Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
1 day ago
This thread is such a clusterf*ck.
You keep saying things like
“ The existence of Generic Mana is a mistake”
Dude this isn’t true. Generic mana has intentionally been part of the game since day 1. Do you really think Serra Angel was not printed as intended and that the was a typo?? Like what do you mean it was a mistake?
Then in comment #8 you said
“ The color screw just increased skill in mulligan decisions and sequencing.”
But you didn’t explain how. You just said it. Anybody can say anything, but that doesn’t make it true. Did you know that magic was actually intended to be played by your pets? Not by humans? Yeah! Richard Garfield was sad that your cat was sitting at home all day with nothing to do, so he designed MTG for them. Then humans stole it!!
See what I mean? Anybody can say any ridiculous thing they want but until you provide evidence and logical reasoning for your claims, they don’t actually hold any weight.
Next you said
“The game is at its best when there is a sharp distinction between colors and usually at its weakest when everyone is running five-color goodstuff.”
And this is literally just an opinion. You said that KTK was your favorite and most well-designed set. But KTK was a bunch of 3 color cards! The entire intent of the block was to push 3 color decks. Why is it your favorite set and the most well designed if it does the opposite of where you think the game thrives???
In th exact same comment you said this
“ Like I said, I'm not sure how this would work with mulligans or starting hands. ”
But a few comments before you said it made mulligan decisions increased in skill. ….. but you don’t even know how you want mulligans to function in thsi scenario, so how can then be more interesting??? Lol
You also said
“I noticed in playtesting that I was making more important decisions than in regular Magic.”
But AGAIN failed to back it up with facts or evidence or logic. You just made a statement and expected everybody to just believe you. Remember, your a stranger on the internet. You have to actually try to convince people that your ideas are good. We’re not your little brother who idolizes you because you’re bigger than us.
Another statement you made was
“Color screw is extremely important for balance, but with the current rules, it never comes up.“
Literally anybody that has ever played a deck with more than one color will tell you this is not true.
If I have a Brimaz, King of Oreskos in my hand, and I true 1 plains, and 2 Forest, I can’t exactly cast my spell now can I?
I’m going to continue to respond to some of the other comments you made, but this reply was getting massive.
You can @ and then my name to tag me in your reply, please :)
3 days ago
It's not a silly point. I mean that as-is, there is no reason not to play the strongest card at every CMC. There is never a scenario where you would play a weak spell that costs 2(U) over a better card that costs 1(U)(U). Unless you're in four or more colors, the extra pip is essentially flavor text.
By polluting your manabase with colorless mana, suddenly there is a reason to play Angel of Light occasionally instead of Serra Angel. Maybe you are playing a control deck, and the slightly longer clock is less relevant than the possibility of missing WW because you drew some Wastes. This adds more depth, not less.
5 months ago
5 months ago
- Yes, Serra Angel once upon a time was a frightening thing to see across the table from you.
5 months ago
In my opinion the power level of Magic has had peaks and valleys over the years ive been playing... Super powered sets like mirridion block... then there was the original kamigawa block (admittedly has powerful card in it but the block as a whole...sheesh!)...
But it seems ever since the M15/Magic Origins "reboot of Magic The Gathering" its just been constantly getting more and more powerful.... look at the cards that see play in eternal formats.... Granted Modern now has "Modern Horizons" sets/cards printed straight into the format now... but besides that many of the cards that see competitive play are pretty much pioneer legal cards.
5 months ago
Power creep is inevitable... Serra Angel used to be a premium finisher once upon a time. It's when it's blatant and no longer a slow creep that it becomes a problem (yes, I'm looking at you Dockside Extortionist!)
5 months ago
I wasn't sure where to put this as it's more musing about things than speculation, but either way, here it goes.
Do we give wizards too much grief for power creep? I mean, there is definite power creep, and it only seems to be speeding up, but over the last few weeks I took some time to pick back up some other card games and was like, wow, now this is power creep. At the highest of levels, with optimized decks, magic's power creep is maybe out of control. But to a casual player? I don't know. Serra Angel while not being the most efficient creature by today's standards, she can still pack a punch when she comes out.
Also, there have been recent sets that were actually very under-crept. New Capenna looks like it's going to be a bomb, but AFR, Innistrad, Kami Neon, they seem to have played out, well, pretty good. Not bonkers, but pretty good.
So, maybe it's just that when I think about power creep I think about the bad, and maybe part of it is just how many sets come out now and that kinda pushes creep in your face, but I don't know. I guess I was just thinking today, it could be worse, and you know what, by and large us players may not give the dev teams enough credit when they do a great job.
Tomorrow I will probably go back to being like, uggh fetchlands, but today, today I appreciate that at least at a casual level, they have definitely got some right in recent memory.