Gorilla Shaman

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gorilla Shaman

Creature — Ape Shaman

: Destroy target noncreature artifact with converted mana cost/mana value X.

DreadKhan on Jor Kadeen, the Prevailer Home Brew Deck

1 week ago

I'm not sure if you're interested in adjusting this at some point, but I often get ideas when I look over decks/test them out (and like the list enough to get a bit invested in it), so here's a few ideas I had, maybe something will spark your interest! Also, you're at 99 cards atm, if you add 1 more the deck will show as legal in Commander.

I have some decks that mix Voltron/Aggro, I have rarely been unhappy with Berserkers' Onslaught, even if you already have First Strike getting Double Strike also doubles everything on your board's power while attacking (you'll still have First Strike while blocking, which is still very useful imho). True Conviction is a White version with a bit more upside, but it's 6 mana, I think you could run both to get that Double Strike Anthem out more often. Scavenged Brawler is a weird new card that offers two uses, if you cast it it's a 4/4 artifact creature with a heap of upsides, but imagine using that on Jor! Vigilance and First Strike are AMAZING together. With your Average MV I wonder if Detective's Phoenix is worth a look? Haste and Flying for only is amazing later game, especially with an 8 power Commander! Rite of the Raging Storm is a weird card that synergizes with your Commander (an 8/1 is actually intimidating IMHO, and if you can give it Double Strike, it gets ugly...). Gisela, Blade of Goldnight is an interesting late game card, the effect is stronger than it looks, and it stacks with Double Strike. Two-Handed Axe and Inquisitor's Flail are nice equipment with First Strike.

If you like The Prydwn, maybe Parhelion II? If Jor is online it's 8 mana to swing for 22 by itself (well, with it's two Vigilance angels that each get +3), this also plays well with any power double effects. It is a LOT of mana fwiw, but it's a decent closer that only needs a pilot to work.

This is going to sound a bit crazy, but have you ever considered Harmonious Archon? This has big synergies with Jor (and any other anthems you have), maybe not ideal if you have opponents who have larger armies of smaller tokens? Oh, if people do tend to swarm you maybe Brave the Sands would help? It's very good with First Strike, as well as Jor's ability.

Liquimetal Torque is a neat mana rock that can help you get a problem card off the board (artifacts are more often removed), and with your Commander you could use this to gain access to an extra artifact to turn on The Prevailer in a pinch, I think that's enough use cases to matter. I have had fun with Torque + Gorilla Shaman, Viashino Heretic, and Devout Witness as permanents that can repeatedly remove problematic cards without generating too much salt. Since they're also creatures they offer you upside of being capable of swinging with +3 in a pinch. Great with Double Strike obviously!

Bonders' Enclave and War Roomfoil are pretty handy in a Boros list, especially with a Commander that turns on the Enclave. Enclave is pretty cheap ATM, War Room seems to get reprinted a lot so if it's too much it'll probably go down at some point.

Oh, just remembered, have you got a Transmogrifying Wand kicking around? This is an artifact that will stick around after you've removed 3 creatures with it, the only real drawback in my experience is that it costs 3 up front, though in practice this is often an upside because you can play it out whenever for Metalcraft, then use it to Ox a problem creature.

DreadKhan on Deck of Degeneracy (Purphoros EDH)

1 year ago

Not sure if you're looking for more ideas, but this deck makes me think of one of mine, where I use a few cards that might fit here, one is Citadel of Pain, this is very good in decks that don't use tons of mana on other people's turns, and I think it has good synergy with your Burning Earth for example. Rite of the Raging Storm is a nice source of a creature ETB each turn for no added resources, a 5/1 can matter on some boards, and if it does that player will die extremely quickly if 3 players are piling an extra 15 damage per cycle, the nice thing is it's never going to be you. A really quirky one that drives people up the wall with it's degeneracy is Thieves' Auction, this card is a nightmare to resolve sometimes, but it can easily turn a game on it's head. It's very juicy if your deck features lots of permanents that nobody else wants for various reasons (such as symmetrical effects). Another quirky auction I loved was Illicit Auction, the art is a bit disturbing, but it seems degenerate to pay life to steal a creature, hopefully with your deck you'll be ahead in life and can just steal something important from someone who's deck pays lots of life! Not sure if it actually matters much, but Basilisk Collar is a handy source of Lifelink for Purphoros that works when he's a creature. It is also very good with any creatures that can ping opponent's creatures, and it's hilarious if you have a creature with Trample, such as from Rite of the Raging Storm. I think the last one that might fit in is Gorilla Shaman, this makes a very good mana sink later game while offering a 1 drop creature.

Hope something there will be helpful, I had lots of fun playtesting your deck!

PartyJ on Old School '99 EDH | Adun Oakenshield

2 years ago

Interesting suggestion regarding the set 'Starter 1999'. I haven't had the chance yet to discuss this with the group.

There were a few Moxen in some games, but I killed them all with my Gorilla Shaman. The group went nuts over it and we started to put a stripe on my shaman every time it destroys a Mox.

If anyone decides to play other P9, we only like to see it happen. And I guess time will tell if anyone actually has the nerve to do so :-)

Thanks for the interest Metroid_Hybrid


I overlooked Sylvan Library, which has been added straight away!

Jopling on

2 years ago

DreadKhan These are all great suggestions, thanks for taking the time!

Thieves' Auction, Blasphemous Act, Chain Reaction, War Room, Viashino Heretic and Citadel of Pain I will try and slot in.

Reckless Endeavor costs a little too much mana for me and I will certainly keep Vandalblast and Gorilla Shaman in mind if I need more artifact removal.

DreadKhan on

2 years ago

In my Rakdos deck (which is fairly Chaotic), I like find Thieves' Auction is almost a win con by itself, it's especially juicy if your board includes lands that aren't in the right colours for everyone else and you have a bunch of global effects that work regardless of who controls them, such that you just take a whole bunch of better stuff, including importantly the best thing. It doesn't even target anything, so it gets around almost anything, it's just a stupid 'I want your stuff, have my dreck'.

You might like Blasphemous Act, or maybe Chain Reaction or Reckless Endeavor. You might also like Vandalblast, Viashino Heretic, Gorilla Shaman or Citadel of Pain to discourage people from holding up interaction/burn them out. Not sure if it'll go lower, but War Room is probably a great card in mono-Red.

legendofa on Card creation challenge

2 years ago

Ziusdra Scrounging Bandar, Prickly Marmoset, and that stupid monkey represent Old and New World monkeys, while Gorilla Shaman, Uktabi Orangutan, and Ancient Silverback, among others, represent the great apes.

Luminous Hydra

Creature - Hydra

Reach

At the beginning of your end step, if you attacked with exactly one creature this turn, put a +1/+1 counter on Luminous Hydra, then if it has six or more +1/+1 counters on it, you may put two +1/+1 counters on each creature you control.

4/4


Create a Sphinx Angel or Sphinx Dragon.

wallisface on Give it to me or I’ll take it (w/ sideboard swap)

2 years ago

Feels like both Gorilla Shaman and Karn, the Great Creator need to be in here.

I don’t think you have much chance if casting Hellkite Tyrant on 20 lands. I’d suggest upping the land count to 22-23 in any case - but regardless I’d also suggest ditching this dragon

michaelqdoherty on The Projects: Budget Urban Development

2 years ago

I was originally toying with this type of deck but in red and using Gorilla Shaman and Goblin Tinkerer and Roiling Terrain. This is a cool take on it. Bayou Groff might be a good replacement for the Siege Wurm it'll come out before your landshaper and draw fire.

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