Dead of Winter
All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.
Combos Browse all
|Commander / EDH||Legal|
Dead of Winter occurrence in decks from the last year
Latest Decks as Commander
Dead of Winter Discussion
1 month ago
Dark Ritual, I was running this in my old Toshiro Umezawa deck (which could easily cast it twice), but I never found it to be worth a slot. That deck (and this one) wasn't really designed to ramp out the commander, or get a game-winning combo going early on, so I found that I'd rather have a mana rock than a single turn ritual effect.
Bubbling Muck, This one on the other hand looks much more suited to this deck. I'm still in the early days of testing this list, but I'm sure i'll proxy it at some point to give it a try. I could see this as a late-game enabler that gives me a TON of mana to cast Chainer and use him to reanimate a few Creatures on the same turn. Great suggestion!
Thought Vessel, Hmmm, this is kind of a "win more". I also don't mind discarding down to hand size because it lets me put high CMC Creatures into my graveyard so I can reanimate them with Chainer for only 3CMC. I'm also hesitant to add any more rocks that can't tap for black mana
Read the Bones and Sign in Blood, I love these cards, and I do want to add them in, but for this initial build I'm fousing more on Creatures that give me effects like this (like Disciple of Bolas), or engines that work well in longer games (like Phyrexian Arena, because this deck tends to take a while to get to a state where it can win.
Vendetta, I think I already have too many dedicated removal spells, and this one eats away at my health (which Chainer already does a LOT), and my Meta has a lot of Black in it.
Dimir Machinations, I like Transmute spells, but I prefer ones that I can hardcast for a good effect. Shred Memory is good emergency graveyard hate, and Dimir House Guard is an evasive, regenerating Sac outlet, and both have a wide range of situational and outright powerful tutor targets. Dimir Machinations is just never worth hardcasting unless someone has used a Vampiric Tutor on a mainphase, but that's an unlikely corner case. I also don't have too many goot targets at 3CMC, Dead of Winter would be the main one that might be worth spending 3 mana to fetch out, but this deck prefers to loop Plaguecrafter to clear a board.
I'll have to have a look through all your primers, they look really cool and very detailed! I'm assuming you need an upgraded account to set styles like you have.
1 month ago
Other thoughts are that Athreos, God of Passage doesn't deal damage without other observers around to force the choice to have meaning, which suggests the 4th Blood Artist may be more important. The same principle is true of Endless Whispers. Perhaps Pawn of Ulamog? Adds a nice bit of incidental ramp alongside the extra bodies.
2 months ago
I've been playing Toshiro almost exclusively this year, here's a link to my deck if you're interested "Instant Tribal" - Toshiro Umezawa - EDH PRIMER I run a fair few Creatures to add some more variety to how the deck can play, as Toshiro often takes a back-seat until I have enough Mana and Instants to "go off" in one turn.
2 months ago
I've been "upgrading" the deck a bit recently with some cash from selling some old Pokemon cards I had laying around (seriously, check if you have any old ones... some are worth a LOT).
I've been focusing on lowering the average CMC of the deck and making it more consistent! I've also added few more cards that can regain me life, mainly to balance out the damage many of my own cards deal to me! I'm swapping out my Swamps with Snow-Covered Swamps to fuel Dead of Winter, a pet sweeper of mine. I'm also preparing for the possibility of a Snow theme in the 2021 sets!
I've added some more large-scale removal options, including Dead of Winter, Archfiend of Depravity, as well as some new pinpoint removal options with Hagra Mauling Flip and Noxious Gearhulk. I'm hoping all the removal will make Revel in Riches (which I've finally gotten around to adding after so many recommendations) a viable win condition!
The cards that I've been cutting have mainly been ones I've found sitting dead in my hand for many games because they're just too situational. Skeleton Key costed too much just to have the chance to Loot a few times, and relied on having a Creature in play that could attack without dying instantly. Supernatural Stamina had a best case scenario of getting a 1-for-1, and maybe triggering an ETB effect again, and the new card Malakir Rebirth Flip does a very good impression, but with the bonus of being a and in an opening hand. Plaguecrafter and Massacre Girl weren't tooooo bad, working well with recursion effects and Mimic Vat, but I found they were often dead in my hand for many games.
The only card I've recently cut that I think I might try to fit back in is Desecration Demon. This absolute BEATSTICK has performed really really well! He's also a pretty good resurrection target, and most games I find ways to play him over and over again (I think my record is 6 times in a 1v1 match). He works very well with Profane Command as he's so cheap! His downside of being able to be tapped at start of combat with a Sacrifice tends to be almost totally negated in this deck, which actively wants your opponents Creatures to die!
I've recently gotten a copy of Chainer, Dementia Master, which I'm going to try out as an alternative commander for this deck when I'm feeling extra spicy. I might end up putting him in the 99, maybe replacing Geth, Lord of the Vault, who can't target my own creatures? If anyone has experience with Chainer, I'd love to know how well he works in the 99!
Anyway, Commander Legends looks like it's not going to give me tooo many new toys for this deck (although War Room looks pretty good!). If anyone has any further suggestions or any questions, I'd love to hear them!
3 months ago
with very limited pump spells, have you considered Swamp Mosquito over the myr, it provides a second evasize flyer for the same cmc
that said i would probably want to go a little more midrange and run Skithiryx, the Blight Dragon and Whispering Specter spector is devastating if they've taken only a few counters and is directly in Unearth range. the dragon is the card i want to be playing after a board wipe (or before if you can regen it)
Yawgmoth, Thran Physician could also be another effective wincon, being able to just discard to win, and also kill off problematic combo creatures is useful.
lastly the package the deck could really use is Karn, the Great Creator, wishboard, with Contagion Clasp, the myr and sword in sb seems strong, while providing the deck with more silver bullets and ways to protect itself.
i don't like the current expertise boardwipe, im tempted to say Bontu's Last Reckoning
i know it may seem silly but you may want to seriously consider Profane Command, removal, reanimation and mass evasion is really strong
3 months ago
You might consider Snow lands, because there is a generally better option over Mutilate in Dead of Winter, unless you really run into Snow creatures all the time. Hymn to Tourach is generally much better than Mind Rot, if it's not too hostile. Another potentially relevant pox card, Innocent Blood can be a real heart-breaker of a card for 1 mana if you aren't running creatures.
Is Dark Ritual out of the question? It can speed up your combo potentially.
4 months ago
I'd look into swapping some of your nonbasics for a playset of Prismatic Vista and some more copies of basics since you have 4 blood moon main. While you're putting more basics in the deck, consider making them snow-covered and adding in Skred and Dead of Winter, both of which are amazing removal pieces once you have 3 snow lands on the board, and they only get better as the game goes on.
4 months ago
Cling to Dust is a really good one-off for the maindeck. Helps both against burn and graveyard shenanigans, while it cycles worst case scenario.
Wurmcoil Engine also seems better than Batterskull, as it's bigger while you can get it back with K-command. Decks with path where Batterskull is better are usually UW control that doesn't really worry about either card.
Also personally havn't been a big fan of Dead of Winter over Damnation after the banning of astrolabe. To make it work early, you have to get basics that makes your mana more awkward, and if you cast it late, you might as well have Damnation instead, to make sure you catch everything.
Otherwise looks pretty solid