Creature — Spirit
Flying *(This creature can't be blocked except by creatures with flying or reach.) *
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
|Have (2)||thirdwhirly , orzhov_is_relatively_okay819|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Windborn Muse Discussion
1 month ago
Very Nice Aggro Edgar Markov list especially for a deck that is your first foray into commander. The Main problem I see you running into with this deck is that it is very soft to board wipes, and you will almost certainly lose the game if one resolves. I would recommend including Teferi's Protection , Flawless Maneuver , Boros Charm , Make a Stand , Unbreakable Formation , and Patriarch's Bidding . While these cards are skillful to utilize and require an understanding of your opponent's decks to know when to leave up mana to utilize them you will find you will be grateful to have them and win more often because of them.
Necropotence is an insanely strong card advantage engine especially in Edgar Markov that I would highly recommend as it allows the deck to continue to have the steam it needs going into midgame and mid-late game. In fact, when I am going for the aggressive strategy in my own deck it is the first card I tutor for if I can. Champion of Dusk , Pact of the Serpent , and Stinging Study are almost as good and serves the same purpose.
Stromkirk Condemned Is a pretty strong lord that most games you should have the land to pitch to it to boost your board, especially if you include some of the card advantage I recommended.
Reconnaissance Is also an amazing card for an aggressive strategy as it essentially gives all your creatures vigilance and you can remove any unfavorable blocks in combat.
For cards to remove to play them I will suggest cutting cards in different area's that I think have their advantages but probably benefit your decks aggro plan the least
Zealous Persecution and Vampiric Fury are not very necessary for yours deck. If you have not seen it already in time you will find that your anthem affects lords Shared Animosity , and Sanctum Seeker will be more than sufficient to win the game. Additionally, the card is quite soft to fog effects which are not too uncommon in commanders.
Anointed Procession is simply a card that is too slow for what an aggressive Edgar Markov deck wants to be doing and is much more suited to midrange aristocrat lists. Spending 4 mana for an effect that does not do anything is too slow and you would much rather want to be playing things like Sanctum Seeker , Vampire Nocturnus , and Bloodline Keeper Flip
Abrade , Dismember , and Nameless Inversion have two main problems. For one when you are playing an aggressive Edgar Markov deck you are committing to winning the early mid-game so spending the time you need to kill your opponents interacting with their board states is not doing you any favors. Secondly, as an aggro deck the only permanents that are outright going to stop you are Magus of the Tabernacle , Windborn Muse , Propaganda , Ghostly Prison , Collective Restraint , Sphere of Safety , and Humility so if your going to play removal spells in your aggro deck the spell at a minimum should target enchantments though creatures as well can be valuable.
Obelisk of Urd Is ok but is probably to expensive on mana and you would rather be punching with creatures than using them to convoke this spell out.
Bloodcrazed Paladin is really only good when there is a board wipe and that is the last thing you want to happen to your board so would not recommend playing a creature that's only strength is to give you a measly benefit in the worst-case scenario.
Bloodthrone Vampire is not very good in aggro since you want to have as many creatures around as possible for all of your tribal payoffs and since your deck is not particularly geared towards and Edgar Markov Aristocrats Strat.
Stoneforge Mystic and Steelshaper's Gift help you get Skullclamp but you probably don't want to be looking for that card too hard especially if you play Necropotence , or Champion of Dusk as I recommended as you don't have to sacrifice your board state to get card advantage when a wide board state is exactly what you are looking for. Additionally, you are not playing too many sacrifice effects anyway so when you play a lord it effectively turns off your Skullclamp .
Those would be my additions and removals for your removals but your the one who gets to play the deck so make adjustments to suit your playgroup and what you want to get out of the deck. Feel free to check out my own Edgar Markov Deck A Vampire Storm *Primer*, not the exact same strategy as your deck, but you may find some useful advice in my section on my mindset of how I play Edgar Markov aggressively. Would be happy to hear your thoughts on my suggestions as well as what you think of my own deck.
2 months ago
Xenopigeon, thanks for the support. I did actually notice the price increased by about 200$ or so within the last year, so I highly recommend proxying it.
As for lifegain, it's okay, but it definitely plays pretty greedily when it comes to the lifegain package (there isn't really one). When Bolas's Citadel comes out, it can really hurt sometimes so add some lifegian for sure if you feel it needs it. I'd personally run Windborn Muse over Archangel of Tithes because a lot of our creatures have flying and combat damage to face isn't one of the main concerns.
As for Valkyrie Harbinger , to me it looks like a double costed Resplendent Angel . Yeah it can trigger itself, but remember that Liesa should be in play pretty much always thanks to its tax cheat, and she has 5 power for Resplendent. I'd say it's an okay budget alternative, a bit expensive though.
