Creature — Human Cleric
, Tap two untapped humans you control: Exile target artifact or enchantment.
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|Commander / EDH||Legal|
Latest Decks as Commander
Devout Chaplain Discussion
2 months ago
As a baseline, you'll need to add lands, which I'm sure you know. Since you're making Treasure and Gold tokens in this deck you'd probably be good with roughly 34-36 lands, leaning more to the most mana color you'll need, say like a 25/25/50 split if thats what you're going for.
While I do like Gisela, Blade of Goldnight and Tariel, Reckoner of Souls they have a high mana cost as most good Angels do, while Tariel synergizes well with your strategy she does have that randomness factor and would advise a more reliable and consistent option. Gisela speeds up the game. As a player this is good and accelerates the game, but as an opponent my first priority would be to get rid of Gisela and that paints an even bigger target on your back.
Restoration Angel is fantastic for your edict effects, at face value. You'd need to run flicker effects to really make it shine. Basandra, Battle Seraph seems really good, forcing people to attack is nice and it prevents players from casting anything in combat, however it means instant speed removal will be used before the combat step. This also stops you from casting spells in combat.
As for Human synergy, I really like Teysa Karlov , Thalisse, Reverent Medium , Queen Marchesa , General's Enforcer and Fain, the Broker . All of them work very well with the token strategy, especially Teysa and Thalisse
Things I wouldn't necessarily include are cards like Juri, Master of the Revue (as good as she is with Fling ), General Kudro of Drannith (incidental unless you go all in on the Human tribal strategy), Devout Chaplain (same reason for Kudro), or Dire Fleet Hoarder (basically a one time effect unless you jump through the Teysa hoop, yes it does give you a Treasure token, but at a cost of 2 mana and the creature dying).
As for Demons I really like the Archfiend of Depravity and Rakdos, the Showstopper , their mass sacrifice effects are wonderful, however Rakdos does effect your board heavily unless you play to his synergies, you wouldn't want Negan to die to his effect would you?
-When it comes to your Dragons, I think you hit the nail on the head, nothing I would really change or take out. Allows for Magda, Brazen Outlaw to have a decent outlet if you don't want an artifact.
-Finally, the other things you've got going. Dockside should just be an auto-include, albeit a heavy price tag, but if you can get one you should definitely include it.
Dark Impostor , while mana intensive is still a decent mana sink that can function effectively as targeted removal. Definitely keep your edict creatures, they are super useful and trigger Negan, and thats what you want.
Starnheim Aspirant is useful if you go super heavy into the Angel theme, but if you skimp on the Angel theme this could very often be a dead card.
Storm-Kiln Artist , I like this a lot for this deck, can be a beater, and generates value.
Vault Robber , seems bad, and bad to do. Synergizes with Magda and makes Treasure tokens, but thats really it... PLUS it requires you to have a creature in YOUR grave. I'd cut this, but if you have a reason to play it I'm not seeing immediately play it in your deck.
Viscera Seer , good card, good sac outlet, not much else to say.
Creatures I'd include based on what I've seen: Solemn Simulacrum , Burnished Hart and Mayhem Devil . Some good ramp and a decent damage dealer if you'd like to play a cheap one. Plus the Devil is great at just 3 mana.
Angelic Renewal is basically a one time effect. While good, there are better recursion spells out there, but this one does fit the Angel theme so thats really cool. :D
Aside from that, I think that's a decent spread of enchantments. Nothing to add really, love the inclusion of the Sagas and Revel in Riches .
- Shiny Impetus is good for token generation, but don't play a sacrifice creature to have that player just get rid of it, deceptively good and bad.
The Eldest Reborn is also another good saga to include if you want another edict type effect, and when it does go off you can get what you want from players' graveyards.
The three signets for your colors, Arcane Signet as well.
Panharmonicon to double up on edict effects.
- Approach of the Second Sun : Does provide you an effective way to win, very good card for a deck like this especially if the game goes long.
- Brass's Bounty . Love it, not much else to say.
- Contract Killing fits the theme and the flavor. Love it.
- Damnable Pact is good card draw for you, and useful against someone who flies too close to the sun.
- Debt to the Deathless / Entreat the Angels . While both good, is not something you want to draw into early game or open with. I would highly suggest playing less finisher cards like these, but if you wanna play em don't let me stop you.
- Killing Wave . Love it, super good.
- Necrotic Hex . Expensive, but great effect.
- Excavation Technique is actually a really good spell. Synergizes with Magecraft like WoTC intended and is deceptive for your opponents.
- Increasing Devotion / Finale of Glory . One of these is better than the other. I'll let you decide which is which.
- Heartless Pillage / Seize the Spoils . I really like both of these cards as spells and thematically. They work well for Negan and as spells for you to Pillage and Loot with as you please.
- Ruinous Ultimatum / Tragic Arrogance : Both are fantastic, especially as finisher spells. I'd make a point to include both so you have an option when you're ready to win(IE: Revel in Riches in play with a ton of creatures on board, its akin to vandalblasting with a lettuce on board).
1 year ago
Outlaws' Merriment seems perfect. Also Krav, the Unredeemed and Regna, the Redeemer seem like it fits. Vigilante Justice might be fun. Maybe Commander's Authority. Elspeth, Sun's Nemesis should deserve a look. Another cool card would be Gallows at Willow Hill. If you think you can make enough human tokens take a good look at Devout Chaplain. Keep the tokens coming with Hanweir Garrison. Homura, Human Ascendant Flip needs a sac outlet. Good thing your Cmdr has a sac outlet. Requiem Angel and Xathrid Necromancer both benefit from creatures dying. And since we are talking about creatures dying why not add Dictate of Erebos and Grave Pact and Butcher of Malakir.
