Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Kindred Summons
Instant
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
ZorrosRage on
E3: Ezuri's Elvish Entourage
3 weeks ago
Ill try to keep it on the more budget end showing under $20 but also have some cheaper ones. You dont need all of these but just giving more options. There is others i just excluded some of $20 + cards. elves dont really need all the expensive cards to be good its just a plus. also the thing wont let me suggest every card since I'm listing too many. you're going to have to add them yourself to the maybe list if you want them there
Wirewood Lodge untap elf cant go wrong with a big mana dork. Disciple of Freyalise Flip land and draw, Woodland Weavemaster dork works well with ezuri Leaf-Crowned Visionary more draw when you have mana Elvish Warmaster token maker and possible game ender Elvish Harbinger Dork and tutor Canopy Tactician big dork and buff Champions of the Perfect Draw Galadhrim Brigade possible game ender buffer Eternal Witness recursion Formidable Speaker searcher and untap creature Galadhrim Ambush Elf tokens instant speed elvish ambush Gives elf tokens Elvish Promenade another token giver Chord of Calling convoke summon creature at instant speed Archdruid's Charm multi purpose Kindred Summons helps swarm te field Return to Nature enchant/art distruction Collective Resistance art, ench and protection Harvest Season Can be good if playing a lot of basics Emerald Medallion lets you get a few things out a turn early Sol Ring Sword of the Paruns Rarely used but infinite mana enabler Herald's Horn Can possibly help you get through your deck Throne of the God-Pharaoh Possible ender burns the board for tapped ceatures Elvish Guidance Big mana Growing Rites of Itlimoc Flip Big mana and get a creature Guardian Project Draw Beastmaster Ascension game ender Kenrith's Transformation draw and stop a creature Elven Chorus tap tokens for mana and use the top deck Freyalise, Llanowar's Fury Walker that gives token and removes enchant Path of Ancestry lets you scry
SaberTech on Raggadragga, Goreguts Boss 7 or …
1 year ago
You don't really have many good options for 7+ mana instants in Red or Green. Maybe Kindred Summons if you are running a bunch of elves or Desecrate Reality if you are really wanting an instant spell with a high mana value but there wasn't much else showing up that caught my eye. You are probably better off running some instant speed X cost spells like Comet Storm, Electrodominance, or Chord of Calling instead.
If you run Chord of Calling I think that you have to use actual mana to cast it if you want to trigger Raggadragga though. I don't think it will trigger if you choose for X to be 4 or more mana and then make use of convoke to cast the spell.
Los333 on
General Tazri’s Allies
1 year ago
Akoum Battlesinger
Beastcaller Savant
Harabaz Druid
Kor Bladewhirl
Makindi Aeronaut
Serene Steward
Chasm Guide
Ally Encampment
Black Market Connections
Cavern of Souls
Changeling Outcast
Conjurer's Mantle
Cryptic Gateway
Descendants' Path
Haunting Voyage
Kindred Charge
Kindred Summons
Molten Echoes
Patchwork Banner
Path of Ancestry
Radiant Destiny
Raise the Palisade
Reflections of Littjara
Secluded Courtyard
Shared Animosity
Stoneforge Masterwork
Unclaimed Territory
Unified Front
Unsettled Mariner
Urza's Incubator
Arcane Signet
Chromatic Lantern
Command Tower
Cryptolith Rite
Elven Chorus
Smothering Tithe
Song of Freyalise
Tarnation Vista
Unknown Shores
Elfhame Sanctuary
Blightstep Pathway
Flip
Crumbling Necropolis
Crystal Grotto
Darkbore Pathway
Flip
Hengegate Pathway
Flip
Riverglide Pathway
Flip
Reflecting Pool
Mistgate Pathway
Flip
Clearwater Pathway
Flip
Mystic Monastery
Needleverge Pathway
Flip
Nomad Outpost
Savage Lands
Seaside Citadel
Barkchannel Pathway
Flip
Cragcrown Pathway
Flip
Spirit of Resistance
ProbablyLaggin on
Dragon tokes (Miirym Sentinel Wyrm)
2 years ago
Recent cuts: (8/10/24) - Asceticism - Rapid Hybridization - Chord of Calling - Finale of Devastation - Cryptic Gateway - Surrak Dragonclaw - Arcane Denial - Kindred Summons - Red Elemental Blast
wyattahu on
Vampiric Elves
2 years ago
If I had all the pieces to win in the turn I played Kindred Summons, I think, yes, it would be worth the include.
Otherwise, it just dumps elves on the board and leaves them vulnerable. I've had too many board wipes set me back to want to run it. I have some recursion, but it's slow.
If I still need to find the win-con as I play Kindred Summons, then it leaves me open.
lhetrick13 on
Vampiric Elves
2 years ago
wyattahu - I like the deck list. A slightly different approach to elves! I wanted to ask, have you ever tried Kindred Summons? In a deck like this where you are usually casting an elf each turn and generating elf tokens often, it is easy to accumulate 10+ elves...drop Kindred Summons at least doubling the number of elves and thinning your deck to find those win combos.
SufferFromEDHD on
BEAR FORCE ONE
3 years ago
Kindred Summons and Steely Resolve
Dust Bowl is amazing in the late game with a bunch of basic lands.



