|Commander / EDH||Legal|
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Tribal Instant — Elf
Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Creatures dealt damage by a creature with deathtouch are destroyed. You can divide combat damage from a creature with deathtouch among any of the creatures blocking or blocked by it.)
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Gilt-Leaf Ambush Discussion
2 months ago
I would change the format to modern as this isnt standard. Secondly, go all in on elves. Elvish Champion Imperious Perfect Masked Admirers Sylvan Messenger Lys Alana Huntmaster Reclamation Sage Gilt-Leaf Ambush. If you can afford to get good green/black lands you can open up a world of good carda like Thornbow Archer Shaman of the Pack Prowess of the Fair Elves of Deep Shadow Eyeblight's Ending Nameless Inversion
11 months ago
Nature's Lore, Assassinate, Bone Splinters, Death Stroke, Despise, Distress, Explore, Gruesome Discovery, Journey of Discovery, Mind Rot, Appetite for the Unnatural, Doom Blade, Druid's Deliverance, Gilt-Leaf Ambush, Naturalize, Seedling Charm, Spring Cleaning, Strength in Numbers, Vitalize, Prowess of the Fair, Wayfarer's Bauble, Deadbridge Shaman, Silhana Starfletcher can all be cut in my opinion. These cards are all low impact or just a bit eh, compared to what you can do.
Nullmage Shepherd lets to turn a swarm of tokens into repeatable removal.
If you want to go in hard on tokens, you also have Primal Vigor as another token doubler, Second Harvest as a single use doubler, Sylvan Offering as a massive token producer/political card you can take advantage of especially. Voice of the Woods turns tokens into yet more tokens.
Damnable Pact is a good draw x spell, which can be political, or can be used to burn someone to death. Weird Harvest is an interesting political option, that can let you win on the spot with enough ramp.
1 year ago
1 year ago
I really enjoy elf decks, and I like where you're going with the G/B. It seems to me your primary win condition is damage by swarming with elves and direct damage via shaman of the pack. I'd like to recommend a few things for you.
I'm not sure if you're on a budget, but if you aren't:Overgrown tomb, woodland cemetery. These dual lands will help you with mana fixing immensely. Also, Cavern of soul is awesome for elves.
Otherwise, Lys Alana Huntmaster is an awesome two of. Elves have a ton of ramp, so the 4 mana cost usually isn't a problem. She's naturally a 3/3 body and with cards like archdruid and champion to buff her, she becomes a nasty threat on her own, even before her ability, which lets her birth more elves.
I would run four Elvish Archdruid. Turn 3 he's dropping a ton of mana. plus he's good at pumping tokens.
4 Dwynen's Elite. He's an awesome T2 that comes with a friend.
collected company is awesome for delving into your deck a bit.
Chord of Calling will get you shaman of the pack whenever you need it.
Shamanic Revelation is good draw power to replenish your hand. The potential life gain is a good bonus.
Mercy Killing - multi-use tool for elves. Use it on your own pumped elf to turn him into many pumped elves.
Gilt-Leaf Ambush (Always fun!)
I would increase your count on Prowess of the Fair
Imperious Perfect pumps your elves and gives you a chance to make more
Elvish Promenade is good for a one or two of
What I would take out:
Nissa revane. She's okay, but most likely a one shot appearance, only coming into play with 2 loyalty.
Nissa's chosen is kind of weak. Nissa's other +1 is much more worth it.
Elvish Champion - more of a sideboard card. Put him in when you play against green decks.
Nettle sentinel - She's mostly good for the heritage druid combo. She's a good beater turn one, but doesn't contribute much to your strategy.
Thornbow archer doesn't contribute much. The direct damage he applies is conditional and extremely limited. Plus being blocked once he dies.
Anyway, I hope some of my suggestions help.
2 years ago
Battle Screech <-- one of my favorites
Congregation at Dawn is stupid good
Triumph of the Hordes is a win-condition. it can hand you games that you previously had no business winning
Earthcraft is broken in a token deck. just plain broken
2 years ago
I would put in a lot of blue instants and counters and stuff. keep it an elf deck make it tokeny so you can get experience counters. Urza's Incubator and cards like it will be good so then you can cast elves for cheap. lots of ramp so then you can keep casting your commander. and maybe even more draw cards. or even Elixir of Immortality so you can replay cards.