1 year ago
Initial thoughts are that there seems to be a high amount of the creatures that grow when one of your creature dies and not a lot of ways beyond Odric to grant keywords. Growing beaters that you play that lack a way to get through and require additional resources on your part might be better served with cards or creatures that give a more proactive benefit. (ex. Frontline Medic and Devout Chaplain
The new Manascape Refractor doesn't seem like it will do much with the lands you have currently.
There is a ton of cycling in the deck and I'm not sure that your color combination is best positioned to really take advantage of it baring that new cycle human. Then without more mana rocks or consistent sources of ramp, burning etb tapped lands seems rough to be able to cycle them.
1 year ago
How about Knight of the White Orchid for a bit more ramp?
1 year ago
1 year ago
list of possilbe clerics to consider:
Heliod, God of the Sun - okay, not a cleric, but makes cleric tokens
Alms Collector - good card draw engine in EDH - prevents players from drawing their deck in one go also
Auriok Replica - good sac for anti-commander damage, fits cleric type, colorless to cast. not super amazing, but worth mentioning
Ayli, Eternal Pilgrim - not all that useful until you gain some life, then amazing removal. and 2/3 deathtouch for 2 isn't bad either
Battlefield Medic - damage prevention based on clerics. nothing to special, but tribal themed, so I mention it here.
Beloved Chaplain - evasion that's hard to top - can't be blocked by creatures, can't be removed by creatures.
Blind Zealot - sacs to destroy target creature when it hits a player, good for general
Cabal Archon - sac outlet? check. Cleric tribal? check. sadistic grin? double check.
Cabal Executioner - on par with blind zealot - lacks the evasion, but doesn't sac to activate. mixed bag, but not horrible
Children of Korlis - sacs to revert life total to start of turn? yes please
Devout Chaplain - most clerics are humans, exile is good. enough said.
Eight-and-a-Half-Tails - good protection for your side of the field.
Entomber Exarch - cleric that can reanimate or force pitch from opponents. not gamebreaker, but solid card with options
Frontline Medic - clerics are indistructable as long as 3 swing? seems good
Giver of Runes - really should be vodka-aunt of runes, but w/e, still good
High Priest of Penance - great to chump with, better with aethreos, best when indistructable
Kor Sanctifiers - decent artifact / enchantment removal on a cleric body, not much else to say.
Leonin Arbiter - the staple of death & taxes and hate bears is, in fact, a cleric. seems useful.
Leonin Relic-Warder - fiend hunter for artifacts & enchantments, not much else to say.
Mikaeus, the Lunarch - cleric that slowly buffs your side
Order of Whiteclay - recusion cleric. not as useful once it gets vigilence, so fair warning.
Pontiff of Blight - mass extort is disgusting. seven toughness is hard to remove.
Ravos, Soultender - recursion + steroids = win
Remorseful Cleric - mass graveyard remval + evasion is good
Shaman en-Kor - this guy is bonkers, and with any form of damage prevention makes your side nigh unkillable
Sin Collector - exiles instants & sorceries, solid card. never returns them either. probably is on a wanted list in some libraries for back charges
True Believer - if you don't want people to target you, ivory mask with legs is a cleric too
Tymna the Weaver - less useful in duels, but solid for mass card draw otherwise
Vile Deacon - cleric tribal lord for black, comparible to doubtless one
Weathered Wayfarer - land tax on legs. still a cleric
Whipgrass Entangler - ghostly prison based on clerics for mana, but single target per use
Whisper, Blood Liturgist - creature recusion that nukes for 6 with general out, or mass reanimation if opponen't don't take it.
Profane Prayers - not an X spell, but cleric tribal nuke seems kinda on-theme.
2 years ago
Ok, I'm pretty happy with where this has ended up now. I purchased a couple of more expensive cards to add more utility in Aura Shards and Mirari's Wake . Also I have added in ramp package as I now have a few more expensive creatures. Finally I played around with the creature base a little by adding in Odric, Master Tactician in place of Baird, Steward of Argive , replacing Thraben Heretic with potentially more powerful Containment Priest , swapping Banisher Priest for Fiend Hunter as this opens up the possibility of permanently removing a creature with Gallows at Willow Hill and finally, removing Devout Chaplain in favour of Avacyn, Angel of Hope as I now have Aura Shards to fill that role.
I would like to find a way to fit Banisher Priest back in so I have both Oblivion Ring style creatures but have no idea what to remove to do so. My three drops seem pretty solid. After that I think it's just the mana base I need to look at as I have a few triple white cards to worry about and would like to add some utility in at this slot.
2 years ago
I'm not sure just how tight your budget is, but I can see a number of easy ways to make some little improvements!
If you only go for a single nonbasic land, then Emeria, The Sky Ruin is an excellent choice for providing late-game value. Kjeldoran Outpost and Daru Encampment are also good options, as are Secluded Steppe and Drifting Meadow if you draw them late game when you don't need any more lands.
Djeru seems like a very... odd choice if you don't have any planeswalkers. I think that Thraben Doomsayer, Riders of Gavony or Devout Chaplain could all serve you better. By the way, are you sure Hada Freeblade and Kazandu Blademaster are worth it if they are the only two allies in the deck? You might be better off with Champion of the Parish and Hanweir Militia Captain Flip - or Elite Inquisitor, if you liked the Blademaster's abilities. Thraben Inspector or Thraben Standard Bearer could also be run over Champion of the Parish if budget is an issue.