Hanweir Militia Captain

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hanweir Militia Captain

Creature — Human Soldier

At the beginning of your upkeep, if you control four or more creatures, transform this.

DarkKiridon on Budget Mono White Humans

10 months ago

Some suggestions for other humans would be Hanweir Militia Captain  Flip since you run a lot of them it could flip quickly. The other Thalia, Heretic Cathar in case you're up against another creature heavy deck to slow them down. Also Declaration in Stone is good white removal especially against token creatures.

Max_Hammer on These silly hoomans - Need Help

1 year ago

Well hello there! I had way too much time on my hands, so here’s this. By the way, it’s all ordered best to worst. (:

Pay less to play more.

  • Circle of Dreams Druid is going to drop loads of mana, assuming you can pay the three green.
  • Fallaji Wayfarer is going to give all of your stuff (including your commander) convoke! Not all, but a lot.
  • Hamza, Guardian of Arashin is going to make a lot of your creatures cost a lot less.
  • Herald of War makes all of your humans dirt cheap if he gets counters. But, oh, what’s that? This deck loves making counters for creatures? Perfect.
  • Nissa's Expedition is just Cultivate but it potentially costs a lot less.
  • Gaea's Cradle is perfect if you have a small fortune laying around and you’re in need of mana.
I need more! More!!!

  • Bennie Bracks, Zoologist every time you make a token? So every turn? Alright, sick.
  • Ulvenwald Mysteries lets you investigate the murder of your entire army. A board wipe kills this deck, but this (plus loads of mana) could help bring it back.
  • Season of Growth lets you scry a lot, letting you look for pretty much whatever and just pull it out.
No, you’re not allowed to have that! Because I said so! Exile it! Now!

  • Devouring Light, Conclave Tribunal, Hour of Reckoning are all removal spells but if you’re on a mana budget with a lot of 1/1’s.
  • Elspeth Tirel is a board wipe, if you manage to keep her around for long enough. If that’s not what you need, though, she’s got plenty of utility otherwise.
  • Coordinated Barrage, Kabira Takedown  Flip, and Outflank aren’t super powerful, but can destroy pretty much anything that comes your way. If it’s not hexproofed, shrouded, or indestructible, it will be killed.
  • Devout Chaplain says “The power of Christ compels you! Begone!” but this time it actually works.
  • Sanctuary Lockdown lets you say “Not this combat phase, Satan,” and if you have enough mana, you can do that again and again and again. Plus, if you decide you can’t, then it’s still a big boy.
  • Kamahl's Will will destroy just about anything in sight and can give you extra attacking force, if you can manage a way to keep all of your lands safe.
Gotta keep your stuff safe, yeah?

  • Loxodon Hierarch is going to save your deck (which is very sensitive to board wipes) from a board wipe, judy once. Use wisely.
  • Scapegoat won’t save your tokens, but it will save everyone else, commander included.
  • Kindred Boon can slowly but surely make literally every creature you own indestructible.
  • Ephemeral Shields is extra protection that can easily be pulled out of your back pocket.
  • Basri's Lieutenant isn’t going to save your deck, but it will buy you time or give you a chance next turn at a kill, if the board wiper was low.
Make all of your stuff bigger!

Make more stuff! The theme of these suggestions is Give me more, if you couldn’t have guessed.

Might of the Masses is always fun in a creature deck, one green for a massive “Fuck you” at instant speed is great. Now here’s a bunch of Might of the Masses style cards.

I was looking for cards with the keyword “Human” and a million Gideon cards came up, so here’s all of the Gideon Planeswalkers. None of them are bad, per se, but all Gideon cards are not made equal.

