Snow Creature — Snake
Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat.
Whenever Ohran Viper deals combat damage to a player, you may draw a card.
|Want (4)||jpv , jakwok21 , wilsonmalcom , Miehen|
Printings View all
|Commander 2015 (C15)||Rare|
|Duel Decks: Jace vs. Vraska (DDM)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Ohran Viper occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Ohran Viper Discussion
3 weeks ago
I appreciate the suggestions. So far Flooremoji the Ohran Viper has been stuck in my hand. It’s 3cmc competes with Dead of Winter, Glacial Revelation, and Blood Moon. I am debating replacing them with Icehide Golem or Boreal Druid.
3 weeks ago
If your mana can support it, Frostwalk Bastion can be a great manland.
How has Ohran Viper preformed for you?
3 months ago
GrizzlyAtom: Just wanted to say that I absolutely loved the list! Safe to say you hit the nail on the head on almost all of your choices. However, I do highly recommend you make a couple of changes for the general consistency of the deck.
Seeker of Skybreak : Same thing as before, though considerably weaker since you NEED the dork to be out, so this is a potential dead draw or another 2 drop 1 mana dork.
Krosan Restorer : I get the need to overload the deck with repetitive effects, but this can over saturate your deck with non impactful creatures.
Greenweaver Druid : This is just bad, even with the cost reduction.
Elvish Piper : With the lack of high cmc creatures, this is just a gimmicky card we wish can always run.
Elvish Harbinger : Though being a two thanks to Nylea, top of the deck tutors aren't too great.
Sword of the Paruns ; As you said, 7 mana is too much.
Elvish Guidance / Growing Rites of Itlimoc Flip: I get why you want to run this, but it ain't worth it to run both. I'd drop the Rites over the Guidance, since you can use Arbor Elf on a forest with guidance.
Leyline of Lifeforce : You have enough of this effect, even if this would be super awesome turn 0.
Once Upon a Time : Doesn't scale too well in EDH.
These won't be direct swaps to the cuts and more of a series of cards that you should highly consider as I don't want to cramp your style.
Emergence Zone : Adds the ability to set up OR win on someone elses' turn for a land swap.
Oakhame Adversary : Draw to get your combo pieces and an elf for your count. More often or not a 2 drop in most cEDH metas and a 1 drop in some cases for you.
Runic Armasaur : More draw, draw from fetches and creature based combos.
Seedborn Muse : I know what you're thinking, "I barely have instants". Your commander is an indestructible digger, every turn you'd get to refill your hand.
The Stax pieces: Go for them, you have the outlet in the command zone and you break parity with mana dorks and a cost reducer at the helm. Tangle Wire , Trinisphere . Root Maze , Manglehorn , Collector Ouphe , Null Rod , Winter Orb , Thorn of Amethyst , Sphere of Resistance and maybe Defense Grid are worth it. Hall of Gemstone :Not good because it can lock out interaction that could be needed to stop another player.
Great Oak Guardian : Recognize that your wins are generated by untaps, and an instant speed board untapper is a recipe for success. It can also save your field from damage wipes and goes infinite with Temur Sabertooth . Also makes Tooth and Nail better.
Carpet of Flowers : Ridiculous ramp, 100% must.
Beast Within : Catch-all removal in monogreen. Definitely a staple.
I hope this helps, I love the deck, will be keeping up with it. Final recommendation would be to use a similar categorization that I used in Yeva for your list as it helps you visualize your deck based off function and see where it is lacking.
5 months ago
l13199l Thanks for sticking around! Makes me sad when green doesn't get the rep it deserves. Oakhame has been a phenomenal draw engine and has yet to cost me 4. I guess if my meta stopped playing green I'd swap Ohran Viper back in.
5 months ago
notes: you have a lot of small creatures that you have to waste turns on buffing, you have a lot of card draw and not a lot of ways to keep all those cards, you have a lot of small synergies with merfolk/snake, but not enough to warrant having them IMO, could be better suited more focused on winning. cuts: Trollbred Guardian , Overrun , River Sneak , Experiment One , Coiling Oracle , Patagia Viper , Triton Shorestalker , Jace's Ingenuity , Ohran Viper , Verdant Confluence , Ezuri's Predation adds: Cultivator of Blades , Freyalise, Llanowar's Fury , Triumph of the Hordes , Reliquary Tower , Rancor , Doubling Season , Awakening Zone / From Beyond , Wirewood Symbiote , Hadana's Climb Flip, Sudden Substitution , Devoted Druid , Temur Sabertooth , Bramble Sovereign , Thrummingbird , Tezzeret's Gambit , Faerie Artisans , Stubborn Denial
7 months ago
I would say 1v1 games are unfavorable for Marisi, but it's still a decent body that silences the opponent during combat. And you still force utility creatures to attack leaving opponents in difficult situations . If you want to play explosive 1v1 matches, you should look into the new Krenko, Tin Street Kingpin (just imagine with Claws of Valakut or Stoneforge Masterwork haha) or Omnath, Locus of Rage . But against regular match ups I guess Marisi stands some chance.
But thanks for the interest! I hope I have inspired you on something
8 months ago
This deck should be named "Battalion of snakes" lol. Totally awesome and deadly. My favorite card was Ohran Viper , if I block it, dead, if I take the hit, you draw a card, WTF!
Have you tried going monogreen? You could easily cast Kaseto with the help of Abundant Growth .