Kindred Summons

Kindred Summons

Instant

Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Kindred Summons occurrence in decks from the last year

Latest Decks as Commander

Kindred Summons Discussion

abby315 on Arahbo, Roar of the World - Your Eminence

2 weeks ago

It looks pretty good for multiplayer to me! My only comments: I'm a little surprised to see a few boardwipes; you're definitely going to be the aggressive creature deck and boardwipes are usually your enemy! I understand the desire to have a reset button in the deck, but I think maybe focusing on more spot removal for problematic creatures would be helpful. You could swap Wrath of God , Day of Judgment and Martial Coup for Swords to Plowshares , Path to Exile , and Banishing Light for example.

My other suggestion would be to take out some of the really high-cost cards like Zendikar Resurgent , Kindred Summons , and Doubling Season . There's not a huge counters or tokens emphasis with cat tribal and the value of Zendikar Resurgent is nice, but at that point in the game you probably just want ways to get around big things on the board or get in for that last bit of damage.

I'd recommend adding a few protection pieces instead. These get a bit expensive so whatever you can afford or proxy: Heroic Intervention , Wrap in Vigor , Teferi's Protection . Alternatively I'd replace the above with some good aggressive equipment like Stoneforge Masterwork , Hammer of Nazahn , and Maul of the Skyclaves .

Hope that helps!!

jamochawoke on UR Dragon: Reignited

4 weeks ago

E-Witness is gold. Regrowth is also pretty nice. Swan Song kind of sucks in the fact that it gives them a token that can actually block your big flying lizards. A much better card to run would be Silumgar's Scorn which will basically be Counterspell in your deck, or you could just run Counterspell as well. Icon of Ancestry, Tooth and Nail, and Worldly Tutor are all really strong.

For tutoring/filtering Winding Way is also pretty good, especially if you can find a way to cast it multiple times. That brings me to a pretty fun combo with it and other yard fillers:

Living Death , Patriarch's Bidding , or Rise of the Dark Realms are good game enders especially if you have Dragonlord Kolaghan or Karrthus, Tyrant of Jund in the yard.

As for tribal support/buffs I found these to be the best for dragons:

RA_HORAKHTE on Snake EDH

1 month ago

Awesome deck!!,

Thinking on Kaldheim, some generic tribal cards you could add to your deck:

Realmwalker could give you card advantage or at least top deck information, Masked Vandal can be used as a removal and counts as a snake, Maskwood Nexus can generate you snakes and transform some of your non snake creatures in snakes, Pyre of Heroes for card advantage / tutoring. I know they aren't true snakes (saw that you prefered not to use some lorwyn changelings to stay on flavor), but they are cool and could smooth your play, specially thanks to their lows mana costs.

Appart from Kaldheim: Kindred Summons can search for you tons of snakes, specially if you generated some snake tokens, and with Maskwood Nexus every creature will be a snake in your library too.

Halflingz on

2 months ago

Raining Cats and Dogs Nice work bdodds, I think you have selected a handful of great cards but I'd think you could benefit from an earlier CatDog play and cheaper creatures to really start raining cats and dogs. Even without Aluren, every creature coming in with an extra token produces insane value. Especially considering your general's ability.

Below, I would like to outline 4 core concepts and considerations. Ramp, Creatures, Protection, Draw.

Ramp - Prioritizing cards that help you play Rin & Seri turn 3! Nature's Lore Rampant Growth Three Visits Boros Signet Selesnya Signet Gruul Signet Talisman of Conviction Talisman of Unity Talisman of Impulse Fellwar Stone This should be easy to replace the ramp packaging you already have. Look to cut cards like Explosive Vegetation, Chromatic Lantern, Obelisk of Naya, etc.

Creatures - Prioritizing 3CMC or less and upping your creature count to closer to 30! Think about adding creatures that fullfill multiple roles and allow you to run less other stuff. Qasali Pridemage is a great example cause it can pump a swinger +1/+1 as well as remove a pesky enchant or artifact.

