Frost Augur

Frost Augur

Snow Creature — Human Wizard

, : Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ( can be paid with one mana from a snow source.)

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Frost Augur Discussion

wallisface on Sultai Snow tribal

1 week ago

You probably don’t need 25 lands, especially considering how much card draw you have. Personally i’d lower the land count down to 23 and ditch Into the North .

As far as good snow cards to consider adding, consider the following:

HarleyP on Its Chill - Sultai Snow

1 month ago

I've yet to really see any pay-off with Draugr Necromancer too, he's only ever benefitted with Narfi, Betrayer King pumping him slightly, so I'm definitely considering dropping to 2.

As for Frost Augur I literally have a playset to the side ready to be slotted in. I almost kept just 1 copy in my initial build, but opted for other stuff first. I kept bouncing between dropping an Avalanche Caller and an Ascendant Spirit to slot a pair in just to see.

Overall there's so many sweet snow cards in this set, was so hard to narrow it down to these. Love the feedback, very much appreciated. Gonna keep testing and seeing where I need to adjust. Already added in 1 more Binding the Old Gods due to just how good it is. Thanks again dude!

DanMcSharp on Its Chill - Sultai Snow

1 month ago


The deck looks pretty cool (pun intended), very thematic.

Personally I never saw Draugr Necromancer play a big role in any game so I'm not sure if it's really worth running 4, especially since it doesn't have an effect that stacks anyway.

If you struggle with your mana base, the first thing you could do is add more lands since 21 isn't much, you could easily remove a Draugr Necromancer and even a Sculptor of Winter for 2 extra land, pretty sure that would make things more consistent overall.

I'm glad to see you are already running 2 Binding the Old Gods but honestly, did you try running 4? I would be surprised if you found out that 4 is too many, it's such an amazing card. It can also fetch the triomes, so adding some Zagoth Triome to your mana base could help fix your mana quite a bit too.

Is there any reason you don't run any Frost Augur ? That card gives you so much card advantage over time it's crazy, certainly worth trying at least.


DanMcSharp on Snow Dimir

3 months ago


I'm having a lot of fun with the snow archetype too, but I think you vastly under-estimate how useful Jorn, God of Winter  Flip front side is, as I did at first too.

Untapping everything let's you get another permanent back with his back side, it lets you pump more mana into your Ascendant Spirit (3rd ability is repeatable), you can trigger Frost Augur again, let's cast that big Graven Lore that you weren't quite able to squeeze out otherwise... and more. It's really worth it.

I splash green just for that, and for Binding the Old Gods . It's excellent removal and it can get any forest card in the library (not only basics) straight into play. Death touch isn't the most useful, but we have lots of small dudes so it's not irrelevant.

With that said, your version seems fun too, but I would avoid using Shadows' Verdict since that would remove a lot of the things you want to bring back from the graveyard with Kaldring, the Rimestaff . Also I feel like 4 Narfi, Betrayer King is a bit overkill since in theory as soon as you get one, you can keep replaying him.

In any case, we're playing snow, and that's cool.