At end of turn, if no creatures are in play, sacrifice Pyrohemia.
(Red): Pyrohemia deals 1 damage to each creature and each player.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
4 days ago
Relentless Rats are just a lot more resilient. Rat Colony is good for something more aggro, but I've found that Colony is also prone to a lot more removal including simple ping damage like Goblin Sharpshooter or Pyrohemia . I don't mind paying the extra one mana to have the toughness equal to damage.
6 days ago
Argothian Wurm and Shivan Wumpus are also fun bodies to get out early and force opponents to make those hard choices, as does Deus of Calamity - it's actually decent creature removal. Opponents, in theory, shouldn't have the gas to have big blockers out, so they have to chump block or lose more lands.
Destructive Flow is nice stax card
Daryl, Hunter of Walkers and Pyrohemia or Pestilence make decent critter control/card advantage (obviously works wonders against zombie decks), though that is getting away from the theme of the deck...
1 week ago
Hey Man! Cool deck idea, perhaps I can help a bit.
Obviously Firespout , Pyroclasm , Crush the Weak , Fiery Confluence and Anger of the Gods are good options for you to ping or clear boards. Some of the odd ones are Hail Storm and Magma Vein . Chaos Maw and Cinder Giant are cool options here as well.
3 weeks ago
Let's crank that damage!
Flamescroll Celebrant Flip, Immolation Shaman , and Scab-Clan Berserker can all come down early and start to chip in damage, and become mana-sinks in the late game if you're not doing anything else. They also bring your mana curve down versus cards like Magma Giant or Emeria Shepherd. If you're punching everyone, Arbiter of Knollridge is going to gain them all life. Why not Sulfuric Vortex to punch them more and prevent life gain?
As for removal, Boros Charm and Abrade feel like auto-includes over Shock or Inescapable Blaze. And since each activation of Pyrohemia is separate damage, you'll kill everyone else's creatures while leaving yours unscathed!
Flame Blitz is great against planeswalkers and replaces itself if no one's playing planeswalkers.
1 month ago
I’d add in Knight of the Stampede to help you cast your dinos. Also I’d swap out Explosive Vegetation for at least Migration Path or any of the other 4 mana for two land spells that have at least some other upside. More options the better... and care to explain Pyrohemia ? Such a waste of mana, and you’re gonna want at least one or two board wipes, just in case, Tragic Arrogance is one of my favorites. Darksteel Mutation is a great way to deal with problematic commanders on the other side of the board. Hope that helps
1 month ago
Fun idea! Not sure how married you are to Torbrand as your commander, but Magda, Brazen Outlaw follows with the artifact matters themes, or Purphoros, Bronze-Blooded could be useful to cheat out powerful artifact silver bullets!
If you do stick with the Torbrand train, Pyrohemia can be fits to deal with, lightning bolting every creature and player at instant speed becomes a nightmare!
Trash for Treasure is a fun one as well. Since you have so much artifact recursion, Mindslaver can be a "win con" that can stall your opponents out as you mill them. Memory Jar works in a similar way, able to "mill" 7 cards while setting up your graveyard.
Could also be worth considering some wheel effects. Things like Wheel of Fortune Wheel of Misfortune Wheel of Fate Reforge the Soul Magus of the Wheel and Molten Psyche could be viewed as "mill 7" cards that also set up your own graveyard for recursion. Along that same line of thinking Howling Mine Temple Bell and Font of Mythos can be seen as additional mill effects.
Otherworld Atlas also seems like it could be really fun in your deck! Also, in any deck running the untap keys, I'd recommend giving Thran Dynamo and Gilded Lotus a try, as it can make your mana production explode!
Some food for thought! Really like the idea and direction of your deck!
2 months ago
crazy idea but hear me out. So Gisela doubles all damage to your opponents but halves it for you. why not instead go the route of ping everything all the time. cards like Sulfuric Vortex , Pyrohemia , Roiling Vortex , Rampaging Ferocidon , Tectonic Giant gives you draw or damage, Court of Ire to name a few really start to add up with gisela. also dont forget Mana Geyser for some huge ramp on some turns, that cards never let me down. just look up some group slug decklists for more ideas on this subject