|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Common|
|Duels of the Planeswalkers (DPA)||Common|
Combos Browse all
Tribal Instant — Elf
Destroy target non-Elf creature.
Price & Acquistion Set Price Alerts
Eyeblight's Ending Discussion
1 week ago
Chill to the Bone, Deny Reality, Flesh to Dust, Heartstabber Mosquito all cost too much for removal. IMO you should only play removal at 1,2 or 3 cmc. Things like Last Gasp or Grasp of Darkness are good in this format also Rend Flesh and Eyeblight's Ending
2 weeks ago
Responces to fools who believe attacking you can result in anything other than you're own death:
Methods of killing more fit for one of the Scarab God's boundless intellect:
2 months ago
Love the mainboard!
I would however make some changes to your sideboard
Because of the high level creatures in your deck, you don't necessarily need spot removal like Eyeblight's Ending. Your biggest threat is a control deck or red-burn so I would replace Eyeblight's Ending with either Duress or Feed the Clan. Duress can handle any sort of counter/bounce spell and would be nice against possible graveyard hate cards. Feed the Clan is excellent for your deck since you run multiple big creatures.
I'm not sure why you like Appetite for the Unnatural, I think there are more efficient cards for artifact/enchantment removal. Ancient Grudge, Tranquility or Natural State would be better in my opinion.
Thanks for posting the deck!
3 months ago
Take out Teferi's Protection Counterspell Meishin, the Mind Cage Imprisoned in the Moon Steel of the Godhead Go for the Throat Thassa, God of the Sea Sphere of Safety Do or Die Aegis of the Gods Arcane Adaptation Drake Haven Spell Swindle Chill to the Bone Shielded by Faith Bruna, Light of Alabaster Faith of the Devoted Vanishing Ghostly Prison The Scarab God Rend Flesh AEther Barrier Eyeblight's Ending,
put in Mystic Remora Preordain Blind Obedience Arcane Laboratory Rest in Peace Planar Void Oblivion Ring Sol Ring Mana Vault Consulate Crackdown Energy Flux Tunnel Vision (combo with open the vaults) Serum Visions Thought Scour Negate Lightning Greaves
I don't know what kind of theme or way of winning you are trying to go for. you don't really have a way to win with this deck. You need to get some kind of combo. Zur is very powerful because he can tutor an enchantment out of your deck so use that to your advantage and try to put in cards that are 3 or less so that your commander can have a greater effect. Try to go find an infinite combo or you can also build stax. You won't win consistently if you don't have an infinite combo. You might find other versions of zur on this site that are good (probably not). CEDH Reddit can probably help you out... though some of the things might be expensive. The things I suggested are just a couple relatively cheap cards that make a big impact. Try to have a theme in your deck whether it is control/combo or voltron or pillowfort.
3 months ago
I would change the format to modern as this isnt standard. Secondly, go all in on elves. Elvish Champion Imperious Perfect Masked Admirers Sylvan Messenger Lys Alana Huntmaster Reclamation Sage Gilt-Leaf Ambush. If you can afford to get good green/black lands you can open up a world of good carda like Thornbow Archer Shaman of the Pack Prowess of the Fair Elves of Deep Shadow Eyeblight's Ending Nameless Inversion
3 months ago
Wow I'm really stupid. I'm running Unmake in my EDH deck and didn't even realize it was common-level. Still though, it IS triple-B so I might only run one copy...
The current phase I'm in for decktesting is diversifying my portfolio of removal. Murder was kind of a placeholder but it worked surprisingly well so I just left it in so I could deal with other pressing issues this deck had (probably should have put that in the description lol). The issue I have with Eyeblight's Ending is minor and it's just a flavor gripe since it does have the elf subtype. Right now, thanks to your suggestions, here's the list I'm considering:
3x Agony Warp
I might cut Dewdrop Spy for Ninja of the Deep Hours because you're right that it doesn't help me as much. I always kinda thought that Latchkey Faerie was like Ninja of the Deep Hours if it were a faerie. At the time I thought that having to return something to your hand was kind of a bad trade for the NOTDH trigger but now I realize that with all the ETB effects these faeries have it could actually be a good thing.
Thanks for the suggestion, though! I really appreciate anyone who takes some time to help me make this deck better.
5 months ago
Just an FYI Sol Ring is not Modern Legal!
Delirium is all about having multiple card types in the graveyard, which is why Grapple with the Past is pretty good in this deck since it mills over different card types straight into the graveyard while still getting cards back that you'd rather have in hand to cast. I suggest going up on the numbers you have for that card.
some card types are more difficult to get in the graveyard than others. Sorceries simply need to be played but it can be difficult sometimes to get enchantments or artifacts in the graveyard. Here are some cards to help that.
Here are some cards that can help get more cards into your graveyard
5 months ago
Scavenging Ooze definitely needs to be included somewhere. I'm just unsure yet what to cut, a Courser? Garruk? Maybe in the sideboard instead of Kalitas or the Siphoners.
Thanks for the feedback!