Ghyrson Starn, Kelermorph
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ghyrson Starn, Kelermorph

Legendary Creature — Tyranid Human

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays )

Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.

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zelous666 on Which triggers go first if …

1 week ago

I have Ghyrson Starn, Kelermorph on the board with Vulshok Sorcerer, Chandra's Incinerator and Repercussion. The opponent has 5 1/1 soldier tokens and an indestructible 3/3 beast token. I tap Vulshok to do 1 damage to opponent. This will trigger both Ghyrson and Chandra's Incinerator. If Incinerator triggers first and damages one of the creatures on the 1 damage, that will trigger both Ghyrson and Repercussion. My question is will triggers caused by other triggers get to go first and when do the creatures they are damaging actually die? Can I, for instance, have Incinerator and Repercussion bounce the first 1 point of damage back and forth from a 1/1 creature to player until the player dies and resolve all the Ghyrson triggers and the 1/1 death after? Can I bounce the 1 damage back and forth between the indestructible 3/3 and resolve the Ghyrson triggers after? Or do I need to resolve both the Incinerator trigger and the Ghyrson trigger before adding other triggers? If It's the latter, how do I order the multiple triggers that branch out from each after?

Nunu312 on

2 months ago

It's fair enough on the Lutri thing. It basically got banned on a technicality anyway (As it is a legal companion in every commander deck due to the rules). Though I believe this does make your deck fall under Commander Rule Zero, instead of regular Commander/EDH, but that's mostly semantics.

Fae of Wishes is another card of limited usefulness depending on your rules. Technically commander doesn't have a sideboard and therefore it cannot search for anything, but this might also be a rule you're bending (Don't let other people tell you how to have fun).

As for actual deck suggestions, some things to untap your commander might come in very handy. Patriar's Seal and Minamo, School at Water's Edge. After all, her ability says the next time you cast a spell, so if you tap her more than once, it will copy the next spell more than once.

Then your sources of deal 1 damage on a creature entering the battlefield seem like you either aren't going hard enough into it or you should strip it out entirely. It's taking up about 10% of the non-land cards in the deck and well...

If you have a Termagant Swarm with 8 counters and you have Witty Roastmaster or Gibbering Fiend and you have Ghyrson Starn, Kelermorph, then you need to find a way to kill your own termagant, because no one else is going to do it for you. Your only sources of that are Pongify and Beast Within. Sure that's not the only way you can do the synergy (Ovika, Enigma Goliath is the best way it can go)... but they are all just about as hard, often relying on your opponent to let you do them.

I'm also not sure how good Harbinger of the Seas is for you. You are running a lot of non-basic land yourself so it's not like it's going to synergise with anything you're doing so much as it's just a declaration that other players aren't allowed to play their decks until they can deal with it (which they may be entirely unable to do). It seems like a very unfun way to control the table.

As for land search, the pain fetch series, such as Scalding Tarn or Misty Rainforest might help you get that extra turn when you need it (much better than 1 life). Similarly because they get land types they can search for dual lands if you need them as long as those lands have types, like your Cinder Glade. This is generally a bit faster than Terramorphic Expanse and it's ilk.

FatFreddiesCat on Ghyron Starn interactions

11 months ago

I have Ghyrson Starn, Kelermorph as my Commander. I have Brallin, Skyshark Rider  Flip on the battlefield. I need to discard 2 cards from my hand to get back to seven at the end of my turn. Does Brallin, Skyshark Rider  Flip cause Ghyrson Starn, Kelermorph to react twice, doing damage with each card, or, since it's two cards and two damage being done, is there no activation of Ghyrson? IOW, do the two cards get discarded at one time or are they sequential events?

wastevens1 on Eruth, Tormented Prophet

11 months ago

I'd also STRONGLY recommend Ghyrson Starn, Kelermorph - it de facto triples the damage on all the 'do 1 damage to each opponent' type effects.

Yesterday on Does deathtouch apply excess noncombat …

11 months ago

I control a Toralf, God of Fury  Flip, and a Ghyrson Starn, Kelermorph equipped with a Gorgon's Head. I deal exactly 1 damage to an opponent's Fortified Rampart, causing Ghyrson to shoot it for 2. The Rampart takes 2 damage from a source with deathtouch, then dies when SBAs are checked. Was that Rampart dealt excess damage, considering only 1 damage would have been sufficient to kill it?

Likewise, I control a Soulflayer with deathtouch and trample. In combat, it gets blocked by the Fortified Rampart. I have the option of assigning only 1 damage to the Rampart and the rest to the defending player, since the 1 damage with deathtouch would be lethal. If I choose to assign 2 damage to the Rampart and 2 to the defensing player, have I dealt excess damage to the Rampart?

I'm currently assuming no to both, but would love to be wrong.

wallisface on ghyrson starn, kelermorph and mob …

1 year ago

Mob Justice

Ghyrson Starn, Kelermorph

Yes you’re correct, these two cards won’t work together unless you have exactly 1 creature in play.

Note the oracle text on gatherer is even worded to clarify this: ”Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.”.

ToastedBagl on Grixis Pingers

1 year ago

Ghyrson Starn, Kelermorph would be fun for additional damage.

Paradise Mantle would give you with gelectrode.

carpecanum on

1 year ago

Not using Curiosity to go infinite?

Hive Mind might be funny a couple times, Mirror Sheen if you had more spells that could target yourself. Curse of Echoes also (i usually use it to counter counter spells by copying them).

Ghyrson Starn, Kelermorph

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