|Commander / EDH||Legal|
Printings View all
|Explorers of Ixalan (EO2)||None|
|2012 Core Set (M12)||Rare|
|2011 Core Set (M11)||Rare|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Rare|
Combos Browse all
Day of Judgment
Destroy all creatures.
|Have (5)||metalmagic , Nemesis , CampbellStev , jecder , Bluboltar|
|Want (4)||TanmanG , fegamaggot , Ericles , joshvorthos|
Day of Judgment Discussion
2 weeks ago
Hey, interesting version of Orzhov.
Something to keep in mind is the avg. CMC of your deck. It's 4.6 which is very high. You're right to want to ramp into big creatures, but 34 cards with five CMC or higher is overkill. You have your seven drop Vish Kal; Avacyn, Elesh Norn and Ulamog are by far the best other high CMC cards. Sheoldred, Knell and Karmic Guide are good sources of repeatable reanimation which is good with Ashen, Angel of Despair and Archon of Justice . These three are good with Vish Kal for value, sac and repeatable reanimation.
Five drops to keep:
Six drops to keep:
- Massacre Wurm
- The Immortal Sun
Seven drops to keep:
- Debtors' Knell
- Elesh Norn, Grand Cenobite
- Angel of Despair
- Sheoldred, Whispering One
Other high CMC drops to keep:
- Ashen Rider
- Avacyn, Angel of Hope
- Ulamog, the Infinite Gyre
This example has cut 34 cards down to 14.
Cards within the budget consider adding:
- Command Tower
- Caves of Koilos
- Ash Barrens
- Ancient Tomb
- Orzhov Signet
- Talisman of Hierarchy
- Mana Vault
- Crypt Ghast
- Smothering Tithe
- Diabolic Intent
- Enlightened Tutor
- Animate Dead
- Buried Alive
- Luminarch Ascension
- Aven Mindcensor
- Knight of the White Orchid
- Solemn Simulacrum
- Mimic Vat
- Swords to Plowshares
- Anguished Unmaking
- Wrath of God
- Day of Judgment
- Nim Deathmantle
Good luck with your deck.
4 weeks ago
I mean costly in the sense that it essentially is Day of Judgment for extra. It is restrictive because it only hits creatures, whereas Austere Command and Cleansing Nova have the option to hit artifacts and/or enchantments instead.
Obviously, I would not advice taking out Cataclysmic Gearhulk , the natural cut (as in card that currently has the same function) would be Wrath of God .
P.S.: Am I mistaken or is Sword of Light and Shadow currently the only way to reuse the Realm-Cloaked Giant's boardwipe part?
1 month ago
Day of Judgment is listed as not modern legal.
2 months ago
yeah I did try to keep card prices on the budget side ( Supreme Verdict and Terminus are just bombs compared to Day of Judgment ) it is worth kind of noting that tappedout's price hover over picks the middle to high end of price ranges and since I wasn't going to put the exact printing data in it picked some of the pricier printings so you could easily nab some of these as an addon to another order (because shipping on just a $0.25 card is silly).
But I do follow the heavy budget restrictions some players have, I still have sleeved up A big pile of green that I built long ago with a $15 total value goal in mind at the time (still surprised at what happened to Triumph of the Hordes )
2 months ago
ok, casual format it is then (you can manually change the format in the deck edit pretty much at the top, being tagged in the wrong format also makes the suggestion system not work properly), my questions were more to figure out what I can suggest for upgrades and less actual questions to build as I have U/W control (what I got edition).
For a bit of a power boost both Narset, Parter of Veils and Ashiok, Dream Render dig you over halfway down to recast that same approach, Fact or Fiction will dig you even deeper and most casual groups no one has any clue how to make a good pile. Ponder is a beast of a cantrip compared to Opt in digging for that 2nd sun.
Now if you're in casual and it's multiplayer, Soul Snare can do wonders in keeping people from attacking you. you have the depute, but why not just have the Detention Sphere so you don't board wipe it?
Speaking of board wipes Planar Cleansing will destroy everything and Day of Judgment is 1 mana cheaper, sure you have a kind of chance to bounce a moat back to your hand or gain some life off the other board wipes, but wiping everything or being lower cmc are overal just better.
now more counterspells are rather strong, Spell Pierce and Dispell can directly protect your approach, but just a simple Mana Leak , Dovin's Veto , or Syncopate can greatly aid you in stopping some non creature things you don't want to happen Dismiss can also be rather spicy as it's just the 2 most common choices of Cryptic Command locked together.
2 months ago
I would cut:
Insufficiently on theme - these are good cards but don´t take advantage of your commander or what you´re trying to do. Magnetic Theft , Comeuppance , Electrodominance , Lapse of Certainty , Panic , Return to Dust , Teferi's Protection , Temur Battle Rage , Titan's Strength , Wear , Acrobatic Maneuver , Wheel of Fortune , Blasphemous Act , Day of Judgment , Empty the Warrens , Faithless Looting , Gamble , Kari Zev's Expertise , Wrath of God ,
Paradox Engine was recently banned in commander.
Given that I cut more than the needed 16 I´ll point out a couple feather allstars you´re missing.
Aurelia's Fury - does so much. One damage to one of your creatures and you have repeatable tapping, removal, and combo protection. Intimidation Bolt - repeatable fog when targeting your own creature. Spawning Breath - this is your smothering tithe replacement, mana, creatures for Zada to target, and removal in a pinch all on an instant. Orim's Thunder - kicked is the best repeatable enchantment and artifact removal I´ve found.
2 months ago
i think Pithing Needle is always worth a spot in any fair Oathbreaker deck.... I think because your deck doesnt do much in terms of having an early gameplan/board presence i think some protection/wipes should be considered to keep you in the game long enough to drop your big angels... things like Wrath of God , Day of Judgment , Settle the Wreckage or even Holy Day .
2 months ago
Hey, saw your forum topic asking for help.
Nice upgrade of the precon. Cards to consider cutting to make 100 cards:
- Contagion Engine
- Contagion Clasp
- Righteous Aura
- Seal of the Guildpact
- Helm of the Gods
- Champion's Helm
- Thoughtrender Lamia
Proliferate isn't doing much here except giving you more experience counters and that's not worth it instead play more enchantments to get experience counters?
Consider adding more low mana cost enchantments to get experience counters faster? Flickering Ward is very good because it's one mana enchantment that can be an engine to get experience counters while also protecting Daxos from targeted removal from the color of protection you choose. Also excellent with Mesa as a draw engine. Kaya's Ghostform another one mana enchantment that can help to pseudo protect Daxos by reanimating him when he dies or is exiled. Because Daxos is only three mana and he can be a repeatable source of tokens then consider less creatures? Board wipes that kill all creatures are good with enchantment strategies and with a Commander who can create creatures after a wipe.
Can add enchantments to protect/reanimate Daxos from your own or opponents' board wipes:
Tutors that don't break the bank that can get an aura/enchantment are helpful:
Expanding on enchantments that disrupt your opponents can buy you more time to get experience counters and make Spirits:
Once you have a lot of experience counters then you don't need to really cast lots of enchantments. Can instead utilize Daxos's ability to make creatures without casting them. Which is good with enchantments that only let players play one spell per turn. This disrupts your opponents more than you and in some cases shuts down entire opponent strategies like combos:
Good luck with your deck.
Day of Judgment occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.04%