4 months ago
C4K3P0P Thanks so much and I'm glad to hear it! I agree that it doesn't have the best lifegain package in the world, and as I've mentioned other places this is a general list I made that will do decently in pretty much any non cEDH meta. That being said, I strongly encourage everyone to adapt it to their playgroup and meta if they so feel.
For your aggro meta, I suggest things like Windborn Muse , Isolation Cell (could go either way on this one), Revenge of Ravens and its many clones, Meekstone , etc. If your friends play swarm decks, you could try cards like Slaughter the Strong .
Thank you for the continued support :)
5 months ago
Hey there! I am also a fellow Voltroner as seen in some of my decks, and I may just have some card tips that work out for your advantage! There are two ways that I can see this functioning most likely better, and both of them involve screwing with your opponent long enough to ensure your gameplan ends properly. Just hoping you don't die usually doesn't work, especially in a 4 player commander game. A tactic that works in one of my decks, involves staxing out the opponent- obviously this isn't a tax deck, but by including around 10 or so stax pieces, you can really slow your opponent down a lot, and since you are in white you have access to SOOO many stax cards! Here are a few you may like. Keep in mind, some of the ones below may a bit extreme to you- I'm just sort of listing the most common ones. If you want to find more of these, I recommend going to EDHREC's tax theme.
- Archon of Emeria
- Aven Mindcensor
- Damping Sphere
- Drannith Magistrate
- Linvala, Keeper of Silence
- Mana Web
- Grand Abolisher
- Static Orb
- Containment Priest
- Spirit of the Labyrinth
- (yikes) Winter Orb
- Collector Ouphe
- Thalia, Heretic Cathar
- Hokori, Dust Drinker
Or, instead of slowing down your opponent, you can try to protect yourself more, allowing you to stall until you can swing with a crazy big Sigarda. This protection can range from damage, attacks, or anything really. Here are some that I like. You can see a bunch more under the EDHREC Pillowfort Theme.
- Glacial Chasm (works great with Solemnity mentioned before)
- Sphere of Safety
- Magus of the Moat
- Archangel of Tithes
- Vow of Duty
- Archon of Absolution
- Baird, Steward of Argive
- Windborn Muse
- Vow of Wildness
Basically, I think you need some way of ensuring you have time to put Sigarda out, rather than chancing it upon luck. Before I take leave, you also may want to just consider a ton of more removal spells like Path to Exile , Beast Within , Generous Gift , and other famous ones! Now I hope this helps, good luck on your deck, +1 from me, and have a great day! Happy tapping.
Also, here are some extra cards you might like - Eladamri's Call - Sylvan Library - Selvala, Heart of the Wilds - Birds of Paradise - Ilysian Caryatid - Mother of Runes / Giver of Runes - Hunter's Insight
6 months ago
Sughes I would absolutely say Jared is worth building around! In my opinion, Jared is the most fun in casual metas, because the Monarch is such a great mechanic for politics and it adds another line of play as well as gas for everyone (especially when someone is falling behind or didn't run as much card draw as they thought they would need). To me the most fun in a game is to get the chance to see each deck pop off before the game ends, and this helps everyone (but mostly us) get the chance to do so.
For a casual meta, I would suggest taking out all of the combo pieces except Boros Reckoner, Brash Taunter, Sun Titan, and Gift of Immortality. Then put in more board wipes and stax; Star of Extinction and Settle the Wreckage are perfect board wipes to add in and a couple non-damage based ones would be good to run as well. Consider also adding some curses as indirect stax; Curse of Opulence, Curse of Bounty, and Shiny Impetus are great ways to incentivize your opponents into attacking each other while gaining some value yourself. Then any basic stax pieces would be good to run in a creature heavy meta. Windborn Muse, Michiko Konda, Truth Seeker, Crawlspace, and Ghostly Prison are all classic stax pieces that would be great for that.
Make allies politically with Jared's ability, help every keep pace and be able to play, and then take the monarch for yourself and steal the game!
6 months ago
And I even found some more:
7 months ago
P.S. you could take cards like
Spelltithe Enforcer, Vryn Wingmare, & Windborn Muse
but then add cards like
Rite of Replication, Quasiduplicate, & Followed Footsteps
it should help buy the time you need pull off your combos
o and Stolen Identity seems like it would could be amazing with Temmet, Vizier of Naktamun
Cipher it onto a token you control then let your commander make it unblockable
7 months ago
Meh cards: Retreat to Coralhelm
Cards to consider adding: Aven Mindcensor, Jace's Erasure, Propaganda , Ghostly Prison, Windborn Muse, Solemn Simulacrum, Frantic Search, Ponder, The Magic Mirror, Psychic Corrosion, Jace Beleren, Reliquary Tower
Remember than milling people out is likely how you will win.
Definitely make sure to add more than just basic lands, otherwise, it'll be hard to cast things. Go to https://www.managathering.com/duallands/Azorius.html for other of the choices. Clicking the lands will take you to the TCG player page for the land