  • Gideon, the Oathsworn just happens to slip and give all of your creatures an absurd number of counters. Not to mention the big body (noticing a pattern yet?) and the one-sided board wipe! He’s got a weird face again, sadly, pass.
  • Gideon, Champion of Justice is a board wipe and a big, bad creature all wrapped into one. 7/10, he can dominate me.
  • Gideon Jura can goad and destroy stuff. Perfect for removal and instigating fights when you know you’ll win. Not to mention the big scary 6/6 lurking beneath. Also a weird face, pass.
  • Gideon of the Trials reads “Fuck your biggest creature, he’s not going to do anything, and also, as long as I’m around, fuck you more.” Nothing crazy, but can definitely make you public enemy #1 for having an effect like that. Pretty normal face, but that ability makes him a dick. 3.4/10
  • Kytheon, Hero of Akros  Flip is just some kid. Ignore him. This is a child, pass.
  • Gideon, Battle-Forged!? Where did you come from? Nothing super interesting here, but for one mana not bad. Weird face, pass.
  • Gideon, Martial Paragon can give buffs to all of your stuff, which is definitely not bad at all, and your opponents are automatically dead if he gets that ten ability off. That said, this Gideon can get it. 10/10.
  • Gideon Blackblade is eh. He’s okay. He can get it, though. 7/10.
  • Gideon, Ally of Zendikar can do some generic Gideon stuff. Make tokens, give buffs, be a 4/4. Eh. 6.7/10.
This is just stuff I couldn’t find a specific panel for, so yeah.

Your deck is pretty spotless, so unless some of these are direct upgrades or you know what you want to take out, then this is all I have for you here.

  • Thraben Doomsayer’s first ability can be easily beaten by other cards, and his second ability is mostly useless, since you’re pretty screwed at 5 HP either way.
  • Heron's Grace Champion Lifelink is cool, but not something you super need. It’d be worth it if it was permanent, but it’s not, so pass.
  • Maja, Bretagard Protector just feels a little expensive for such a lackluster ability, Idunno.
  • FolkOccult on Cathars of Innistrad

    1 year ago

    You're not wrong, though with cards like Hanweir Militia Captain  Flip blending in to the Cathar churches to recruit cultists, Eldritch Evolution depicting the horror of Emrakul's arrival, I kept Growth Spasm which is a Zendikar set card, only because of its eldrazi involvement, and that it looks eerily similar to Deathbonnet Sprout  Flip in the center of the artwork. I've made this deck entirely, foils, pre releases, alt arts; and found for the sake of functioning, with the necessity of ramp and draw for the table's I play at, I permitted Tarkir cards like Shamanic Revelation and Inspiring Call because they happened to be printed in the pre-con, but serve little to no use lore wise, sadly. I wish every set was treated like the warhammer commanders, with every card sporting a specific art to the theme of the plane.

    I took out Entreat the Angels for Increasing Devotion in favor of humans; wanting the deck to very much be human focused, that being that rise and downfall of most of Innistrad. Cults within churches, Mikaeus, the Lunarch being one of the first humans to turn corrupt for the likes of evil.

    I find Cryptolith Rite a suitable spell as it shows what fear drove humans to do, due to Nahiri, the Harbinger and her personal grudge. The cards I really want to get rid of, if I had Innistrad arts and watermarks to just swap with that'd be even better, but due to lore-specific conflicts; Shamanic Revelation (shaman of Tarkir), Unbreakable Formation (Azorius Guildmates from Ravnica) , Inspiring Call (Khans of Tarkir), Worldly Tutor (Yisan of Shandalar, but as a wandering bard... he might have made it Innistrad, the centipede in his card looks the same as what's been printed in Innistrad for sure), Wild Beastmaster (depicting a Selesnya guild member), Growth Spasm feels more akin to this deck's lore and flavor, seeing as Nahiri brought Eldrazi to the plane, and it getting an Innistrad watermark makes it feel a bit more at home, but were I to intentionally make this a Sigardian (good) humans only deck, I'd switch Cryptolith with Fork in the Road, and Growth Spasm with Reclusive Taxidermist or Avacyn's Pilgrim, Descend upon the Sinful with Terminus, Mikaeus, the Lunarch with Hamlet Captain, Wild Beastmaster with Mentor of the Meek; and several other cards, but the power just isn't there. I had this deck kitted out similarly and against my table, without some leeway for proper play, it bricks if I don't hit any ramp.

    Sorry if that sounded preachy, your suggestion is 1000% solid, though I'd slot it in with a different card for the CMC to not vary too much, then replace Cryptolith Rite with another ramp spell so that I'm not missing any slots that could otherwise be used, hell, it still bugs me that I have Moonsilver Key and Avacyn, Angel of Hope who is canonically dead and then some, in the same deck. If you look at my Halana and Alena, Totally Just Roommates and In memory of the Weatherlight. these conflicts in lore occur quite a bit, similarly with my Sacrificial Splicer deck, much to my chagrin; but due to these constraints I find myself having quite a lot of fun building around this challenge when conceptualizing the deck itself.

