Delina, Wild Mage

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Delina, Wild Mage

Legendary Creature — Elf Shaman

Whenever this attacks, choose target creature you control, then roll a twenty sided die. (Remember that MTG spindowns are not well weight balanced, so please roll a die that isn't an MTG spindown)

If you roll a 1-14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "Exile this creature at the end of combat."
If you roll 15-20 | Create one of those tokens, then you may roll again.

SirHipHopHippo on Maraxus of Keld Pump & Dump

2 weeks ago

IHATENAMES

Okay I'm really happy with the deck now, this shit goes hard.

I cut Urabrask, Heretic Praetor for Laelia, the Blade Reforged

My friend brought up that I should just cut Loxodon Warhammer since I don't care as much about combat and I have a few other lifelink cards already, and equip 3 is a little high. So I cut it for Brash Taunter

I can't believe I didn't think of Brash Taunter's activated ability when you suggested the card. Really it's going to be so nasty and I can tutor it with Imperial Recruiter.

I cut Anger for Goblin Engineer, i'll live without the haste. Worse comes to worst I can equip Haunted Cloak, Swiftfoot Boots, use Fable of the Mirror-Breaker  Flip / Delina, Wild Mage to copy whatever card needs haste. Plus a few creatures already have haste like Laelia, the Blade Reforged, Captain Lannery Storm, Goldspan Dragon.

I cut Tempting Contract for Imposing Grandeur, last time I played with tempting contract everyone said no except for a hug deck every turn. Additionally on Xmage people always say no too. Imposing Grandeur can at least refill my hand in a tough situation.

SirHipHopHippo on Maraxus of Keld Pump & Dump

2 weeks ago

IHATENAMES

I sold a bunch of old Pokémon cards today and bought some upgrades and made some changes based on your deck.

Thanks for the help with this deck :), safe to say this deck is not budget anymore.

I squeezed in Anger since the deck definitely needs a haste enabler, it’s also a perfect discard option with cards like Big Score, Pirate's Pillage, Seize the Spoils, and Unexpected Windfall

Added Treasure Map  Flip for some extra treasure making, utility, and card draw.

Added Fable of the Mirror-Breaker  Flip I hadn’t seen this card until your deck. I dig it, makes treasures early and can copy creatures late game. I wish it was like Delina, Wild Mage and could copy Maraxus, but oh well. It’s still strong!

Added Two-Handed Axe This card feels so perfect for this deck, an easier way to pump Maraxus with out the mana spend.

Added Valakut, the Molten Pinnacle had to pick up this mono red staple. Just great for getting opponents within fling range or handling certain threatening creatures.

Added War Room just a little extra draw

Added Shadowspear, just too good of a card to not include. The more life link in this deck the easier it will be to win off of Rupture without killing myself in the process.

Added Champion's Helm, there’s not a lot of hexproof equipment out there. Decided to replace the Mask with Helm, equip 1 beats equip 3

Added Swashbuckler Extraordinaire potential win con card, sac a few treasures give Maraxus and a few cards double strike until end of turn and boom!

Now lastly I really want to add Goblin Engineer Adding Goblin Engineer would make it so I could discard 3 CMC or less artifacts to Big Score, Pirate's Pillage, Seize the Spoils, and Unexpected Windfall if engineer is on board already or in hand.

I’m not sure what to cut for Goblin Engineer and I would love your advice!

Thanks again IHATENAMES

1empyrean on Ragavan, Boatswain of the Dragon's Smile

1 month ago

Grafted Wargear also lets you sacrifice creature stolen with various effects, which is nice.

These swaps are subject to further changes, but Jaxis, the Troublemaker, Professional Face-Breaker, Hoard Hauler and Rain of Riches replaced Delina, Wild Mage, Gadrak, the Crown-Scourge, Ghired's Belligerence, and Treasure Nabber. Your swaps can be what works be for you, especially with the changes you've already made.

Removing the mutate isn't a big deal, but there are some tricks I like doing with it.

