Day of Judgment
Destroy all creatures.
|Want (2)||GekkostatesOfAmerica , TyPo1130|
Combos Browse all
|Commander / EDH||Legal|
Day of Judgment occurrence in decks from the last year
Latest Decks as Commander
Day of Judgment Discussion
1 day ago
Take Out: - Merciless Eviction exiles so that will not trigger our boy, Nev.
Bontu the Glorified really doesn't seem that good. You dont have a lot of creatures to sack. Sure you could get a bunch from Nev. Its too many conditions needed for Bontu.
Winds of Abandon for the same reasoning as Merciless Eviction
Mnemonic Deluge is so much mana and you do not even really have any good targets for it. It wont get you an overloaded rift, it can target a board clear but you dont need to do that multiple times
Court of Grace seems slow and you will almost never be the monarch probably.
Avacyn, Angel of Hope could be really good so as to keep all of your stuff
Faith's Reward is good. Lets you get the death triggers on stuff and then you can get all of your stuff back
Second Sunrise is also good but helps everyone. If you manage to wipe the board, second sunrise, and then wipe the board again, THEN play Nev or if you had Blood Artist out, that's meta. Its a lot of mana to do all this so maybe not on the Sunrise.
Rise of the Dark Realms could be the SAUCE
Liliana, Dreadhorde General aint bad if you are able to board wipe to help protect her and draw all those cards
Leyline of Anticipation could be nice if you need more flash for board clears but this is meh in the deck. Your instant speed stuff is your spot removal or counters!
Rout is a built in flash board clear
Land Tax is good since you are in non-ramp colors. You can get the lands you will need since you might blow up your own mana rocks sometimes
Talismans are good but could get blown up so up to you
Gift of Immortality on Nev is banana town
Generous Gift instead of a spell that exiles like Utter End. This one destroys
1 month ago
If you don't want to splurge on another Wrath of God (which has a high cost mostly due to it being an older more collectable card) then Shatter the Sky is a similar effect for the same mana cost, only you could actually get yourself a Card Draw out of it were you to use Elspeth's middle ability on something prior to playing it.
If not, then Day of Judgment is similarly a less costly version for the same amount of mana to cast.
2 months ago
So other than the Giants themselves, the last two areas to look at are removal and utility. Depending on how much Brion tech you want to include, you are probably going to have to skimp on one of these two areas.
Removal is tricky in EDH. You don't want too little or too much. You're running White, so you can destroy anything you want--which is nice.
I would recommend two or three board wipes minimum and at least and five or six cards that can take care of artifacts and enchantments. Creature removal is great for aggro decks but the Threaten cards can take care of that for the most part.
One tactic you can do is sandbag your big creatures and wait for your opponents to commit to the board, then wrath and start playing your giants. If you like the sound of that, run five wraths or something like that. It's only a few more mana to kill EVERY creature.
I know you have some Wear / Tears. I'd add one for sure.
I have a bunch of Crush Contrabands, which are great. I'd highly recommend it.
Generous Gift is stellar. I don't have any but it's getting reprinted soon and may be cheap.
I have a Pyrohemia on hand. Might be interesting with all your huge giants. Maybe not though.
Titan's Revenge is giant-tribal-y. From Morningtide, and should be somewhat reliable for winning the Clash. More gimmicky than good though.
Swords to Plowshares and Path to Exile are the gold standards for creature removal though. No reason to not run them if you have them. Regrettable, I have none for trade. Path just got reprinted though for what it's worth. I have a boatload of all the budget replacements for them, like Oust, Condemn, Oblation, etc.
Something like Comet Storm might be an interesting include. It can function as removal or win the game outright out of nowhere. I have none on hand but it keeps getting reprinted.
There are tons and tons of removal cards out there.
I would cut Crush Underfoot unless you're married to the flavor. It's pretty bad. Any removal not already mentioned here I would cut. It's all pretty weak and you're gonna need the slots.
2 months ago
2 months ago
If you want to go to the angel sub-theme with life gain, then why are you not playing Lyra Dawnbringer? Pump the angels and give them lifelink. Herald of War can also help you get the board filled with angels.
Just too bad there is no cheap thing to prevent all your creatures to die from a single board wipe! Something in the form of a permanent that gives your team indestructible like Sephara, Sky's Blade! Too bad that there is no angel you can play for single mana just like Sephara, Sky's Blade with tapping a few creatures you made with something like Lingering Souls. Ow, wait there is a good one for that... !Sephara, Sky's Blade!