    I just wish some cards that would otherwise be integral to certain strategies had artworks to compliment the commander's they're most often used for, Thornbite Staff & Atla Palani, Nest Tender is a big one for myself, if it had a reprint, it'd be fairly harmless with Sun Empire-specific artwork. Or Impact Tremors that actually has Krenko, Mob Boss's goblins on it. Ashnod's Altar given alternate art that changes its name and makes the art specific to certain lore would be a dream of mine. But that's why we have alts I suppose, and commissioning one isn't the worst, but the wait sure can be murder on your sanity.

    P i o g r e Piogre on List of Bugs and Feature …

    1 year ago

    Flip cards normally show the reverse side when you hover over the "flip" text, example Hanweir Militia Captain  Flip Reckless Waif  Flip

    Meld cards used to do this too, when you hovered over the "meld" text. However, this functionality now appears to be broken, example Gisela, the Broken Blade  Meld Hanweir Garrison  Meld

    lagotripha on Finally dead? I don't think so! (Budget)

    3 years ago

    I like the list. It has real potential.

    I'm not a fan of doomed and null priest unless they are cheating out big creatures - the only big cleric I can think of is Mikaeus, the Unhallowed. Resurrecting multiple other clerics can be done in easier, less disruptable ways.

    Many of the most powerful sideboard cards (mainboardable in many metas) are clerics, and that means that with 75 cards including sideboard, something that can really kick butt in a metagame is out there.

    The option to ressurect Children of Korlis, Containment Priest, Ethersworn Canonist, Fiend Hunter, Grand Abolisher, Leonin Arbiter, Auriok Champion, Leonin Relic-Warder, Remorseful Cleric, Sanctifier en-Vec, Sin Collector - there are too many great clerics for this not to become something. Even stuff like Orzhov Pontiff and True Believer has seen sideboard play in the kind of creature-led deck it would be.

    You have access to all the tools from soul sisters, with Soul Warden also getting Marauding Blight-Priest as another piece. Vizier of Remedies threatens a combo line. Efficient 1 drops means that tools like Orzhov Charm, Ranger-Captain of Eos and Proclamation of Rebirth look a lot better. Order of Whiteclay and oddities like Hanweir Militia Captain  Flip it offer more options than you'd expect, and it only takes one good interaction with them to turn them into powerhouse engines.

    All of that before looking at w/b getting the best removal in the game means that some variant of this list will make a dent in a major tournament, once someone figures it out.

    philosopher on

    3 years ago

    Hello Replica,

    Anointed Procession is a must have in a token based deck because it doubles the amount of tokens you make.

    You can get a 9/7 flying, lifelink, indestructible, and haste creature by sacrificing 5 of your tokens to Westvale Abbey  Flip.

    Felidar Retreat gives a 2/2 cat token ever time you play a land.

    Second Harvest instantly doubles your tokens.

    March of the Multitudes convoke your current tokens to make more tokens.

    Hanweir Militia Captain  Flip 4 or more creatures turns this creature into a token making machine, which gets stronger the more tokens you have on the battlefield.

    Anointer Priest gain life everytime a token ETBs.

    Basri Ket doubles your attacking tokens with his -2 ability.

    Spear of Heliod gives all your tokens +1/+1 and has a removal ability as well.

    Woodland Champion powers up every time you create a token

    I hope this helps.

    Thanks,

    Philosopher

    TheVectornaut on Almost Harvesting Season

    3 years ago

    Human harvest with no Second Harvest ? You'd actually need more token generation like Hanweir Militia Captain  Flip, Gather the Townsfolk , Tireless Tracker , Ulvenwald Mysteries , etc. to run it, but it fits the theme. Also, decent as Archetype of Courage may be, the celestial cloak and those abs don't scream "peasant" to me XD

    x_2027 on Death and wine

    3 years ago

    I would swap Hanweir Militia Captain  Flip for Vito.

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