
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Harsh Mercy
Sorcery
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Aiyoki on
Sliver Overlord EDH
3 months ago
This is my Sliver Overlord EDH deck as of 8/29/2023.
Improvements or other Feedback about this deck that can help me improve success in competitive play is welcomed and appreciated!
Options for cheating out Sliver Overlord onto the battlefield ASAP would be best. Some commander decks I usually have to play against are:
Removal: Global & Targeted Options
- Damnation Destroys all creatures for only four mana and prevents them from regenerating!
- Supreme Verdict This one also destroys all creatures for only four mana! While it doesn't prevent regeneration, countermeasures like Counterspell won't work!
- Harsh Mercy Is a cheap global removal option that can keep all of our slivers safe while simultaneously wiping out most of our opponent's non-tribal creatures!
- Terminate A cheap targeted removal that prevents regeneration
- Swords to Plowshares A great targeted removal, perfect for eliminating an otherwise pesky creature that would keep coming back if just destroyed.
- Essence Scatter Targeted creature removal, before it even gets the chance to hit the battlefield >:D
- Aura Shards Play a creature, get a free targeted artifact or enchantment removal as a result! We use this enchantment instead of Harmonic Sliver because the sliver variant doesn't give us a choice in the matter and can end up forcing us to destroy our own artifacts and enchantments. We don't want that!
Graveyard Hate:
- Leyline of the Void. This enchantment exiles anything our opponents put into their graveyards and can even come up as a pregame play in your opening hand, making it an extremely efficient play against graveyard based commanders!
Mana Fixing:
-
As long as you've got the green mana to spend Manaweft Sliver and Gemhide Sliver work wonderfully. If you've already got one of these babies on the board it's best to keep the other in reserve in case of a board wipe or targeted removal.
-
The World Tree, and Chromatic Lantern both provide non-sliver options to fix mana colors.
Mana cost reduction:
- Herald's Horn costs only to play and also reduces the generic mana costs of all our slivers by . Save for the Legendary five slivers we're using here, basically every other sliver will cost 1 less to play with this thing on the battlefield!
- Morophon, the Boundless With slivers as the named creature type, when this this thing hits the battlefield it reduces the cost to play any sliver by ! It might be the most costly to get out but it's indispensable for certain combos this deck is capable of pulling off.
SufferFromEDHD on
Azorius Spirits
3 months ago
Reality Acid solid removal
Harsh Mercy tribal removal
Sword of Hearth and Home flicker + ramp
Licecolony on
How to Train Ūr-Dragon
6 months ago
Also, if you like Harsh Mercy, you might like Patriarch's Bidding
AlistarFiend on
How to Train Ūr-Dragon
6 months ago
Licecolony, awesome suggestion! What card would you recommend replacing with Harsh Mercy?
GodOfBullshit on
Pramikon, The Wall of Stall
8 months ago
SufferFromEDHD Great suggestions, I had actually swapped out Generous Gift because I misread it as creature only removal, definitely putting that back in.
Swan Song got pulled because back when I was trimming cards to fit 100 almost all of my counters were noncreature, and I wanted to be able to deal with problematic creatures as well, just in case. Might slot it back in now that I've got dealt with that problem. Lofty Denial possibly the option to swap out.
The walls are good options, might take out Thermo-Alchemist and Electrostatic Field for them. Bit worried about how few red cards are the deck though.
Harsh Mercy while most likely keeping my blockers alive, also has a decent possibility of not dealing with the problem of my opponents board as well. I'll give it some thought though.
Also this is all theory, I actually haven't even put the deck together on paper yet. Once I've played it for a bit I'll have to do some tuning.
Thanks for the suggestions, if you have any more let me know.
Have (0) | |
Want (1) | Jayce_Ran |