Pyrohemia

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Pyrohemia

Enchantment

At end of turn, if no creatures are in play, sacrifice Pyrohemia.

(Red): Pyrohemia deals 1 damage to each creature and each player.

DreadKhan on Rakdos

5 days ago

It's not really a great card, but Shivan Gorge can deal some damage to each opponent, which can let you shave mana off of spells for a turn. There is also stuff like Spear Spewer that pings each player, that's a much better way to achieve that goal I suppose. There are also Kessig Flamebreather and Firebrand Archer that can turn any non-creature spell into damage, not sure you have enough stuff to justify them, but felt they were worth a mention. There is also good old Pyrohemia/Pestilence, which can ping each opponent (and it clears out x/1s if tokens are an issue in your area). Not sure if you will be able to get in for damage consistently, but Rite of the Raging Storm tokens usually suck to block, so you might get 5 damage per turn in some metas.

I feel like it's worth throwing in something like Carrion Feeder or Viscera Seer if you want a sac outlet that can clear out lots of bodies and derive value from it, Feeder even works with Pitiless Plunderer (or another 'mana from dead creature' card, Pawn of Ulamog and Bog Initiate will work on a budget) and Gravecrawler to go infinite.

Final point, maybe a few Annihilator creatures that have high MV as their drawback, they tend to be colourless anyways, so can give a full discount and be free sometimes. Artisan of Kozilek and Pathrazer of Ulamog are good examples that aren't too pricey, but Titans are obviously more expensive/powerful, it's worth noting you'll always get cast triggers, even if you're casting them for nothing/very little. Some of these can also let you run cards that care about high MV, like Protection Racket and Timesifter, both are very strong in some metas. Heck, I think I'd just run Protection Racket either way now that I think about it, I'm not sure there is a drawback to that card in this deck, it's big drawback is that it's bad in combo decks because people won't give you combo pieces, but in a deck that isn't attached to any one card you can run it safely. There is also Meteor Golem, Platinum Emperion and even Platinum Angel to offer some value if stuff like Darksteel Colossus or Blightsteel Colossus are over the budget, and there are big old utility beaters like Tsabo Tavoc that are worth a look, you can shave 5 mana off still.

Rakdos is a pretty nifty Commander, hope you're having fun with him!

metalflame on The Red Terror

3 weeks ago

seshiro_of_the_orochi, yes it creates a lot of red tokens to deal more instances of damage. This pumps my commander, but they dont pump him more if they are larger so this is a wide voltron with unblockable commander damage. I considered etb exit effects, but the timing can be unpredictable where I may have already cast my tokens in hand when I draw that. I do like Street Urchin to further weaponize an already large field. Pyrohemia however is a crazy good card, and I have to include it. Use my life and mana to wipe the field and supercharge the commander. WOW

Iehovah, I dont have as much trample as I put in a lot of unblockable effects, but Tilonalli's Crown basically gives it +4/+1 for 2cmc. Thats definitely a good enough return to seriously consider it.

seshiro_of_the_orochi on The Red Terror

4 weeks ago

With what Iehovah said in mind: Pyrohemia?

Dormin53 on Ghyrson Starn, Kelermorph [Gunslinger]

1 month ago

Those are awesome suggestions! I really like Wojek Embermage. Cosmotronic Wave I'm not sure about. The second clause with stopping blockers is good but almost all my creatures won't be swinging during combat.

You had an excellent point with Silverclad Ferocidons and Ghyrson Starn, Kelermorph. That interaction occurred to me with other cards like Pyrohemia and Yamabushi's Storm or even lands like Shivan Reef.

Staff of Nin could certainly be replaced and likely not even noticed. Perhaps adding the Cyclonic Rift?

Regarding Cowardice, I like the idea of being able to protect from board wipes or just targeted removal.. but that could certainly backfire depending on how many targeted spells or abelites my opponents have..

Thank you both for the suggestions and comments! carpecanum, thefiresoflurve

thefiresoflurve on Ghyrson Starn, Kelermorph [Gunslinger]

1 month ago

add Pyrohemia, bet you won't. :P

if you're needing stuff to cut: Staff of Nin seems kind of underwhelming - it basically does what Prodigal Pyromancer does, but with some really far too late card draw coming in. You already have plenty of creatures that can ping targets, you won't even miss it.

Dismiss into Dream is so expensive. If you're looking for 7 mana cost creature removal, may I suggest good ole Cyclonic Rift instead? Really does a lot more than Dismiss into Dream, even with the enchantment's synergy here.

GorramScoundrel on PEW PEW PEW 1.1 [EDH]

1 month ago

I think Sakashima of a Thousand Faces would be perfect here, especially with Spark Double already on the list. Some other cards I think would fit:

AEther Sting

Defiler of Instinct

Immolation Shaman

Pyrohemia

UncleLucky on Torbran's Goblin Hose

1 month ago

I like decks that stick to arbitrary restrictions. Nicely done! Pyrohemia looks like it might be a good source for repeatable damage and works well with your general's asymmetrical ability.

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