Planeswalker — Gideon
+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able.
+1: Until your next turn, target creature gains indestructible. Untap that creature.
0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
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|Commander / EDH||Legal|
Gideon, Battle-Forged Discussion
1 year ago
does commander damage count with damage done by Gideon, Battle-Forged
2 years ago
Metabble7 - The strategy with Raise the Alarm is to only ever cast it at the end of the opponent's turn. With the lands untapped during the opponents turn, the mana can be used to Mana Tithe or Disenchant or give Kytheon indestructible instead before that. (Or Path later in the game).
Another benefit is that it brings the perfect number of creatures to flip Kytheon, Hero of Akros Flip. If Raise is cast at the end of turn 2, opponent needs mana up and instant-speed removal to prevent a turn 3 Gideon, Battle-Forged Flip
I love Lingering Souls, and play it in a different Gideon Tribal deck, but I find the sorcery speed too slow in this deck.
2 years ago
I was wondering if the equipment equipped on Kytheon, Hero of Akros Flip would stay equipped onto Gideon, Battle-Forged once it transformed? Also, if I were to equip Gideon once he's transformed and his 0 ability is activated, then would the equipment stay equipped when he loses the creature property? Or would it be unequipped because he's no longer a creature?
2 years ago
Goblin Diplomats, Illusionist's Gambit, Aggravate, Shipwreck Singer, Rage Nimbus, Norritt, Nettling Imp, Nettling Curse, Magnetic Web, Into the Fray, Incite, Imps' Taunt, Heckling Fiends, Gideon, Battle-Forged, Courtly Provocateur, Chemister's Trick, Bullwhip, Boiling Blood, Basandra, Battle Seraph, Arcum's Whistle, Alluring Siren
3 years ago
So as we were playing today a few questions came up in my playgroup (and a few more came up in the back of my mind on the way home).
3 years ago
Match 1 - Win - Mono Green Stompy
My opponent was Logan from Gang Yu's lab. I came out slow in the first game with Kytheon, Hero of Akros Flip, Thalia, Guardian of Thraben, and Thalia, Heretic Cathar. But the hate bears did great work not allowing him to play too many auras to buff. Finished the game off with a Brave the Elements. Second game went awesome, I had Champion of the Parish into 2 one drops and he for so huge it was unstoppable. Turn three was Thalia and another Boros Elite, for a 5/5 Champion. Won in 5 and 4 turns.
Match 2 - Loss - Grixis Death
Same player as in week 1, Daniel an Engineering student at UCD. Game 1 was a bad 6 card hand with 2 path and lots of land. Game 2 I fizzled removal with Kytheon, Hero of Akros Flip indestructible ability and won becuase I had wide with more creatures than his single Death Shadows. Game 3 was too long for me. Honor of the Pure helped all my guys live against Liliana, the Last Hope but I ran out of action. 9 turns is never a winner.
Match 3 - Loss - B/G Tarmagoyf
Same opponent as week 2,Sam a Poli Sci student at UCD. Lost 2 games. Liliana of the Veil again spoiled the day. I need to get some Mirran Crusader for the Black and Green protection. He taught me that if I activate the Mutavault then play Thalia's Lieutenant the land also gets a counter. Also he played the Liliana that forces me to discard and when I am top decking it makes it so hard to play.
Match 4 - Win - Merfolk
Game 1 was a loss. He played two enchants that turned my lands to islands and I couldn't cast any spells. I didn't know what to do I had a hand full of cards with no Mana. Game 2 I was super fast with two Champion of the Parish and won with a Brave the Elements through a ton of Elementals from Master of Waves. Game 3 we both were fast and trading huge blows no blocking. I flipped a Kytheon and used his +2 on the second main phase to force a Merfolk to attack Gideon, Battle-Forged Flip. That let me survive his next islandwalk attack. Then the next turn I played 3 one drops to boost my Champion and Lt. high enough to get him on the crack back.
- MG Stompy
- Grixis Death
- BG Tarmogoyf
- UW Control
- Esper Control
A few others
There are many decks playing Fatal Push right now, and the Liliana's which kill me small creatures easily. I haven't seen many lightning bolts being played even in the Grixis deck. Also there haven't been any Infect decks. I'm going to play Flying Men next week.
3 years ago
All I know, is I run Windbrisk Heights in my White Weenies, and though it gives card advantage, having your opening hand with two is almost a 100% chance at losing if I keep, unless I have a Plains as well. Mutavault is not better than Eiganjo as well, as Eiganjo has color, and protects Kytheon, who is a very powerful win condition. against a burn deck, I had Honor of the Pure, three 1/1 tokens, and Kytheon, Hero of Akros Flip on the field, as well as a Eiganjo Castle, he lightning bolted Kytheon, Hero of Akros Flip, and in response I prevented two damage, he forgot Eiganjo could do that, and I dealt 9 damage to him, as well as then had a Gideon, Battle-Forged Flip on the field. I won that game. Mutavault can't do that, and though it is very situational, I don't think to make my land a creature is helpful when lightning bolts are in my opponent's hand. Normally I like to keep my lands.