What I also think is that you are hard to attack well. You will have a field and you can hit hardback with revenge. Becoming the monarch is the way to get card draw. Court of Grace & Court of Ambition can help you with that.
You are trying to slowly gain value, get a big board and kill your opponents over the long game. How about you stop others from gaining life with Erebos, God of the Dead.
If you play multiple colours you can use Field of the Dead :).
2 months ago
I have to agree with JKRice and matti_4_4. You need more Gifts piles, the most obvious one being Languish/Ritual of Soot/Day of Judgment/Supreme Verdict/Damnation/AEtherize. I think 4x Path to Exile and Lingering Souls is perfectly fine, but you may want to supplement them with more removal. Especially with removal that helps make more Gift piles and has lifegain. Unfortunately, since this is a budget deck, you're not playing a fourth/fifth color for stuff like Lightning Helix. You may have to use something like Oath of Kaya.
Your hardest matchups are Burn and Tron. Other decks you can just 1-for-1 them and then bamboozle their deck with a single Gifts Ungiven. Burn eats away quickly at your life total, while Tron is the same speed as you but it has much better cards. The easiest way to deal with both of these decks game one is Inquisition of Kozilek. You take away those Goblin Guides and Expedition Maps before things get too out of control. You also need a sideboard to further help deal with these two archetypes. Kor Firewalker dumpsters Burn, while you'll need stuff like Disenchant and Rain of Tears to deal with Tron.
Blood Baron of Vizkopa is super-secret tech. It can't die against most of the decks in Modern and helps you play around graveyard hate when they can eat your Unburial Rites. It's not a card you need in game one, though. You don't want to have too many win conditions between your maindeck creatures and manlands. You probably don't need 2x Grave Titan for similar reasons. I'd suggest cutting at least one of them.
Lastly, if you're having trouble deciding what removal to use, go with silver-bullet hard counterspells. Stuff like Dispel, Spell Snare, Absorb, and Essence Scatter can go a long way. The only issue is that you're already really strong against other control decks, which is where these cards usually shine. They do, however, make Mystical Teachings more appealing as a "fifth" copy of Gifts Ungiven.
3 months ago
Hello fellow Gifts Player!
Should you not already own the Search for Azcanta Flip i would strongly advise againts them, as they are too slow for the current meta and instead invest the saved money for an Elesh Norn, Grand Cenobite as this card is crucial for creature decks like Merfolk, Humans, etc. and in my opinion by far the best reanimation target.
As JKRIce already said, you want to diversify important cards like your boardwipes to always hit one in a gifts package. My budget recommendations for this are Languish Ritual of Soot Day of Judgment (worse but regeneration is rarely relevant)
I can recommend Murderous Cut As a 1-of removal with 4 of Thought Scour as your primary Cantrip in the place of Serum Visions to fuel the Delve. This also gives you the potential to accidentally mill your Reanimation Targets and your unburial, which will greatly accelerate your gameplan. Then you can also add one or two Tasigur, the Golden Fang for early pressure or a strong late game plan.
But all in all you already put together a great deck. I hope I was able to help :)
3 months ago
Hiya! A few suggestions.
First off, your land count. You have an 8-cmc card, a 7-cmc card, plenty at 6-cmc, etc. If you want to keep that, you need more than the 34 lands you play. I recommend adding in two more lands.
Next is a few cards that I don't think should be in the deck. First off, Mind's Eye. You have access to early, reliable card draw in your command zone (Akiri even protects herself!) so you don't need to play bad card draw options like Mind's Eye. Mind's Eye works really well in ramp decks, this deck is not one of those. Next is Cathars' Crusade. This card synergizes really well with decks that pump out a ton of creatures (typically tokens). This deck is not one of those, so I suggest cutting it. Finally there is Open the Vaults. The amount of games that this is going to be really good is going to be less than the amount of games that this does nothing (or even helps your opponents more!).
Now for cards I recommend. For creatures we have Fervent Champion (another free equip creature) and Danitha Capashen, Paragon (makes equipment cheaper to cast!). Next we have some incredible pieces of removal in Path to Exile (just got reprinted so it's cheap!) and Winds of Abandon (hits one thing when you need it to, one-sided board wipe when you need it to be). Lastly, I recommend some more (and better) board wipes. Blasphemous Act, Wrath of God, Day of Judgment are all better than Rolling Earthquake and Akiri can even turn these board wipes into one-sided board wipes using her ability to give indestructible.
Other than these, I think you've got solid equipment, I think you got sooooolid interaction, and I think you've got some pretty threatening creatures.