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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Flickering Ward
Enchantment — Aura
Enchant creature
As Flickering Ward enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.
(White): Return Flickering Ward to its owner's hand.
DreadKhan on
Super Shivan
3 months ago
Power doublers that stack with double strike such as Two-Handed Axe, Gisela, Blade of Goldnight, and Inquisitor's Flail are pretty useful if you need Shivan Dragon to be huge.
I like how Unquestioned Authority offers unblockability while replacing itself. War Cadence offers a combat trick you can use to help get through.
Dawnbreak Reclaimer and Pulsemage Advocate are repeatable ways to recur your Dragon, there is also Gift of Immortality.
A nice spare Ghostly Prison effect can be found in Kazuul, Tyrant of the Cliffs or Sphere of Safety, there are also Baird, Steward of Argive and Windborn Muse. In a pinch a card like Spurnmage Advocate or Intrepid Hero can make good deterants.
Vs running so many 1 colour wards have thought about Flickering Ward? You can run various tutors that can find it or another Enchantment such as Heliod's Pilgrim or Moon-Blessed Cleric, there are various spells that can do the same or better, plenty can also find equipment. If you do stick Flickering in you could also try Mesa Enchantress, which is also great with enchantments period.
With access to Pro Red, maybe some Red wipes that use damage? Some include Blasphemous Act, Chain Reaction, and Reckless Endeavor, Pro Red makes these 1 sided.
Hope some ideas here apply, I typed this fairly early in the morning, with only so much coffee, so forgive me if this is a heap of spam!
legendofa on Hexproof in Mono White?
6 months ago
It's not quite hexproof, but do you have the protection Auras? Benevolent Blessing, Flickering Ward, Guildscorn Ward, and Spectra Ward all offer a way to avoid de-Aura-ing your creature. Protection from (other than white), like Mask of Law and Grace, will also work.
DreadKhan on
Rafiq, The One Hit Wonder
7 months ago
If the BW deck uses lots of enchantments, Ancestral Mask is pretty strong. It's also a card that's a great payoff for using lots of enchantments yourself. For the record, I suspect Enchantments as a theme is much more supported than Equipment is, there are incredibly borked cards like Serra's Sanctum (Tolarian Academy is banned), Academy Rector, and Replenish (the best of it's kind, but there are assorted other cheap versions), while stuff like Hall of Heliod's Generosity and many various Enchantresses (there aren't as many for Equipment I think) including Verduran Enchantress and Kor Spiritdancer are also very good. I have a Boros deck that uses creatures that draw cards off of enchantments being cast and stuff like Flickering Ward that I can recast over and over, I think Green has a bunch of other solid Enchantress cards, stuff like Setessan Champion. I think you can definitely run both and do fine, but if you wanted to go all in on one, Enchantments is really well supported in Bant.
If your Commander will usually have Double Strike, you probably could run Inquisitor's Flail, it's a really strong equipment with First Strike damage.
Not sure if you've got enough creatures to make it a viable alternative, but something like Pathbreaker Ibex could be an amusing backup Commander if you lose Rafiq somehow, maybe an Oubliette. The neat thing about Pathbreaker is that it can also double it's power (and get trample) after you buff it up, so it can be a very fast clock as well, and it has the not insubstantial upside that if you have a few creatures out with Rafiq you can just clobber people with a big Ibex swing.
DreadKhan on
Staxdrop! (Snowdrop Vorthos Deck)
10 months ago
I got my first Meekstone from a store's binder, one that probably hadn't been looked through in an age, that was ~20 years ago now. Even when I didn't really understand the game particularly well, I could see that it had potential. It's a tough card to sneak into decks, but it's a good card to make people's eyes jump out when it hits the table. People tend to remember 'remove this 1 drop or your deck won't work' cards!
The Aura Payoffs are meant to be used in combination with tutors that find Auras for me and mostly the two Auras that can be bounced and recast for WW or RR, Crown of Flames and Flickering Ward, each recast will trigger my various payoffs. I'm not 100% that this is consistent enough, but it feels good when it works, paying RR or WW to draw a card and buff my whole board isn't a bad Commander ability. I have the 2 that cost 1WW and 1RR to do the same, but those feel WILDLY worse, not sure if they'll both stay in.
For the land tutors, technically anything that can find a non-basic Plains can also find me a Mountain Plains like Sacred Foundry (which I intend to add) and Alpine Meadow, but it is a valid concern, I might want to look at more ways to find a Mountain. Still, that's all of 2 of them in the deck, because WotC doesn't like printing Enemy Duals with basic land types it seems.
Haha, yes, the deck is trying to do too many things, that made it really, really hard to get the deck down to 100 cards. It's not really 'done' yet I feel, so it's good to get some feedback. I suspect some of those relatively weak White creature tutors might work, I have a lot of small creatures that I like to get out. If I could fit in more card draw I'd probably solve the main issue that I have, which is running out of cards if I can't set up a draw engine. Some of your suggestions will probably help, thanks for your input!
KibaAlpha on
The Kill(ian) Box
10 months ago
I've found Flickering Ward to be a better option over Pentarch Ward as I may be able to cast it at flash speed with Sigarda's Aid in the deck.
thefiresoflurve on
Kilian Auras
10 months ago
Nice deck, Killian is super fun.
Spirit Link/Vampiric Link would be awesome in here, since they stack with Lifelink. I think I would first take Battle Mastery since it also doubles life gain (if on a Lifelink creature), and also doubles damage dealt.
Holy Mantle is another source of protection from creatures that I think would be good here.
Gift of Doom is a little expensive mana wise, but turn 2 commander -> turn 3 Gift of Doom is possible and pretty great.
Kaya's Ghostform is another "extra life" aura that's really good.
Light of Promise could get really out of hand really fast, basically reads "double your commander's power every turn". Sunbond is another card that does the same thing.
As far as what I'd replace anything with: Grisly Transformation, Spirited Companion, Transcendent Envoy all seem like reasonable cuts. Reasoning being: You can add better evasion than Intimidate (grisly transformation) with Holy Mantle. There's (almost) never a bad time to put Kaya's Ghostform on Killian, and there are quite a few situations where Spirited Companion is simply a 2 mana draw a card spell. All your auras are so cheap with your commander that another cost reduction from Transcendent Envoy feels... a little unnecessary, TBH. That of course, depends on how much your commander gets targeted, but if you use more protection auras like Flickering Ward or Gift of Doom, I think it can make up for that.
Hope that helps, or gives you some ideas!
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