Cheap Utility Kitties- Adorned Pouncer Brimaz, King of Oreskos Bronzehide Lion Initiate's Companion King of the Pride Leonin Relic-Warder Oreskos Explorer Pride Sovereign Qasali Ambusher I like the returners you have for multiple cast triggers too! Can get stupid with Aluren... Whitemane Lion Temur Sabertooth Fleetfoot Panther ? Snow Hound

Cheap Utility Doggos- Abzan Beastmaster Ainok Guide Bolt Hound Resolute Watchdog Selfless Savior

Some real cheap beefers could be nice considering they make a token, but could also see not making the cut- Wild Nacatl Loam Lion Leonin Vanguard Isamaru, Hound of Konda Sacred Cat

Protection/Return - Build a huge board and keep it protected! Unbreakable Formation Rootborn Defenses Heroic Intervention Teferi's Protection Asceticism Marshal's Anthem Kindred Boon Akroma's Will Flawless Maneuver

Draw(ish) - The cheaper the cards in hand the more you gonna empty and wanna draw! Skullclamp Colossal Majesty Elemental Bond Beast Whisperer Fecundity Garruk's Uprising Descendants' Path Realmwalker Hunter's Insight Snake Umbra Lifecrafter's Bestiary Mentor of the Meek Guardian Project Return of the Wildspeaker Shamanic Revelation Slate of Ancestry Collective Unconscious Camaraderie

General good cards for Cat/Dog: Maskwood Nexus Mirror Entity Crib Swap Felidar Retreat Basilisk Collar Thousand-Year Elixir Rings of Brighthearth Seht's Tiger Shields of Velis Vel Naya Charm Kindred Summons Volatile Claws Beastmaster Ascension Titanic Ultimatum Hour of Reckoning Triumph of the Hordes Finale of Devastation Idyllic Tutor Winds of Abandon Lightning Greaves (secret lair dog art!) Coat of Arms Swiftfoot Boots Impact Tremors Rhythm of the Wild Aura Shards Shared Animosity Mirari's Wake Growing Rites of Itlimoc  Flip Any Cheap Changelings really...

Lands to love: Slayers' Stronghold Kessig Wolf Run Hanweir Garrison Flamekin Village Gavony Township Mosswort Bridge Spinerock Knoll Windbrisk Heights Castle Embereth

SufferFromEDHD on Legendary Wizards of Oz

5 months ago

+1 from me from the concept alone. I like the theme/gimmick of legendary wizard tribal in all these colors. Snuck in charm tribal too. Maybe complete the Confluence and Command cycle?

0 artifacts or enchantments? Capitalize on their absence with a play set of stax hate.

Reki, the History of Kamigawa while not a wizard would still create real value in this list.

Tribal cards like Arcane Adaptation, Call to the Kindred, Cavern of Souls, Cover of Darkness, Descendants' Path, Kindred Discovery, Kindred Dominance, Kindred Summons, Patriarch's Bidding, Species Specialist

Spell_Slam on Arachnophobia

6 months ago

Watch out! Ishkanah, Grafwidow has a black activated ability, which means it does not belong in your commander's colour identity.

Assault Formation beefs up your spiders very efficiently and has built-in pump, as well.

Kindred Summons is a very good way to flood the board of spiders quickly.

Coat of Arms is an outstanding finisher. I find it more effective than Eldrazi Monument.

Seasons Past is a great fit in this deck.

Sporeweb Weaver has tons of relevant text.

You're playing a lot fogs. Constant Mists seems better than Respite or Fog.

Lanzo493 on Ezuri's Elven Warfare

7 months ago

How about Elvish Guidance and Wirewood Channeler? They get you lots of mana just like Elvish Archdruid. Kindred Summons can give you an instant army right before you untap. Being an instant let’s you keep up mana for regeneration with Ezuri as well. Having played elves in modern a lot, one thing that I always try to avoid is playing into a board wipe. Running Heroic Intervention can protect you from that. Or if you want a budget option, there’s Wrap in Vigor.

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