Yuriko, the Tiger's Shadow
Legendary Creature — Human Ninja
Commander Ninjutsu ( Return an unblocked attacker you control to its owner's hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's converted mana cost.
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|Commander / EDH||Legal|
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Yuriko, the Tiger's Shadow Discussion
6 days ago
Thanks, Grubbernaut! I especially appreciate you letting me know about Ninja of the Deep Hours . I am considering adding that, and possibly Yuriko, the Tiger's Shadow , as I can then maybe build this up to a Commander deck in the future? You got my brain going...
2 weeks ago
I'm sorry to hear that. The deck is super fun.
My playgroup don't mind me playing it as long as it's not every game. That's why I have 4 decks to mix it up. All of which are on similar power level to the Yawgmoth deck, but win differently enough that people are cool with it (our playgroup is pretty merciless)
2 months ago
Brago, King Eternal is pretty funny if you've got a few Scarecrows out, and he synergizes really well with your ramp rocks. Maskwood Nexus is a nice card to consider, but you do run a lot of scarecrows already, and need it less. It does let you run weird cards like Haakon, Stromgald Scourge to recur your 'Crows, or Yuriko, the Tiger's Shadow for value. Scarecrone should probably be considered.
I like sneaking in cards that use Reaper King's high MV as a pay off, some of these might be worth tossing in, like One with the Machine and Rush of Knowledge . The new Stinging Study is fine, but generally not better than the blue options, other than not needing The King out to use it. If you don't like your opponents, Cabal Conditioning usually wipes out everyone else's hand.
As a pseduo-board wipe, you might consider the recently reprinted Rite of Replication , which can clone Reaper King 5 times to blow up 25 permanents of your choosing, which should be pretty backbreaking (and funny), though all the clones die. I wish Sakashima of a Thousand Faces wasn't $35, but I guess Yarok does a decent impression. With Yarok out, that really would be a selective wipe, since you'd blow up 50 permanents.
2 months ago
(I also think circumventing commander tax like this will feel too powerful, which is an issue Yuriko, the Tiger's Shadow and Derevi, Empyrial Tactician have touched on, that will probably be worse for even cheaper creatures)
2 months ago
DragonOfTheWest, thanks! I try to balance the cards and think about the actual space on the card, so that's a very nice complement! I think your Quasimodo card would see Standard play, kudos!
Emrakul Incarnate ( There's no 40 symbol on TappedOut)
Legendary Creature - Eldrazi
When Emrakul Incarnate enters the battlefield, pay 20 life. If you can't you lose the game.
Flying, Trample, Shroud, Annihilator 20
You control all players during your turns.
This card is breakable with Yuriko, the Tiger's Shadow , Keen Duelist , and several similar effects. Strict Proctor / Torpor Orb -effects and any form of reanimation also works well to break it, especially in legacy.
Obviously, this would never see print, but I wanted to make a card that resembled the mind-breaking magnificence of Emrakul, as the other cards just represent manifestations, because the Eldrazi Titans are so much greater than planes and just everything!
I'd like to see a 0/1 card that would see standard/pioneer play in an aggro deck, but would be pretty lousy in any other context, thanks!
3 months ago
@ theninjaedge I think it's looking a lot better! Adding in just a little interaction I think will allow you to solidify the late game! I understand the constraints that budget can bring. With your current supporting creature package (and if budget wasn't an issue) , Retrofitter Foundry fits perfectly, as you can sac any of the thopters for 4/4 constructs, and any of your changelings for any of the modes on the cards. I've seen a few interesting options in other legacy lists online. Most of the lists have some big CMC card to capitalize on a Yuriko trigger, something like a Gurmag Angler . Also playng an enabler creature turn one and Standstill turn two seems like a good line of play, as cheating in a ninja is not considered casting a spell!
Outside of general comments, I think that you're right around the sweet spot for supporting creatures! Previous lists ran things like Mothdust Changeling Thalakos Seer and Baleful Strix , but I like your aggressive list! In terms of changes I would double down on the card draw engine of Ingenious Infiltrator and Yuriko, the Tiger's Shadow and maybe look into cutting some of the higher cmc ninjitsu targets like the obaki-gang shenobi. Only downside I can see is the deck could struggle against Plague Engineer , but you still have a solid portion of your creatures that get around it!
Depending on how far you lean into the Yuriko, the Tiger's Shadow plan, Brainstorm and Ponder are cheap ways of filtering your top card for the deck. Another fun option is Discovery / Dispersal , as the discovery portion can filter the top card of your library as well as being considered a 7cmc from a Yuriko trigger. A burst 7 damage out of nowhere can be extremely aggressive and puts a considerable clock on your opponent!
But your current build seems fine, leaning into more creature disruption for consistent ping damage! Just some different directions to approach the deck! Hope it works out well, looks like a really fun list!
3 months ago
There's a few Legacy Ninja lists running around, same idea with the 0 CMC creatures! I'd recommend giving Modern Horizons a look through, they printed a LOT of ninja support in there!
Just a few creature upgrade suggestions, Yuriko, the Tiger's Shadow can put in a lot of work, drawing you cards and draining your opponent (I think a lot of people overlook this due to "Commander Ninjitsu," but it states you can either play it from your hand or the command zone, so it's all good!). Same goes with Ingenious Infiltrator .
If you end up going that route, Changeling Outcast is another unblockable ninja enabler.
Depends on how cutthroat of a playgroup you're playing against, but I would suggest cutting the bounce lands for some fetches (whatever you can afford). A LOT of legacy decks run things like Strip Mine , and having your bounceland destroyed is setting you back almost two turns, making it a steep climb to catch back up.
Overall, the ninja strategy is pretty quick! In your current build, I don't see a lot of interaction with what your opponent is doing. Since you're running Dimir, you have a PLETHORA of interaction options, from Counterspell to Go for the Throat or Dismember and Thoughtseize . I'd recommend at least having some permission, removal, and hand control effects in your sideboard. If you'd like to double down on the aggressive ninja strat, Smoke Shroud can help with evasion and a small power boost.
In terms of specific cuts, I'd recommend cutting Minamo Sightbender , Sinister Possession Bladed Pinions Shuriken . I think there are more recent cards out there that do the same thing these do with a lower CMC!
4 months ago
Additional Ninjutsu Cards: