Sundial of the Infinite

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sundial of the Infinite


{1},{T}: End the turn. Activate this ability only during your turn.

Shinra_X on The Sliver Gravemother Rocks!!!(Primer)

1 month ago

DeadManJohn1 That's clever! I might borrow that for my deck. I could also recommend Obeka, Brute Chronologist if you want to have a backup for Sundial of the Infinite.

Cmi1103 on [Primer] Casting the Mythal

3 months ago

Hey there! What are your thoughts on cards such as Sundial of the Infinite and Teferi's Veil. Both allow you to keep your tokens made by Inalla. Also curious if you've ever thought about including cards like Anathemancer and Ghitu Journeymage. While they don't do much on their own I love trying to go as wide as possible with them through Inalla and other's such as Naban, Dean of Iteration which you already run, and Flameshadow Conjuring, or Mirror March. Interested to see your thoughts on both of these types of cards mentioned.

Gidgetimer on Colossal Chronology

3 months ago

Skipping the turn created with Last Chance will skip the turn on which you will lose the game on the end step because Last Chance specifies that it is "that turn's end step" on which you lose the game. So assuming that the next turn is the one from Last Chance tapping Magosi, the Waterveil to put an Eon Counter on it will keep you from losing the game. ("Fizzle" has a specific game meaning is why I didn't answer with a simple "yes" to that part.)

Pact of Negation says "your next upkeep", so skipping turns won't do anything to make you not have to pay mana. The trigger simply waits until the beginning of the next upkeep you have and then is put on the stack.

For this same reason that you should wait until the end step triggers go on the stack for your tokens before activating Sundial of the Infinite. If you end your turn before the beginning of the end step the exile trigger will go on the stack on your opponent's end step and you won't be able to end the turn.

Obeka, Brute Chronologist may not work how you want. It allows the player whose turn it is to end the turn. You can not use it to end your opponent's turn without their consent.

ghostfire86 on Kaalia's Bounce House

4 months ago

I use to run a land destruction version of Kaalia years ago. Since then she’s move to faster kills by bleeding the opposition. Ravages of War is another mass land d card but will cost you $.

I’m surprised you’re not running Dragon Mage as a wonder wheel draw effect. Keen Duelist helps kill your opponents due to your higher cmc while offering increased draw.

Dragon Tempest is a staple for Kaalia and abused by incorporating Utvara Hellkite and Ancient Gold Dragon, amplified with running Terror of the Peaks. I don’t run a ton of dragons so I chose to keep out Utvara as it’s more situational in my deck.

You might find use in Mudslide and Circle of Flame. I run Mudslide and Moat.

Talismans > Signets, try hitting about 10-11 mana rocks. In Archenemy games where you’re the threat, Kaalia is just the decoy for removal while you more easily hard cast your threats. Quicksilver Amulet and Sneak Attack are good avenues around losing Kaalia as well, but have you considered Sundial of the Infinite which gets rid of sneak attacks drawback and opens combat combos and infinite turns to your arsenal? Maybe too much of you want to keep casual.

The Sanguine Bond and Exquisite Blood aren’t honestly needed in here. Archfiend of Depravity, Wound Reflection, Sower of Discord, Scourge of the Skyclaves, Gisela, Blade of Goldnight,and Heartless Hidetsugu are functionally better choices to utilize and synergize/combo.

Baumrinde on Yuriok "manaburn" and end turn …

5 months ago

Hi there,

I was wondering about the following.

When you end your 1st main phase, everyone has mana in their mana pool and Yurlok of Scorch Thrash is on the field, then everyone looses their mana then what happens?

1st: Yurlok of Scorch Thrash ability does not use the stack so everyone looses 1 life for each mana that goes away (like old manaburn). I do not think this is the case.

2nd: One Yurlok of Scorch Thrash ability goes on stack with "all players lose 1 life for each mana they lost" so you could end the turn by using Sundial of the Infinite for example. But it removed the "burn" for everyone. I don't think this is it eather.

3rd: Four Yurlok of Scorch Thrash abilities go on stack for each player in priority order. So the own one would be the last to resolve and you could use Sundial of the Infinite to only remove your own one. I guess this is the one but not 100% sure.

4th: Like "3rd" option but stack order can be chosen freely. I hope this is the one because i like politics at the table.

Would be nice to get this one figured out. :)

Have a good one!

Virlym on Death's Playground

5 months ago

@dacardgabo Sheoldred, the Apocalypse and Phyrexian Obliterator are two that I've been leaning towards putting in (or back in when it comes to the Phyrexian Obliterator). My current edge cards are Yahenni, Undying Partisan (just kinda falls short of the other 2 tbh), Mikaeus, the Unhallowed + Skithiryx, the Blight Dragon (they generally cause a lot of hate to be directed towards me even tho I love skippy to death), Torment of Hailfire (just a stale way to win due to how common of a wincon it is for black), Praetor's Grasp (it's fun and stayed in since I cracked a foil back in the day, but it's hard to use on spelltable and ppl generally just don't like u taking things. Note, you can exile a combo card even if you never plan on using it), and the tutors Beseech the Queen and Grim Tutor (70% of the time, they just find land or a targeting permanent, but I would rather them just be better draw spells). I just haven't found anything personally interesting enough to put in for them yet.

Profane Command's last ability allows you to target multiple creatures to kill with Horobi, Death's Wail similar to how Touch of Darkness and Cauldron of Souls work, but requires mana for each target. The third ability gives you a way to get around indestructible. The other two options are more niche and game state specific, but are still nice modes to throw onto a card that already fits the game plan.

Necromancy is a general good-stuff card. It targets things in the graveyard so it won't kill them with Horobi, Death's Wail (as they are already dead when the target happens, and just become attached when they enter the battlefield. Similar to how Gift of Doom can be attached to Horobi, Death's Wail if you morph it). I generally just play it if I wanna bring back something big for value (like Ink-Eyes, Servant of Oni) or flash it in to grab a sneaky blocker.

Darksteel Ingot is decent because my friends like to just blow everything up. There's a lot of Vandalblasts, Bane of Progresses, Aura Shards, etc. But Relic of Legends is perfectly fine as the second ability doesn't actually target what it taps. And you have it right, it is still a mana ability, so you can use it at any time you would have priority. Do note that the ability is coming from the Relic of Legends itself, so you can tap a creature with summoning sickness for it too.

Lol, I'm glad other ppl are using Mimic Vat. It was always a pet card of mine. Super fun when you can throw a Phyrexian Metamorph under it. Or cheat the trigger by ending the turn with Sundial of the Infinite so you can keep the token.

Magic_Aids on ▷ "End the Turn"【COMBO】Deck! ◁ NEW!【ONE】

5 months ago

Let me know what you Big Boys think of the deck! Was Sundial of the Infinite thicc like brick?

Bloodsucker1211 on Yurlok, of the Old School

6 months ago

I don't think Sundial of the Infinite works here. It ends the turn but it will still empty your mana pool and since yurlok's effect is static and not a trigger, it will still burn you. At least from my understanding of the rules.

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