Rolska on Isshin Twin Triggers

4 months ago

I've been finding that with the use of Hoarding Ogre, the goblin created by Fable of the Mirror-Breaker  Flip, Sword of the Animist, Aerial Surveyor, and Shiny Impetus (used to buff a creature that I want to continuously attack with anyways in order to fix mana or defensively), along with one of the copy generators such as the Delina, Wild Mage. Flamerush Rider, or Reflection of Kiki-Jiki  Flip that I have an embarrassment of treasure tokens by turn 4 or 5. It seems like I can get away with drawing into one or two big guys in order to really solidify a lead. I'm also just into big bombs a not so guilty pleasure!

That being said I forgot to mention Fireflux Squad. As far as I can tell we can actually sac the tokens generated by Captain's Claws, Myriad copies from Warchief Giant (not in your deck last I checked but in your maybeboard) and Herald of the Host, Goblins created by Krenko, Tin Street Kingpin, Flamerush Rider and Delina to dig through our decks to throw out a non-token creature that won't exile or die at the end of combat. I'm going to test this card out. I think it may be something of a sleeper. Unless I completely misunderstand its effects it'll be like a second, less strict Winota, Joiner of Forces cheating out some of those bombs.

achi11es on Timing Is Everything

4 months ago

I am going to have to agree with Luke that this doesnt seem like your flavor of deck, but also I believe in you.

  1. First mission, obliviously.

  2. Blightsteel Colossus is not fun and never has been fun. But its good and it wins if that's the kind of deck you want to play.

  3. Chart a Course is not good and you should replace it with something like Ponder or Brainstorm or if you are gonna proxy anyway Ancestral Recall. Same with Scattered Thoughts since i dont see much graveyard in here.

  4. I like Delina, Wild Mage as a card but I am worried the 3/2 body will just get killed so you'll only get one turn of token making from it. If you get it early great but if you top deck it later youll just cry. Prob better in standard than EDH.

  5. Its not obvious to me how "beginning of the next end step" cards resolve here. A random person on the internet said "at the beginning of the end step: Happens every end step, so if you skip your own, it will just happen again at your opponent's end step." Which is how I would rule it as well, but again I am not sure. Look that up for cards like Kiki-Jiki, Mirror Breaker to be sure before you go all in.

  6. I think Last Chance just has old wording, but it says at the end of that turn, which I am not sure you avoid by ending the turn.

  7. See note 2

eliakimras on Ghired - Precon Primal Genesis - Heavy Upgrade

4 months ago

Hey, m4rs, I'm back with some spicy tech for your deck, this time regarding the big tokens themselves:

My suggestion, whenever possible, is to run creatures over other spell types for the same effect: they synergize better with your deck, despite being more vulnerable to boardwipes. (It makes you more explosive, which is better the higher you go on power level).

Now, as always, I want to suggest some removals:

  • I love Mimic Vat in battlecruiser games, but it doesn't pull the same weight on quick games. (It hurts to write it, but my beloved Soul Foundry might also only belong to Christmasland, since, if you don't have the mana to cast AND copy the creature right away, your opponents might see the danger incoming and remove the artifact before you get any value off it.)

  • Flamerush Rider requiring an attacking creature target right away means that your options are too limited. In my opinion, Delina, Wild Mage and Rionya, Fire Dancer are better cards for the effect.

  • Tendershoot Dryad might not belong here, since Ghired cares about quality, not exactly quantity of the tokens.

  • Esika's Chariot. I understand it already comes with its tokens for crewing, but getting a token copy of TOKEN creatures AFTER combat is too narrow for my taste (and you don't have noncreature tokens). Again, Rionya and Delina are better suited for this job.

  • Sword of Hearth and Home is good protection stapled to decent blink and ramp effects, but the ramp comes too late for Ghired to care, the blink is unreliable and the protection can be better executed by Shalai, Voice of Plenty, Saryth, the Viper's Fang (trample + deathtouch is nasty), Privileged Position or Asceticism.

  • Response / Resurgence is single-use. Aurelia, the Warleader's effect is repeatable.

  • What are your experiences with Warstorm Surge? I usually leave it out of my deck if I have access to Terror of the Peaks, since 6 mana is a lot in my games and the Terror is tutorable by cards you already run.

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