria. They can support the hate effects that Thalia/Gitrog already have, and you can sacrifice them if needed to break parity once they've served their purpose.
I hope these are helpful suggestions.
4 months ago
No prob, glad the suggestions were to your liking! First and foremost, I'd say to focus your upgrades on the aspects of the deck that you have the most fun with, especially in the context of your playgroup or LGS meta.
Personally, I've had a lot of fun running Isshin as a Tokens Go-Wide strat for the past year. My deck is currently running about 12 of the same creatures you currently are. If you're interested, my decklist has a primer which discusses some of the card choices I've made.
Once you are ready to make more upgrades, I think that Wayfarer's Bauble, Greatsword of Tyr, Two-Handed Axe, and Argentum Armor can be your next round of cuts for more synergistic swaps. Argentum Armor is the first one I'd probably swap; it's 12 total mana for a +6/+6 buff and destroying 2 permanents on an attack (if Isshin is out). Dismantling Wave or Wear / Tear could be swaps for Argentum Armor if you want another multi-target removal option. I'd lean Wear/Tear
5 months ago
I think the board wipes that hit early at a low cost are best here. Also board wipes that make the creatures deal damage to them selves. Since Gisela, Blade of Goldnight splits it in half on your stuff, it will not kill your creatures, additionally it doubles the damage your opponents creatures would deal to them selves.
Some of the board wipes I recommend are
When paired with your cmdr
Other good ones when paired with your cmdr
Moving on to other good wipes, and noncreature wipes, and choice wipes.
6 months ago
Overall your deck looks really solid. Kudos on the curve, I love to see that slide shape lol.
I'd recommend checking out Scapegoat and Clever Concealment as additional board protection effects. I've also had some decent success with Plumb the Forbidden as a draw option, especially in response to board wipes (bonus points if the wipe is Living Death).
You could maybe swap Mortify for Dismantling Wave, as you can hit multiple targets for the value of just one card. Soul Partition is also pretty cool as a versatile option for removal or protection effect for a single permanent.